fix #46 Using ZSTD context to improve performance
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@@ -15,6 +15,10 @@
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#include "Buffer.h"
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#include "Manager.h"
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#if USING_CTX
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#include "zstd/zstd.h"
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#endif
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#pragma comment(lib,"ws2_32.lib")
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#define MAX_RECV_BUFFER 1024*32
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@@ -33,7 +37,10 @@ public:
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CBuffer m_CompressedBuffer;
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BOOL m_bWorkThread;
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HANDLE m_hWorkThread;
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#if USING_CTX
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ZSTD_CCtx* m_Cctx; // ѹ<><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ZSTD_DCtx* m_Dctx; // <20><>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#endif
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BOOL ConnectServer(const char* szServerIP, unsigned short uPort);
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static DWORD WINAPI WorkThreadProc(LPVOID lParam);
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