style: Change files encoding format to UTF8-BOM

This commit is contained in:
yuanyuanxiang
2026-01-02 20:00:18 +01:00
parent ba9be08411
commit b6af9ce615
356 changed files with 2819 additions and 2819 deletions

View File

@@ -1,4 +1,4 @@
// AudioDlg.cpp : ʵ<EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
// AudioDlg.cpp : 实现文件
//
#include "stdafx.h"
@@ -7,7 +7,7 @@
#include "afxdialogex.h"
// CAudioDlg <EFBFBD>Ի<EFBFBD><EFBFBD><EFBFBD>
// CAudioDlg 对话框
IMPLEMENT_DYNAMIC(CAudioDlg, CDialog)
@@ -42,7 +42,7 @@ BEGIN_MESSAGE_MAP(CAudioDlg, CDialog)
END_MESSAGE_MAP()
// CAudioDlg <EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// CAudioDlg 消息处理程序
BOOL CAudioDlg::OnInitDialog()
@@ -52,13 +52,13 @@ BOOL CAudioDlg::OnInitDialog()
SetIcon(m_hIcon,FALSE);
CString strString;
strString.Format("%s - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", m_IPAddress);
strString.Format("%s - 语音监听", m_IPAddress);
SetWindowText(strString);
BYTE bToken = COMMAND_NEXT;
m_ContextObject->Send2Client(&bToken, sizeof(BYTE));
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD> <20>ж<EFBFBD>CheckBox
//启动线程 判断CheckBox
m_hWorkThread = CreateThread(NULL, 0, WorkThread, (LPVOID)this, 0, NULL);
m_bThreadRun = m_hWorkThread ? TRUE : FALSE;
@@ -66,7 +66,7 @@ BOOL CAudioDlg::OnInitDialog()
GetDlgItem(IDC_CHECK)->EnableWindow(TRUE);
return TRUE; // return TRUE unless you set the focus to a control
// <EFBFBD>: OCX <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҳӦ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> FALSE
// 异常: OCX 属性页应返回 FALSE
}
DWORD CAudioDlg::WorkThread(LPVOID lParam)
@@ -79,10 +79,10 @@ DWORD CAudioDlg::WorkThread(LPVOID lParam)
continue;
}
DWORD dwBufferSize = 0;
LPBYTE szBuffer = This->m_AudioObject.GetRecordBuffer(&dwBufferSize); //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
LPBYTE szBuffer = This->m_AudioObject.GetRecordBuffer(&dwBufferSize); //播放声音
if (szBuffer != NULL && dwBufferSize > 0)
This->m_ContextObject->Send2Client(szBuffer, dwBufferSize); //û<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣͷ
This->m_ContextObject->Send2Client(szBuffer, dwBufferSize); //没有消息头
}
This->m_bThreadRun = FALSE;
@@ -98,12 +98,12 @@ void CAudioDlg::OnReceiveComplete(void)
switch (m_ContextObject->InDeCompressedBuffer.GetBYTE(0)) {
case TOKEN_AUDIO_DATA: {
Buffer tmp = m_ContextObject->InDeCompressedBuffer.GetMyBuffer(1);
m_AudioObject.PlayBuffer(tmp.Buf(), tmp.length()); //<EFBFBD><EFBFBD><EFBFBD>Ų<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_AudioObject.PlayBuffer(tmp.Buf(), tmp.length()); //播放波形数据
break;
}
default:
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 传输发生异常数据
break;
}
}
@@ -111,7 +111,7 @@ void CAudioDlg::OnReceiveComplete(void)
void CAudioDlg::OnClose()
{
CancelIO();
// <EFBFBD>ȴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 等待数据处理完毕
if (IsProcessing()) {
ShowWindow(SW_HIDE);
return;
@@ -122,7 +122,7 @@ void CAudioDlg::OnClose()
DialogBase::OnClose();
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD>
// 处理是否发送本地语音到远程
void CAudioDlg::OnBnClickedCheck()
{
UpdateData(true);