// Code generated by ent, DO NOT EDIT. package db import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/chaitin/MonkeyCode/backend/consts" "github.com/chaitin/MonkeyCode/backend/db/license" ) // LicenseCreate is the builder for creating a License entity. type LicenseCreate struct { config mutation *LicenseMutation hooks []Hook conflict []sql.ConflictOption } // SetType sets the "type" field. func (lc *LicenseCreate) SetType(ct consts.LicenseType) *LicenseCreate { lc.mutation.SetType(ct) return lc } // SetData sets the "data" field. func (lc *LicenseCreate) SetData(b []byte) *LicenseCreate { lc.mutation.SetData(b) return lc } // SetCode sets the "code" field. func (lc *LicenseCreate) SetCode(s string) *LicenseCreate { lc.mutation.SetCode(s) return lc } // SetNillableCode sets the "code" field if the given value is not nil. func (lc *LicenseCreate) SetNillableCode(s *string) *LicenseCreate { if s != nil { lc.SetCode(*s) } return lc } // SetCreatedAt sets the "created_at" field. func (lc *LicenseCreate) SetCreatedAt(t time.Time) *LicenseCreate { lc.mutation.SetCreatedAt(t) return lc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (lc *LicenseCreate) SetNillableCreatedAt(t *time.Time) *LicenseCreate { if t != nil { lc.SetCreatedAt(*t) } return lc } // SetID sets the "id" field. func (lc *LicenseCreate) SetID(i int) *LicenseCreate { lc.mutation.SetID(i) return lc } // Mutation returns the LicenseMutation object of the builder. func (lc *LicenseCreate) Mutation() *LicenseMutation { return lc.mutation } // Save creates the License in the database. func (lc *LicenseCreate) Save(ctx context.Context) (*License, error) { lc.defaults() return withHooks(ctx, lc.sqlSave, lc.mutation, lc.hooks) } // SaveX calls Save and panics if Save returns an error. func (lc *LicenseCreate) SaveX(ctx context.Context) *License { v, err := lc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (lc *LicenseCreate) Exec(ctx context.Context) error { _, err := lc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (lc *LicenseCreate) ExecX(ctx context.Context) { if err := lc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (lc *LicenseCreate) defaults() { if _, ok := lc.mutation.CreatedAt(); !ok { v := license.DefaultCreatedAt() lc.mutation.SetCreatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (lc *LicenseCreate) check() error { if _, ok := lc.mutation.GetType(); !ok { return &ValidationError{Name: "type", err: errors.New(`db: missing required field "License.type"`)} } if _, ok := lc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`db: missing required field "License.created_at"`)} } if v, ok := lc.mutation.ID(); ok { if err := license.IDValidator(v); err != nil { return &ValidationError{Name: "id", err: fmt.Errorf(`db: validator failed for field "License.id": %w`, err)} } } return nil } func (lc *LicenseCreate) sqlSave(ctx context.Context) (*License, error) { if err := lc.check(); err != nil { return nil, err } _node, _spec := lc.createSpec() if err := sqlgraph.CreateNode(ctx, lc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int(id) } lc.mutation.id = &_node.ID lc.mutation.done = true return _node, nil } func (lc *LicenseCreate) createSpec() (*License, *sqlgraph.CreateSpec) { var ( _node = &License{config: lc.config} _spec = sqlgraph.NewCreateSpec(license.Table, sqlgraph.NewFieldSpec(license.FieldID, field.TypeInt)) ) _spec.OnConflict = lc.conflict if id, ok := lc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := lc.mutation.GetType(); ok { _spec.SetField(license.FieldType, field.TypeString, value) _node.Type = value } if value, ok := lc.mutation.Data(); ok { _spec.SetField(license.FieldData, field.TypeBytes, value) _node.Data = value } if value, ok := lc.mutation.Code(); ok { _spec.SetField(license.FieldCode, field.TypeString, value) _node.Code = value } if value, ok := lc.mutation.CreatedAt(); ok { _spec.SetField(license.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.License.Create(). // SetType(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.LicenseUpsert) { // SetType(v+v). // }). // Exec(ctx) func (lc *LicenseCreate) OnConflict(opts ...sql.ConflictOption) *LicenseUpsertOne { lc.conflict = opts return &LicenseUpsertOne{ create: lc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.License.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (lc *LicenseCreate) OnConflictColumns(columns ...string) *LicenseUpsertOne { lc.conflict = append(lc.conflict, sql.ConflictColumns(columns...)) return &LicenseUpsertOne{ create: lc, } } type ( // LicenseUpsertOne is the builder for "upsert"-ing // one License node. LicenseUpsertOne struct { create *LicenseCreate } // LicenseUpsert is the "OnConflict" setter. LicenseUpsert struct { *sql.UpdateSet } ) // SetType sets the "type" field. func (u *LicenseUpsert) SetType(v consts.LicenseType) *LicenseUpsert { u.Set(license.FieldType, v) return u } // UpdateType sets the "type" field to the value that was provided on create. func (u *LicenseUpsert) UpdateType() *LicenseUpsert { u.SetExcluded(license.FieldType) return u } // SetData sets the "data" field. func (u *LicenseUpsert) SetData(v []byte) *LicenseUpsert { u.Set(license.FieldData, v) return u } // UpdateData sets the "data" field to the value that was provided on create. func (u *LicenseUpsert) UpdateData() *LicenseUpsert { u.SetExcluded(license.FieldData) return u } // ClearData clears the value of the "data" field. func (u *LicenseUpsert) ClearData() *LicenseUpsert { u.SetNull(license.FieldData) return u } // SetCode sets the "code" field. func (u *LicenseUpsert) SetCode(v string) *LicenseUpsert { u.Set(license.FieldCode, v) return u } // UpdateCode sets the "code" field to the value that was provided on create. func (u *LicenseUpsert) UpdateCode() *LicenseUpsert { u.SetExcluded(license.FieldCode) return u } // ClearCode clears the value of the "code" field. func (u *LicenseUpsert) ClearCode() *LicenseUpsert { u.SetNull(license.FieldCode) return u } // SetCreatedAt sets the "created_at" field. func (u *LicenseUpsert) SetCreatedAt(v time.Time) *LicenseUpsert { u.Set(license.FieldCreatedAt, v) return u } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *LicenseUpsert) UpdateCreatedAt() *LicenseUpsert { u.SetExcluded(license.FieldCreatedAt) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.License.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(license.FieldID) // }), // ). // Exec(ctx) func (u *LicenseUpsertOne) UpdateNewValues() *LicenseUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(license.FieldID) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.License.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *LicenseUpsertOne) Ignore() *LicenseUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *LicenseUpsertOne) DoNothing() *LicenseUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the LicenseCreate.OnConflict // documentation for more info. func (u *LicenseUpsertOne) Update(set func(*LicenseUpsert)) *LicenseUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&LicenseUpsert{UpdateSet: update}) })) return u } // SetType sets the "type" field. func (u *LicenseUpsertOne) SetType(v consts.LicenseType) *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.SetType(v) }) } // UpdateType sets the "type" field to the value that was provided on create. func (u *LicenseUpsertOne) UpdateType() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.UpdateType() }) } // SetData sets the "data" field. func (u *LicenseUpsertOne) SetData(v []byte) *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.SetData(v) }) } // UpdateData sets the "data" field to the value that was provided on create. func (u *LicenseUpsertOne) UpdateData() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.UpdateData() }) } // ClearData clears the value of the "data" field. func (u *LicenseUpsertOne) ClearData() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.ClearData() }) } // SetCode sets the "code" field. func (u *LicenseUpsertOne) SetCode(v string) *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.SetCode(v) }) } // UpdateCode sets the "code" field to the value that was provided on create. func (u *LicenseUpsertOne) UpdateCode() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.UpdateCode() }) } // ClearCode clears the value of the "code" field. func (u *LicenseUpsertOne) ClearCode() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.ClearCode() }) } // SetCreatedAt sets the "created_at" field. func (u *LicenseUpsertOne) SetCreatedAt(v time.Time) *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.SetCreatedAt(v) }) } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *LicenseUpsertOne) UpdateCreatedAt() *LicenseUpsertOne { return u.Update(func(s *LicenseUpsert) { s.UpdateCreatedAt() }) } // Exec executes the query. func (u *LicenseUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("db: missing options for LicenseCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *LicenseUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *LicenseUpsertOne) ID(ctx context.Context) (id int, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *LicenseUpsertOne) IDX(ctx context.Context) int { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // LicenseCreateBulk is the builder for creating many License entities in bulk. type LicenseCreateBulk struct { config err error builders []*LicenseCreate conflict []sql.ConflictOption } // Save creates the License entities in the database. func (lcb *LicenseCreateBulk) Save(ctx context.Context) ([]*License, error) { if lcb.err != nil { return nil, lcb.err } specs := make([]*sqlgraph.CreateSpec, len(lcb.builders)) nodes := make([]*License, len(lcb.builders)) mutators := make([]Mutator, len(lcb.builders)) for i := range lcb.builders { func(i int, root context.Context) { builder := lcb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*LicenseMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, lcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = lcb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, lcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, lcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (lcb *LicenseCreateBulk) SaveX(ctx context.Context) []*License { v, err := lcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (lcb *LicenseCreateBulk) Exec(ctx context.Context) error { _, err := lcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (lcb *LicenseCreateBulk) ExecX(ctx context.Context) { if err := lcb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.License.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.LicenseUpsert) { // SetType(v+v). // }). // Exec(ctx) func (lcb *LicenseCreateBulk) OnConflict(opts ...sql.ConflictOption) *LicenseUpsertBulk { lcb.conflict = opts return &LicenseUpsertBulk{ create: lcb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.License.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (lcb *LicenseCreateBulk) OnConflictColumns(columns ...string) *LicenseUpsertBulk { lcb.conflict = append(lcb.conflict, sql.ConflictColumns(columns...)) return &LicenseUpsertBulk{ create: lcb, } } // LicenseUpsertBulk is the builder for "upsert"-ing // a bulk of License nodes. type LicenseUpsertBulk struct { create *LicenseCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.License.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(license.FieldID) // }), // ). // Exec(ctx) func (u *LicenseUpsertBulk) UpdateNewValues() *LicenseUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(license.FieldID) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.License.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *LicenseUpsertBulk) Ignore() *LicenseUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *LicenseUpsertBulk) DoNothing() *LicenseUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the LicenseCreateBulk.OnConflict // documentation for more info. func (u *LicenseUpsertBulk) Update(set func(*LicenseUpsert)) *LicenseUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&LicenseUpsert{UpdateSet: update}) })) return u } // SetType sets the "type" field. func (u *LicenseUpsertBulk) SetType(v consts.LicenseType) *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.SetType(v) }) } // UpdateType sets the "type" field to the value that was provided on create. func (u *LicenseUpsertBulk) UpdateType() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.UpdateType() }) } // SetData sets the "data" field. func (u *LicenseUpsertBulk) SetData(v []byte) *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.SetData(v) }) } // UpdateData sets the "data" field to the value that was provided on create. func (u *LicenseUpsertBulk) UpdateData() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.UpdateData() }) } // ClearData clears the value of the "data" field. func (u *LicenseUpsertBulk) ClearData() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.ClearData() }) } // SetCode sets the "code" field. func (u *LicenseUpsertBulk) SetCode(v string) *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.SetCode(v) }) } // UpdateCode sets the "code" field to the value that was provided on create. func (u *LicenseUpsertBulk) UpdateCode() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.UpdateCode() }) } // ClearCode clears the value of the "code" field. func (u *LicenseUpsertBulk) ClearCode() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.ClearCode() }) } // SetCreatedAt sets the "created_at" field. func (u *LicenseUpsertBulk) SetCreatedAt(v time.Time) *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.SetCreatedAt(v) }) } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *LicenseUpsertBulk) UpdateCreatedAt() *LicenseUpsertBulk { return u.Update(func(s *LicenseUpsert) { s.UpdateCreatedAt() }) } // Exec executes the query. func (u *LicenseUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("db: OnConflict was set for builder %d. Set it on the LicenseCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("db: missing options for LicenseCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *LicenseUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }