Code style change and rebuild zstd with optimization options

This commit is contained in:
yuanyuanxiang
2025-11-29 23:22:55 +01:00
parent 8d4be0a580
commit ac7a2dcb7e
81 changed files with 14385 additions and 14324 deletions

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@@ -895,9 +895,9 @@ typedef struct DllExecuteInfo {
int CallType; // <20><><EFBFBD>÷<EFBFBD>ʽ
char Name[32]; // DLL <20><><EFBFBD><EFBFBD>
char Md5[33]; // DLL MD5
int Pid; // <20><>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ID
int Pid; // <20><>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ID
char Is32Bit; // <20>Ƿ<EFBFBD>32λDLL
char Reseverd[18];
char Reseverd[18];
} DllExecuteInfo;
#pragma pack(pop)
@@ -971,10 +971,10 @@ inline std::string ToPekingTimeAsString(const time_t* t)
inline std::string ToPekingDateTime(const time_t* t)
{
auto pekingTime = ToPekingTime(t);
char buffer[20];
std::strftime(buffer, sizeof(buffer), "%Y%m%d%H%M%S", &pekingTime);
return buffer;
auto pekingTime = ToPekingTime(t);
char buffer[20];
std::strftime(buffer, sizeof(buffer), "%Y%m%d%H%M%S", &pekingTime);
return buffer;
}
typedef struct Validation {