feat: Finalize memory protection logic, add GUI/CLI options, and fix README typos
- Added the original source code that generates the memory protection stub as a comment in the stub. - Added a memory protection flag to the CLI and an option to the GUI. - Improved CLI help text to be more detailed and explanatory. - Updated README.md.
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@@ -206,6 +206,13 @@ bool RyujinApp::OnInit() {
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);
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m_isMemoryProtection = DrawnStyledCheckbox(
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panel,
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"Memory Protection"
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);
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optionsSizer->Add(
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m_virtualize
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@@ -250,6 +257,11 @@ bool RyujinApp::OnInit() {
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m_isAntiDump
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);
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optionsSizer->Add(
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m_isMemoryProtection
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);
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optionsBox->Add(
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@@ -697,6 +709,7 @@ auto RyujinApp::BindRunEvent(wxFrame* frame) -> void {
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core.m_isRandomSection = m_randomSection->IsChecked();
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core.m_isVirtualized = m_virtualize->IsChecked();
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core.m_isAntiDump = m_isAntiDump->IsChecked();
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core.m_isMemoryProtection = m_isMemoryProtection->IsChecked();
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if (m_isAntiDebugWithTroll->IsChecked()) {
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@@ -23,6 +23,7 @@ private:
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wxCheckBox* m_isAntiDebugWithTroll = nullptr;
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wxCheckBox* m_isAntiDebugNormal = nullptr;
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wxCheckBox* m_isAntiDump = nullptr;
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wxCheckBox* m_isMemoryProtection = nullptr;
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wxListBox* m_procList = nullptr;
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wxGauge* m_progress = nullptr;
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