// Code generated by ent, DO NOT EDIT. package db import ( "context" "errors" "fmt" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/chaitin/MonkeyCode/backend/db/admin" "github.com/chaitin/MonkeyCode/backend/db/adminrole" "github.com/chaitin/MonkeyCode/backend/db/role" "github.com/google/uuid" ) // AdminRoleCreate is the builder for creating a AdminRole entity. type AdminRoleCreate struct { config mutation *AdminRoleMutation hooks []Hook conflict []sql.ConflictOption } // SetAdminID sets the "admin_id" field. func (arc *AdminRoleCreate) SetAdminID(u uuid.UUID) *AdminRoleCreate { arc.mutation.SetAdminID(u) return arc } // SetRoleID sets the "role_id" field. func (arc *AdminRoleCreate) SetRoleID(i int64) *AdminRoleCreate { arc.mutation.SetRoleID(i) return arc } // SetID sets the "id" field. func (arc *AdminRoleCreate) SetID(u uuid.UUID) *AdminRoleCreate { arc.mutation.SetID(u) return arc } // SetAdmin sets the "admin" edge to the Admin entity. func (arc *AdminRoleCreate) SetAdmin(a *Admin) *AdminRoleCreate { return arc.SetAdminID(a.ID) } // SetRole sets the "role" edge to the Role entity. func (arc *AdminRoleCreate) SetRole(r *Role) *AdminRoleCreate { return arc.SetRoleID(r.ID) } // Mutation returns the AdminRoleMutation object of the builder. func (arc *AdminRoleCreate) Mutation() *AdminRoleMutation { return arc.mutation } // Save creates the AdminRole in the database. func (arc *AdminRoleCreate) Save(ctx context.Context) (*AdminRole, error) { return withHooks(ctx, arc.sqlSave, arc.mutation, arc.hooks) } // SaveX calls Save and panics if Save returns an error. func (arc *AdminRoleCreate) SaveX(ctx context.Context) *AdminRole { v, err := arc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (arc *AdminRoleCreate) Exec(ctx context.Context) error { _, err := arc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (arc *AdminRoleCreate) ExecX(ctx context.Context) { if err := arc.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (arc *AdminRoleCreate) check() error { if _, ok := arc.mutation.AdminID(); !ok { return &ValidationError{Name: "admin_id", err: errors.New(`db: missing required field "AdminRole.admin_id"`)} } if _, ok := arc.mutation.RoleID(); !ok { return &ValidationError{Name: "role_id", err: errors.New(`db: missing required field "AdminRole.role_id"`)} } if len(arc.mutation.AdminIDs()) == 0 { return &ValidationError{Name: "admin", err: errors.New(`db: missing required edge "AdminRole.admin"`)} } if len(arc.mutation.RoleIDs()) == 0 { return &ValidationError{Name: "role", err: errors.New(`db: missing required edge "AdminRole.role"`)} } return nil } func (arc *AdminRoleCreate) sqlSave(ctx context.Context) (*AdminRole, error) { if err := arc.check(); err != nil { return nil, err } _node, _spec := arc.createSpec() if err := sqlgraph.CreateNode(ctx, arc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(*uuid.UUID); ok { _node.ID = *id } else if err := _node.ID.Scan(_spec.ID.Value); err != nil { return nil, err } } arc.mutation.id = &_node.ID arc.mutation.done = true return _node, nil } func (arc *AdminRoleCreate) createSpec() (*AdminRole, *sqlgraph.CreateSpec) { var ( _node = &AdminRole{config: arc.config} _spec = sqlgraph.NewCreateSpec(adminrole.Table, sqlgraph.NewFieldSpec(adminrole.FieldID, field.TypeUUID)) ) _spec.OnConflict = arc.conflict if id, ok := arc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = &id } if nodes := arc.mutation.AdminIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: adminrole.AdminTable, Columns: []string{adminrole.AdminColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(admin.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.AdminID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := arc.mutation.RoleIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: adminrole.RoleTable, Columns: []string{adminrole.RoleColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt64), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.RoleID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.AdminRole.Create(). // SetAdminID(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.AdminRoleUpsert) { // SetAdminID(v+v). // }). // Exec(ctx) func (arc *AdminRoleCreate) OnConflict(opts ...sql.ConflictOption) *AdminRoleUpsertOne { arc.conflict = opts return &AdminRoleUpsertOne{ create: arc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (arc *AdminRoleCreate) OnConflictColumns(columns ...string) *AdminRoleUpsertOne { arc.conflict = append(arc.conflict, sql.ConflictColumns(columns...)) return &AdminRoleUpsertOne{ create: arc, } } type ( // AdminRoleUpsertOne is the builder for "upsert"-ing // one AdminRole node. AdminRoleUpsertOne struct { create *AdminRoleCreate } // AdminRoleUpsert is the "OnConflict" setter. AdminRoleUpsert struct { *sql.UpdateSet } ) // SetAdminID sets the "admin_id" field. func (u *AdminRoleUpsert) SetAdminID(v uuid.UUID) *AdminRoleUpsert { u.Set(adminrole.FieldAdminID, v) return u } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *AdminRoleUpsert) UpdateAdminID() *AdminRoleUpsert { u.SetExcluded(adminrole.FieldAdminID) return u } // SetRoleID sets the "role_id" field. func (u *AdminRoleUpsert) SetRoleID(v int64) *AdminRoleUpsert { u.Set(adminrole.FieldRoleID, v) return u } // UpdateRoleID sets the "role_id" field to the value that was provided on create. func (u *AdminRoleUpsert) UpdateRoleID() *AdminRoleUpsert { u.SetExcluded(adminrole.FieldRoleID) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(adminrole.FieldID) // }), // ). // Exec(ctx) func (u *AdminRoleUpsertOne) UpdateNewValues() *AdminRoleUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(adminrole.FieldID) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *AdminRoleUpsertOne) Ignore() *AdminRoleUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *AdminRoleUpsertOne) DoNothing() *AdminRoleUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the AdminRoleCreate.OnConflict // documentation for more info. func (u *AdminRoleUpsertOne) Update(set func(*AdminRoleUpsert)) *AdminRoleUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&AdminRoleUpsert{UpdateSet: update}) })) return u } // SetAdminID sets the "admin_id" field. func (u *AdminRoleUpsertOne) SetAdminID(v uuid.UUID) *AdminRoleUpsertOne { return u.Update(func(s *AdminRoleUpsert) { s.SetAdminID(v) }) } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *AdminRoleUpsertOne) UpdateAdminID() *AdminRoleUpsertOne { return u.Update(func(s *AdminRoleUpsert) { s.UpdateAdminID() }) } // SetRoleID sets the "role_id" field. func (u *AdminRoleUpsertOne) SetRoleID(v int64) *AdminRoleUpsertOne { return u.Update(func(s *AdminRoleUpsert) { s.SetRoleID(v) }) } // UpdateRoleID sets the "role_id" field to the value that was provided on create. func (u *AdminRoleUpsertOne) UpdateRoleID() *AdminRoleUpsertOne { return u.Update(func(s *AdminRoleUpsert) { s.UpdateRoleID() }) } // Exec executes the query. func (u *AdminRoleUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("db: missing options for AdminRoleCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *AdminRoleUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *AdminRoleUpsertOne) ID(ctx context.Context) (id uuid.UUID, err error) { if u.create.driver.Dialect() == dialect.MySQL { // In case of "ON CONFLICT", there is no way to get back non-numeric ID // fields from the database since MySQL does not support the RETURNING clause. return id, errors.New("db: AdminRoleUpsertOne.ID is not supported by MySQL driver. Use AdminRoleUpsertOne.Exec instead") } node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *AdminRoleUpsertOne) IDX(ctx context.Context) uuid.UUID { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // AdminRoleCreateBulk is the builder for creating many AdminRole entities in bulk. type AdminRoleCreateBulk struct { config err error builders []*AdminRoleCreate conflict []sql.ConflictOption } // Save creates the AdminRole entities in the database. func (arcb *AdminRoleCreateBulk) Save(ctx context.Context) ([]*AdminRole, error) { if arcb.err != nil { return nil, arcb.err } specs := make([]*sqlgraph.CreateSpec, len(arcb.builders)) nodes := make([]*AdminRole, len(arcb.builders)) mutators := make([]Mutator, len(arcb.builders)) for i := range arcb.builders { func(i int, root context.Context) { builder := arcb.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*AdminRoleMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, arcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = arcb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, arcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, arcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (arcb *AdminRoleCreateBulk) SaveX(ctx context.Context) []*AdminRole { v, err := arcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (arcb *AdminRoleCreateBulk) Exec(ctx context.Context) error { _, err := arcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (arcb *AdminRoleCreateBulk) ExecX(ctx context.Context) { if err := arcb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.AdminRole.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.AdminRoleUpsert) { // SetAdminID(v+v). // }). // Exec(ctx) func (arcb *AdminRoleCreateBulk) OnConflict(opts ...sql.ConflictOption) *AdminRoleUpsertBulk { arcb.conflict = opts return &AdminRoleUpsertBulk{ create: arcb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (arcb *AdminRoleCreateBulk) OnConflictColumns(columns ...string) *AdminRoleUpsertBulk { arcb.conflict = append(arcb.conflict, sql.ConflictColumns(columns...)) return &AdminRoleUpsertBulk{ create: arcb, } } // AdminRoleUpsertBulk is the builder for "upsert"-ing // a bulk of AdminRole nodes. type AdminRoleUpsertBulk struct { create *AdminRoleCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(adminrole.FieldID) // }), // ). // Exec(ctx) func (u *AdminRoleUpsertBulk) UpdateNewValues() *AdminRoleUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(adminrole.FieldID) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.AdminRole.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *AdminRoleUpsertBulk) Ignore() *AdminRoleUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *AdminRoleUpsertBulk) DoNothing() *AdminRoleUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the AdminRoleCreateBulk.OnConflict // documentation for more info. func (u *AdminRoleUpsertBulk) Update(set func(*AdminRoleUpsert)) *AdminRoleUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&AdminRoleUpsert{UpdateSet: update}) })) return u } // SetAdminID sets the "admin_id" field. func (u *AdminRoleUpsertBulk) SetAdminID(v uuid.UUID) *AdminRoleUpsertBulk { return u.Update(func(s *AdminRoleUpsert) { s.SetAdminID(v) }) } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *AdminRoleUpsertBulk) UpdateAdminID() *AdminRoleUpsertBulk { return u.Update(func(s *AdminRoleUpsert) { s.UpdateAdminID() }) } // SetRoleID sets the "role_id" field. func (u *AdminRoleUpsertBulk) SetRoleID(v int64) *AdminRoleUpsertBulk { return u.Update(func(s *AdminRoleUpsert) { s.SetRoleID(v) }) } // UpdateRoleID sets the "role_id" field to the value that was provided on create. func (u *AdminRoleUpsertBulk) UpdateRoleID() *AdminRoleUpsertBulk { return u.Update(func(s *AdminRoleUpsert) { s.UpdateRoleID() }) } // Exec executes the query. func (u *AdminRoleUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("db: OnConflict was set for builder %d. Set it on the AdminRoleCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("db: missing options for AdminRoleCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *AdminRoleUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }