// Code generated by ent, DO NOT EDIT. package db import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/chaitin/MonkeyCode/backend/db/admin" "github.com/chaitin/MonkeyCode/backend/db/user" "github.com/chaitin/MonkeyCode/backend/db/usergroup" "github.com/chaitin/MonkeyCode/backend/db/usergroupadmin" "github.com/chaitin/MonkeyCode/backend/db/usergroupuser" "github.com/google/uuid" ) // UserGroupCreate is the builder for creating a UserGroup entity. type UserGroupCreate struct { config mutation *UserGroupMutation hooks []Hook conflict []sql.ConflictOption } // SetAdminID sets the "admin_id" field. func (ugc *UserGroupCreate) SetAdminID(u uuid.UUID) *UserGroupCreate { ugc.mutation.SetAdminID(u) return ugc } // SetName sets the "name" field. func (ugc *UserGroupCreate) SetName(s string) *UserGroupCreate { ugc.mutation.SetName(s) return ugc } // SetCreatedAt sets the "created_at" field. func (ugc *UserGroupCreate) SetCreatedAt(t time.Time) *UserGroupCreate { ugc.mutation.SetCreatedAt(t) return ugc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (ugc *UserGroupCreate) SetNillableCreatedAt(t *time.Time) *UserGroupCreate { if t != nil { ugc.SetCreatedAt(*t) } return ugc } // SetID sets the "id" field. func (ugc *UserGroupCreate) SetID(u uuid.UUID) *UserGroupCreate { ugc.mutation.SetID(u) return ugc } // SetOwnerID sets the "owner" edge to the Admin entity by ID. func (ugc *UserGroupCreate) SetOwnerID(id uuid.UUID) *UserGroupCreate { ugc.mutation.SetOwnerID(id) return ugc } // SetOwner sets the "owner" edge to the Admin entity. func (ugc *UserGroupCreate) SetOwner(a *Admin) *UserGroupCreate { return ugc.SetOwnerID(a.ID) } // AddUserIDs adds the "users" edge to the User entity by IDs. func (ugc *UserGroupCreate) AddUserIDs(ids ...uuid.UUID) *UserGroupCreate { ugc.mutation.AddUserIDs(ids...) return ugc } // AddUsers adds the "users" edges to the User entity. func (ugc *UserGroupCreate) AddUsers(u ...*User) *UserGroupCreate { ids := make([]uuid.UUID, len(u)) for i := range u { ids[i] = u[i].ID } return ugc.AddUserIDs(ids...) } // AddAdminIDs adds the "admins" edge to the Admin entity by IDs. func (ugc *UserGroupCreate) AddAdminIDs(ids ...uuid.UUID) *UserGroupCreate { ugc.mutation.AddAdminIDs(ids...) return ugc } // AddAdmins adds the "admins" edges to the Admin entity. func (ugc *UserGroupCreate) AddAdmins(a ...*Admin) *UserGroupCreate { ids := make([]uuid.UUID, len(a)) for i := range a { ids[i] = a[i].ID } return ugc.AddAdminIDs(ids...) } // AddUserGroupIDs adds the "user_groups" edge to the UserGroupUser entity by IDs. func (ugc *UserGroupCreate) AddUserGroupIDs(ids ...uuid.UUID) *UserGroupCreate { ugc.mutation.AddUserGroupIDs(ids...) return ugc } // AddUserGroups adds the "user_groups" edges to the UserGroupUser entity. func (ugc *UserGroupCreate) AddUserGroups(u ...*UserGroupUser) *UserGroupCreate { ids := make([]uuid.UUID, len(u)) for i := range u { ids[i] = u[i].ID } return ugc.AddUserGroupIDs(ids...) } // AddUserGroupAdminIDs adds the "user_group_admins" edge to the UserGroupAdmin entity by IDs. func (ugc *UserGroupCreate) AddUserGroupAdminIDs(ids ...uuid.UUID) *UserGroupCreate { ugc.mutation.AddUserGroupAdminIDs(ids...) return ugc } // AddUserGroupAdmins adds the "user_group_admins" edges to the UserGroupAdmin entity. func (ugc *UserGroupCreate) AddUserGroupAdmins(u ...*UserGroupAdmin) *UserGroupCreate { ids := make([]uuid.UUID, len(u)) for i := range u { ids[i] = u[i].ID } return ugc.AddUserGroupAdminIDs(ids...) } // Mutation returns the UserGroupMutation object of the builder. func (ugc *UserGroupCreate) Mutation() *UserGroupMutation { return ugc.mutation } // Save creates the UserGroup in the database. func (ugc *UserGroupCreate) Save(ctx context.Context) (*UserGroup, error) { ugc.defaults() return withHooks(ctx, ugc.sqlSave, ugc.mutation, ugc.hooks) } // SaveX calls Save and panics if Save returns an error. func (ugc *UserGroupCreate) SaveX(ctx context.Context) *UserGroup { v, err := ugc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (ugc *UserGroupCreate) Exec(ctx context.Context) error { _, err := ugc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (ugc *UserGroupCreate) ExecX(ctx context.Context) { if err := ugc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (ugc *UserGroupCreate) defaults() { if _, ok := ugc.mutation.CreatedAt(); !ok { v := usergroup.DefaultCreatedAt() ugc.mutation.SetCreatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (ugc *UserGroupCreate) check() error { if _, ok := ugc.mutation.AdminID(); !ok { return &ValidationError{Name: "admin_id", err: errors.New(`db: missing required field "UserGroup.admin_id"`)} } if _, ok := ugc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`db: missing required field "UserGroup.name"`)} } if v, ok := ugc.mutation.Name(); ok { if err := usergroup.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`db: validator failed for field "UserGroup.name": %w`, err)} } } if _, ok := ugc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`db: missing required field "UserGroup.created_at"`)} } if len(ugc.mutation.OwnerIDs()) == 0 { return &ValidationError{Name: "owner", err: errors.New(`db: missing required edge "UserGroup.owner"`)} } return nil } func (ugc *UserGroupCreate) sqlSave(ctx context.Context) (*UserGroup, error) { if err := ugc.check(); err != nil { return nil, err } _node, _spec := ugc.createSpec() if err := sqlgraph.CreateNode(ctx, ugc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(*uuid.UUID); ok { _node.ID = *id } else if err := _node.ID.Scan(_spec.ID.Value); err != nil { return nil, err } } ugc.mutation.id = &_node.ID ugc.mutation.done = true return _node, nil } func (ugc *UserGroupCreate) createSpec() (*UserGroup, *sqlgraph.CreateSpec) { var ( _node = &UserGroup{config: ugc.config} _spec = sqlgraph.NewCreateSpec(usergroup.Table, sqlgraph.NewFieldSpec(usergroup.FieldID, field.TypeUUID)) ) _spec.OnConflict = ugc.conflict if id, ok := ugc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = &id } if value, ok := ugc.mutation.Name(); ok { _spec.SetField(usergroup.FieldName, field.TypeString, value) _node.Name = value } if value, ok := ugc.mutation.CreatedAt(); ok { _spec.SetField(usergroup.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if nodes := ugc.mutation.OwnerIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: usergroup.OwnerTable, Columns: []string{usergroup.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(admin.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.AdminID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := ugc.mutation.UsersIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: usergroup.UsersTable, Columns: usergroup.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := ugc.mutation.AdminsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: usergroup.AdminsTable, Columns: usergroup.AdminsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(admin.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := ugc.mutation.UserGroupsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: usergroup.UserGroupsTable, Columns: []string{usergroup.UserGroupsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(usergroupuser.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := ugc.mutation.UserGroupAdminsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: usergroup.UserGroupAdminsTable, Columns: []string{usergroup.UserGroupAdminsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(usergroupadmin.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.UserGroup.Create(). // SetAdminID(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserGroupUpsert) { // SetAdminID(v+v). // }). // Exec(ctx) func (ugc *UserGroupCreate) OnConflict(opts ...sql.ConflictOption) *UserGroupUpsertOne { ugc.conflict = opts return &UserGroupUpsertOne{ create: ugc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (ugc *UserGroupCreate) OnConflictColumns(columns ...string) *UserGroupUpsertOne { ugc.conflict = append(ugc.conflict, sql.ConflictColumns(columns...)) return &UserGroupUpsertOne{ create: ugc, } } type ( // UserGroupUpsertOne is the builder for "upsert"-ing // one UserGroup node. UserGroupUpsertOne struct { create *UserGroupCreate } // UserGroupUpsert is the "OnConflict" setter. UserGroupUpsert struct { *sql.UpdateSet } ) // SetAdminID sets the "admin_id" field. func (u *UserGroupUpsert) SetAdminID(v uuid.UUID) *UserGroupUpsert { u.Set(usergroup.FieldAdminID, v) return u } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *UserGroupUpsert) UpdateAdminID() *UserGroupUpsert { u.SetExcluded(usergroup.FieldAdminID) return u } // SetName sets the "name" field. func (u *UserGroupUpsert) SetName(v string) *UserGroupUpsert { u.Set(usergroup.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserGroupUpsert) UpdateName() *UserGroupUpsert { u.SetExcluded(usergroup.FieldName) return u } // SetCreatedAt sets the "created_at" field. func (u *UserGroupUpsert) SetCreatedAt(v time.Time) *UserGroupUpsert { u.Set(usergroup.FieldCreatedAt, v) return u } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *UserGroupUpsert) UpdateCreatedAt() *UserGroupUpsert { u.SetExcluded(usergroup.FieldCreatedAt) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(usergroup.FieldID) // }), // ). // Exec(ctx) func (u *UserGroupUpsertOne) UpdateNewValues() *UserGroupUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(usergroup.FieldID) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserGroupUpsertOne) Ignore() *UserGroupUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserGroupUpsertOne) DoNothing() *UserGroupUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserGroupCreate.OnConflict // documentation for more info. func (u *UserGroupUpsertOne) Update(set func(*UserGroupUpsert)) *UserGroupUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserGroupUpsert{UpdateSet: update}) })) return u } // SetAdminID sets the "admin_id" field. func (u *UserGroupUpsertOne) SetAdminID(v uuid.UUID) *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.SetAdminID(v) }) } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *UserGroupUpsertOne) UpdateAdminID() *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.UpdateAdminID() }) } // SetName sets the "name" field. func (u *UserGroupUpsertOne) SetName(v string) *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserGroupUpsertOne) UpdateName() *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.UpdateName() }) } // SetCreatedAt sets the "created_at" field. func (u *UserGroupUpsertOne) SetCreatedAt(v time.Time) *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.SetCreatedAt(v) }) } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *UserGroupUpsertOne) UpdateCreatedAt() *UserGroupUpsertOne { return u.Update(func(s *UserGroupUpsert) { s.UpdateCreatedAt() }) } // Exec executes the query. func (u *UserGroupUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("db: missing options for UserGroupCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserGroupUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *UserGroupUpsertOne) ID(ctx context.Context) (id uuid.UUID, err error) { if u.create.driver.Dialect() == dialect.MySQL { // In case of "ON CONFLICT", there is no way to get back non-numeric ID // fields from the database since MySQL does not support the RETURNING clause. return id, errors.New("db: UserGroupUpsertOne.ID is not supported by MySQL driver. Use UserGroupUpsertOne.Exec instead") } node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *UserGroupUpsertOne) IDX(ctx context.Context) uuid.UUID { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // UserGroupCreateBulk is the builder for creating many UserGroup entities in bulk. type UserGroupCreateBulk struct { config err error builders []*UserGroupCreate conflict []sql.ConflictOption } // Save creates the UserGroup entities in the database. func (ugcb *UserGroupCreateBulk) Save(ctx context.Context) ([]*UserGroup, error) { if ugcb.err != nil { return nil, ugcb.err } specs := make([]*sqlgraph.CreateSpec, len(ugcb.builders)) nodes := make([]*UserGroup, len(ugcb.builders)) mutators := make([]Mutator, len(ugcb.builders)) for i := range ugcb.builders { func(i int, root context.Context) { builder := ugcb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*UserGroupMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, ugcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = ugcb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, ugcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, ugcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (ugcb *UserGroupCreateBulk) SaveX(ctx context.Context) []*UserGroup { v, err := ugcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (ugcb *UserGroupCreateBulk) Exec(ctx context.Context) error { _, err := ugcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (ugcb *UserGroupCreateBulk) ExecX(ctx context.Context) { if err := ugcb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.UserGroup.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserGroupUpsert) { // SetAdminID(v+v). // }). // Exec(ctx) func (ugcb *UserGroupCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserGroupUpsertBulk { ugcb.conflict = opts return &UserGroupUpsertBulk{ create: ugcb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (ugcb *UserGroupCreateBulk) OnConflictColumns(columns ...string) *UserGroupUpsertBulk { ugcb.conflict = append(ugcb.conflict, sql.ConflictColumns(columns...)) return &UserGroupUpsertBulk{ create: ugcb, } } // UserGroupUpsertBulk is the builder for "upsert"-ing // a bulk of UserGroup nodes. type UserGroupUpsertBulk struct { create *UserGroupCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(usergroup.FieldID) // }), // ). // Exec(ctx) func (u *UserGroupUpsertBulk) UpdateNewValues() *UserGroupUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(usergroup.FieldID) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.UserGroup.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserGroupUpsertBulk) Ignore() *UserGroupUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserGroupUpsertBulk) DoNothing() *UserGroupUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserGroupCreateBulk.OnConflict // documentation for more info. func (u *UserGroupUpsertBulk) Update(set func(*UserGroupUpsert)) *UserGroupUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserGroupUpsert{UpdateSet: update}) })) return u } // SetAdminID sets the "admin_id" field. func (u *UserGroupUpsertBulk) SetAdminID(v uuid.UUID) *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.SetAdminID(v) }) } // UpdateAdminID sets the "admin_id" field to the value that was provided on create. func (u *UserGroupUpsertBulk) UpdateAdminID() *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.UpdateAdminID() }) } // SetName sets the "name" field. func (u *UserGroupUpsertBulk) SetName(v string) *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserGroupUpsertBulk) UpdateName() *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.UpdateName() }) } // SetCreatedAt sets the "created_at" field. func (u *UserGroupUpsertBulk) SetCreatedAt(v time.Time) *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.SetCreatedAt(v) }) } // UpdateCreatedAt sets the "created_at" field to the value that was provided on create. func (u *UserGroupUpsertBulk) UpdateCreatedAt() *UserGroupUpsertBulk { return u.Update(func(s *UserGroupUpsert) { s.UpdateCreatedAt() }) } // Exec executes the query. func (u *UserGroupUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("db: OnConflict was set for builder %d. Set it on the UserGroupCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("db: missing options for UserGroupCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserGroupUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }