Move compress libraries to one place
This commit is contained in:
@@ -5,10 +5,18 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{3F756E52-23C2-4EE4-A184-37CF788D50A7}</ProjectGuid>
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@@ -24,6 +32,13 @@
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<CharacterSet>MultiByte</CharacterSet>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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@@ -31,27 +46,67 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IntDir>$(Configuration)\ghost</IntDir>
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<IncludePath>./d3d;$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win32\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>./d3d;$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(IncludePath)</IncludePath>
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<LibraryPath>$(WindowsSDK_LibraryPath_x86);$(VLDPATH)\lib\Win32\;$(LibraryPath)</LibraryPath>
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<LibraryPath>$(VLDPATH)\lib\Win64\;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IntDir>$(Configuration)\ghost</IntDir>
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<IncludePath>./d3d;$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(SolutionDir)compress;$(IncludePath)</IncludePath>
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<LibraryPath>$(VLDPATH)\lib\Win32\;$(SolutionDir)compress;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>./d3d;$(WindowsSDK_IncludePath);$(VLDPATH)\include\;$(IncludePath)</IncludePath>
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<LibraryPath>$(WindowsSDK_LibraryPath_x86);$(VLDPATH)\lib\Win32\;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(SolutionDir);./;$(WindowsSdkDir_81)Include\um;$(WindowsSdkDir_81)Include\shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_CONSOLE;ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>zlib\zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries>
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<EntryPointSymbol>
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</EntryPointSymbol>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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@@ -71,6 +126,27 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>$(SolutionDir);./;$(WindowsSdkDir_81)Include\um;$(WindowsSdkDir_81)Include\shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CONSOLE;ZLIB_WINAPI;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>zlib\zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalOptions> /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
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<SubSystem>Windows</SubSystem>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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