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SimpleRemoter/server/2015Remote/AudioDlg.cpp

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// AudioDlg.cpp : ʵ<><CAB5><EFBFBD>ļ<EFBFBD>
//
#include "stdafx.h"
#include "2015Remote.h"
#include "AudioDlg.h"
#include "afxdialogex.h"
// CAudioDlg <20>Ի<EFBFBD><D4BB><EFBFBD>
IMPLEMENT_DYNAMIC(CAudioDlg, CDialog)
CAudioDlg::CAudioDlg(CWnd* pParent, IOCPServer* IOCPServer, CONTEXT_OBJECT *ContextObject)
: CDialog(CAudioDlg::IDD, pParent)
, m_bSend(FALSE)
{
m_hIcon = LoadIcon(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDI_ICON_AUDIO)); //<2F><><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC>
m_bIsWorking = TRUE;
m_bThreadRun = FALSE;
m_iocpServer = IOCPServer; //Ϊ<><CEAA><EFBFBD>ij<EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
m_ContextObject = ContextObject;
m_hWorkThread = NULL;
m_nTotalRecvBytes = 0;
sockaddr_in ClientAddress;
memset(&ClientAddress, 0, sizeof(ClientAddress)); //<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ض<EFBFBD>ip
int iClientAddressLen = sizeof(ClientAddress);
BOOL bResult = getpeername(m_ContextObject->sClientSocket,(SOCKADDR*)&ClientAddress, &iClientAddressLen);
m_strIPAddress = bResult != INVALID_SOCKET ? inet_ntoa(ClientAddress.sin_addr) : "";
}
CAudioDlg::~CAudioDlg()
{
m_bIsWorking = FALSE;
while (m_bThreadRun)
Sleep(50);
}
void CAudioDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Check(pDX, IDC_CHECK, m_bSend);
}
BEGIN_MESSAGE_MAP(CAudioDlg, CDialog)
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_CHECK, &CAudioDlg::OnBnClickedCheck)
END_MESSAGE_MAP()
// CAudioDlg <20><>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL CAudioDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon,FALSE);
CString strString;
strString.Format("%s - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", m_strIPAddress);
SetWindowText(strString);
BYTE bToken = COMMAND_NEXT;
m_iocpServer->OnClientPreSending(m_ContextObject, &bToken, sizeof(BYTE));
//<2F><><EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD> <20>ж<EFBFBD>CheckBox
m_hWorkThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread, (LPVOID)this, 0, NULL);
m_bThreadRun = m_hWorkThread ? TRUE : FALSE;
// "<22><><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<22><EFBFBD>±<EFBFBD><C2B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"OnBnClickedCheck"
GetDlgItem(IDC_CHECK)->EnableWindow(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// <20>쳣: OCX <20><><EFBFBD><EFBFBD>ҳӦ<D2B3><D3A6><EFBFBD><EFBFBD> FALSE
}
DWORD CAudioDlg::WorkThread(LPVOID lParam)
{
CAudioDlg *This = (CAudioDlg *)lParam;
while (This->m_bIsWorking)
{
if (!This->m_bSend)
{
WAIT(This->m_bIsWorking, 1, 50);
continue;
}
DWORD dwBufferSize = 0;
LPBYTE szBuffer = This->m_AudioObject.GetRecordBuffer(&dwBufferSize); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (szBuffer != NULL && dwBufferSize > 0)
This->m_iocpServer->OnClientPreSending(This->m_ContextObject, szBuffer, dwBufferSize); //û<><C3BB><EFBFBD><EFBFBD>Ϣͷ
}
This->m_bThreadRun = FALSE;
return 0;
}
void CAudioDlg::OnReceiveComplete(void)
{
m_nTotalRecvBytes += m_ContextObject->InDeCompressedBuffer.GetBufferLength() - 1; //1000+ =1000 1
CString strString;
strString.Format("Receive %d KBytes", m_nTotalRecvBytes / 1024);
SetDlgItemText(IDC_TIPS, strString);
switch (m_ContextObject->InDeCompressedBuffer.GetBuffer(0)[0])
{
case TOKEN_AUDIO_DATA:
{
m_AudioObject.PlayBuffer(m_ContextObject->InDeCompressedBuffer.GetBuffer(1),
m_ContextObject->InDeCompressedBuffer.GetBufferLength() - 1); //<2F><><EFBFBD>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
break;
}
default:
// <20><><EFBFBD><EFBFBD><E4B7A2><EFBFBD><EFBFBD><ECB3A3><EFBFBD><EFBFBD>
break;
}
}
void CAudioDlg::OnClose()
{
// TODO: <20>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĭ<EFBFBD><C4AC>ֵ
#if CLOSE_DELETE_DLG
m_ContextObject->v1 = 0;
#endif
CancelIo((HANDLE)m_ContextObject->sClientSocket);
closesocket(m_ContextObject->sClientSocket);
m_bIsWorking = FALSE;
WaitForSingleObject(m_hWorkThread, INFINITE);
CDialog::OnClose();
#if CLOSE_DELETE_DLG
delete this;
#endif
}
// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><D4B6>
void CAudioDlg::OnBnClickedCheck()
{
// @notice 2019.1.26
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<22><><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<22><><EFBFBD>򱻿ض˱<D8B6><CBB1><EFBFBD><EFBFBD><EFBFBD>zlib inffas32.asm
// <20><EFBFBD><E8BDAB><EFBFBD>ض<EFBFBD>zlib<69><62><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD><D8B6><EFBFBD><EFBFBD>±<EFBFBD><C2B1><EFBFBD>
// <20><><EFBFBD>Ǽ<EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD><D8B6>ڿ<EFBFBD><DABF><EFBFBD>"<22><><EFBFBD>ͱ<EFBFBD><CDB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><CAB1><EFBFBD>ױ<EFBFBD><D7B1><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><DAB2><EFBFBD>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
UpdateData(true);
}