feat: Organize RyujinGUI project structure

- Aligning the RyujinGUI project structure with the main Ryujin project structure.
This commit is contained in:
keowu
2025-07-03 19:41:42 -03:00
parent 9d5c6fb06c
commit e17e54ef1e
8 changed files with 9 additions and 9 deletions

39
RyujinGUI/RyujinApp.hh Normal file
View File

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#include <wx/wx.h>
#include <wx/filedlg.h>
#include <wx/gauge.h>
#include <wx/textdlg.h>
#include <wx/statline.h>
#include <wx/mstream.h>
#include <thread>
#include "resource.h"
#include "RyujinCore.hh"
class RyujinApp : public wxApp {
private:
wxTextCtrl* m_input = nullptr;
wxTextCtrl* m_pdb = nullptr;
wxTextCtrl* m_output = nullptr;
wxCheckBox* m_virtualize = nullptr;
wxCheckBox* m_junk = nullptr;
wxCheckBox* m_encrypt = nullptr;
wxCheckBox* m_randomSection = nullptr;
wxCheckBox* m_obfuscateIat = nullptr;
wxCheckBox* m_ignoreOriginalCodeRemove = nullptr;
wxListBox* m_procList = nullptr;
wxGauge* m_progress = nullptr;
auto DrawnPathRow(wxWindow* parent, wxBoxSizer* sizer, const wxString& label, int buttonId) -> wxTextCtrl*;
auto DrawnStyledCheckbox(wxWindow* parent, const wxString& label) -> wxCheckBox*;
auto DrawnRyujinButton(wxWindow* parent, const wxString& label, int id) -> wxButton*;
auto BindFileDialogs(wxFrame* frame) -> void;
auto BindListEvents(wxFrame* frame) -> void;
auto BindRunEvent(wxFrame* frame) -> void;
auto LoadPngFromRes(wxWindow* parent, wxWindowID id, int resId) -> wxStaticBitmap*;
public:
bool OnInit() override;
};
wxIMPLEMENT_APP(RyujinApp);