优化贴边隐藏动画

This commit is contained in:
liufei
2022-01-06 17:39:04 +08:00
parent fb26834938
commit e99eee08ff

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@@ -4,8 +4,8 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing; //添加引用
using System.Windows.Forms;//添加引用
using System.Drawing;
using System.Windows.Forms;
using MouseEventArgs = System.Windows.Input.MouseEventArgs;
using System.Windows;
using System.Windows.Media.Animation;
@@ -14,25 +14,32 @@ using System.Windows.Media;
namespace GeekDesk.Util
{
enum HidePosition
enum HideType
{
TOP = 1,
LEFT = 2,
RIGHT = 3
TOP_SHOW = 1,
LEFT_SHOW = 2,
RIGHT_SHOW = 3,
TOP_HIDE = 4,
LEFT_HIDE = 5,
RIGHT_HIDE = 6
}
public class MarginHide
{
readonly Window window;//定义使用该方法的窗体
private readonly int hideTime = 80;
private readonly int hideTime = 200;
private readonly int taskTime = 200;
private readonly int fadeHideTime = 180;
private readonly int fadeShowTime = 200;
private readonly int taskTime = 250;
private double showMarginWidth = 1;
#pragma warning disable CS0414 // 字段“MarginHide.isHide”已被赋值但从未使用过它的值
private bool isHide;
public static bool isHide = false;
#pragma warning restore CS0414 // 字段“MarginHide.isHide”已被赋值但从未使用过它的值
public Timer timer;
@@ -87,47 +94,58 @@ namespace GeekDesk.Util
double mouseY = p.Y;
//鼠标不在窗口上
if (mouseX < windowLeft || mouseX > windowLeft + windowWidth
|| mouseY < windowTop || mouseY > windowTop + windowHeight)
if ((mouseX < windowLeft || mouseX > windowLeft + windowWidth
|| mouseY < windowTop || mouseY > windowTop + windowHeight) && !isHide)
{
//上方隐藏条件
if (windowTop <= screenTop)
{
HideAnimation(windowTop, screenTop - windowHeight + showMarginWidth, Window.TopProperty);
isHide = true;
FadeAnimation(1, 0);
HideAnimation(windowTop, screenTop - windowHeight + showMarginWidth, Window.TopProperty, HideType.TOP_HIDE);
return;
}
//左侧隐藏条件
if (windowLeft <= screenLeft)
{
HideAnimation(windowLeft, screenLeft - windowWidth + showMarginWidth, Window.LeftProperty);
isHide = true;
FadeAnimation(1, 0);
HideAnimation(windowLeft, screenLeft - windowWidth + showMarginWidth, Window.LeftProperty, HideType.LEFT_HIDE);
return;
}
//右侧隐藏条件
if (windowLeft + windowWidth + Math.Abs(screenLeft) >= screenWidth)
{
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - showMarginWidth, Window.LeftProperty);
isHide = true;
FadeAnimation(1, 0);
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - showMarginWidth, Window.LeftProperty, HideType.RIGHT_HIDE);
return;
}
} else if (mouseX >= windowLeft && mouseX <= windowLeft + windowWidth
&& mouseY >= windowTop && mouseY <= windowTop + windowHeight)
&& mouseY >= windowTop && mouseY <= windowTop + windowHeight && isHide)
{
//上方显示
if (windowTop <= screenTop - showMarginWidth)
{
HideAnimation(windowTop, screenTop, Window.TopProperty);
isHide = false;
HideAnimation(windowTop, screenTop, Window.TopProperty, HideType.TOP_SHOW);
FadeAnimation(0, 1);
return;
}
//左侧显示
if (windowLeft <= screenLeft - showMarginWidth)
{
HideAnimation(windowLeft, screenLeft, Window.LeftProperty);
isHide = false;
HideAnimation(windowLeft, screenLeft, Window.LeftProperty, HideType.LEFT_SHOW);
FadeAnimation(0, 1);
return;
}
//右侧显示
if (windowLeft + Math.Abs(screenLeft) == screenWidth - showMarginWidth)
{
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty);
isHide = false;
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty, HideType.RIGHT_SHOW);
FadeAnimation(0, 1);
return;
}
}
@@ -166,28 +184,59 @@ namespace GeekDesk.Util
//左侧显示
if (windowLeft <= screenLeft - showMarginWidth)
{
HideAnimation(windowLeft, screenLeft, Window.LeftProperty);
isHide = false;
FadeAnimation(0, 1);
HideAnimation(windowLeft, screenLeft, Window.LeftProperty, HideType.LEFT_SHOW);
return;
}
//上方显示
if (windowTop <= screenTop - showMarginWidth)
{
HideAnimation(windowTop, screenTop, Window.TopProperty);
isHide = false;
FadeAnimation(0, 1);
HideAnimation(windowTop, screenTop, Window.TopProperty, HideType.TOP_SHOW);
return;
}
//右侧显示
if (windowLeft + Math.Abs(screenLeft) == screenWidth - showMarginWidth)
{
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty);
isHide = false;
FadeAnimation(0, 1);
HideAnimation(windowLeft, screenWidth - Math.Abs(screenLeft) - windowWidth, Window.LeftProperty, HideType.RIGHT_SHOW);
return;
}
}
private void HideAnimation(double from, double to, DependencyProperty property)
private void HideAnimation(double from, double to, DependencyProperty property, HideType hideType)
{
double toTemp = to;
double leftT = window.Width / 4 * 3;
double topT = window.Height / 4 * 3;
switch (hideType)
{
case HideType.LEFT_HIDE:
to += leftT;
break;
case HideType.LEFT_SHOW:
to -= leftT;
break;
case HideType.RIGHT_HIDE:
to -= leftT;
break;
case HideType.RIGHT_SHOW:
to += leftT;
break;
case HideType.TOP_HIDE:
to += topT;
break;
case HideType.TOP_SHOW:
to -= topT;
break;
}
DoubleAnimation da = new DoubleAnimation
{
From = from,
@@ -196,11 +245,47 @@ namespace GeekDesk.Util
};
da.Completed += (s, e) =>
{
if ("Top".Equals(property.Name))
{
window.Top = toTemp;
}
else
{
window.Left = toTemp;
}
window.BeginAnimation(property, null);
};
Timeline.SetDesiredFrameRate(da, 60);
window.BeginAnimation(property, da);
}
private void FadeAnimation(double from, double to)
{
double time;
if (to == 0D)
{
time = fadeHideTime;
} else
{
time = fadeShowTime;
}
DoubleAnimation opacityAnimation = new DoubleAnimation
{
From = from,
To = to,
Duration = new Duration(TimeSpan.FromMilliseconds(time))
};
opacityAnimation.Completed += (s, e) =>
{
//window.Opacity = to;
window.BeginAnimation(Window.OpacityProperty, null);
};
Timeline.SetDesiredFrameRate(opacityAnimation, 60);
window.BeginAnimation(Window.OpacityProperty, opacityAnimation);
}
}
}