style: Change files encoding format to UTF8-BOM

This commit is contained in:
yuanyuanxiang
2026-01-02 20:00:18 +01:00
parent ba9be08411
commit b6af9ce615
356 changed files with 2819 additions and 2819 deletions

View File

@@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "Bmp2Video.h"
#define USE_JPEG 0
@@ -67,11 +67,11 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
return ERR_NOT_SUPPORT;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD>BITMAPINFO<EFBFBD><EFBFBD><EFBFBD><EFBFBD>MJPEG
// 创建正确的BITMAPINFO用于MJPEG
BITMAPINFO bmiFormat = *lpbmi;
if (m_fccHandler == ENCODER_H264) {
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>H.264ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 打开H.264压缩器
m_hic = ICOpen(ICTYPE_VIDEO, mmioFOURCC('X', '2', '6', '4'), ICMODE_COMPRESS);
if (!m_hic) {
AVIFileRelease(m_pfile);
@@ -79,7 +79,7 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
return ERR_NO_ENCODER;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD>δѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>24λBMP<EFBFBD><EFBFBD>
// 设置输入格式(未压缩的24BMP
BITMAPINFOHEADER inputFormat = { 0 };
inputFormat.biSize = sizeof(BITMAPINFOHEADER);
inputFormat.biWidth = m_width;
@@ -89,11 +89,11 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
inputFormat.biCompression = BI_RGB;
inputFormat.biSizeImage = m_width * m_height * 3;
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD>H.264ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 设置输出格式H.264压缩)
BITMAPINFOHEADER outputFormat = inputFormat;
outputFormat.biCompression = mmioFOURCC('X', '2', '6', '4');
// <EFBFBD><EFBFBD>ѯѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ
// 查询压缩器能否处理这个格式
DWORD result = ICCompressQuery(m_hic, &inputFormat, &outputFormat);
if (result != ICERR_OK) {
ICClose(m_hic);
@@ -104,7 +104,7 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
return ERR_NO_ENCODER;
}
// <EFBFBD><EFBFBD>ʼѹ<EFBFBD><EFBFBD>
// 开始压缩
result = ICCompressBegin(m_hic, &inputFormat, &outputFormat);
if (result != ICERR_OK) {
ICClose(m_hic);
@@ -115,22 +115,22 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
return ERR_NO_ENCODER;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 设置质量
m_quality = 7500;
// AVI<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// AVI流配置
bmiFormat.bmiHeader.biCompression = mmioFOURCC('X', '2', '6', '4');
bmiFormat.bmiHeader.biBitCount = 24;
bmiFormat.bmiHeader.biSizeImage = m_width * m_height * 3;
m_si.dwSuggestedBufferSize = bmiFormat.bmiHeader.biSizeImage;
} else if (m_fccHandler == ENCODER_MJPEG) {
// MJPEG<EFBFBD><EFBFBD>Ҫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// MJPEG需要特殊设置
bmiFormat.bmiHeader.biCompression = mmioFOURCC('M', 'J', 'P', 'G');
bmiFormat.bmiHeader.biBitCount = 24; // MJPEG<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>24λ
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD>ͼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
bmiFormat.bmiHeader.biBitCount = 24; // MJPEG解码后是24
// 计算正确的图像大小
bmiFormat.bmiHeader.biSizeImage = m_width * m_height * 3;
m_si.dwSuggestedBufferSize = bmiFormat.bmiHeader.biSizeImage * 2; // Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD>
m_quality = 85; // Ĭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_si.dwSuggestedBufferSize = bmiFormat.bmiHeader.biSizeImage * 2; // 预留足够空间
m_quality = 85; // 默认质量
} else {
m_si.dwSuggestedBufferSize = lpbmi->bmiHeader.biSizeImage;
}
@@ -163,7 +163,7 @@ int CBmpToAvi::Open(LPCTSTR szFile, LPBITMAPINFO lpbmi, int rate, FCCHandler h)
}
#if USE_JPEG
// <EFBFBD>Ż<EFBFBD><EFBFBD><EFBFBD>BMP<EFBFBD><EFBFBD>JPEGת<EFBFBD><EFBFBD>
// 优化的BMPJPEG转换
bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality, unsigned char** jpegData, unsigned long* jpegSize)
{
if (!lpBuffer || !jpegData || !jpegSize) {
@@ -175,29 +175,29 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality, unsigned cha
return false;
}
// ȷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ں<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Χ<EFBFBD><EFBFBD>
// 确保质量在合理范围内
if (quality < 1) quality = 85;
if (quality > 100) quality = 100;
int pitch = width * 3; // BGR24<EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD>ÿ<EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><EFBFBD><EFBFBD>
int pitch = width * 3; // BGR24格式,每行字节数
// <EFBFBD><EFBFBD>Ҫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD>ΪNULL<EFBFBD><EFBFBD><EFBFBD><EFBFBD>TurboJPEG<EFBFBD>Լ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>
// 重要初始化为NULL让TurboJPEG自己分配内存
*jpegData = NULL;
*jpegSize = 0;
// ȥ<EFBFBD><EFBFBD>TJFLAG_NOREALLOC<EFBFBD><EFBFBD>־<EFBFBD><EFBFBD><EFBFBD><EFBFBD>TurboJPEG<EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>
// 去掉TJFLAG_NOREALLOC标志,让TurboJPEG自动分配内存
int tjError = tjCompress2(
jpegCompressor,
(unsigned char*)lpBuffer,
width,
pitch, // ÿ<EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><EFBFBD><EFBFBD>
pitch, // 每行字节数
height,
TJPF_BGR, // BGR<EFBFBD><EFBFBD>ʽ
jpegData, // TurboJPEG<EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>
TJPF_BGR, // BGR格式
jpegData, // TurboJPEG会自动分配内存
jpegSize,
TJSAMP_422, // 4:2:2ɫ<EFBFBD><EFBFBD><EFBFBD>Ӳ<EFBFBD><EFBFBD><EFBFBD>
quality, // ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
0 // <EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>־
TJSAMP_422, // 4:2:2色度子采样
quality, // 压缩质量
0 // 不使用特殊标志
);
if (tjError != 0) {
@@ -208,7 +208,7 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality, unsigned cha
tjDestroy(jpegCompressor);
// <EFBFBD><EFBFBD>֤<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 验证输出
if (*jpegData == NULL || *jpegSize == 0) {
Mprintf("JPEG compression produced no data\n");
return false;
@@ -226,9 +226,9 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality, unsigned cha
using namespace Gdiplus;
// ==================== <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ====================
// ==================== 辅助函数 ====================
// <EFBFBD><EFBFBD>ȡ JPEG <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CLSID
// 获取 JPEG 编码器的 CLSID
int GetEncoderClsid(const WCHAR* format, CLSID* pClsid)
{
UINT num = 0;
@@ -254,7 +254,7 @@ int GetEncoderClsid(const WCHAR* format, CLSID* pClsid)
return -1;
}
// ==================== <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ====================
// ==================== 主函数 ====================
bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
unsigned char** jpegData, unsigned long* jpegSize)
@@ -263,17 +263,17 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD> DIB <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4<EFBFBD>ֽڶ<EFBFBD><EFBFBD>
// 计算 DIB 的行字节数4字节对齐
int rowSize = ((width * 3 + 3) / 4) * 4;
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD> Bitmap <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>24λ BGR <EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD>
// 创建 Bitmap 对象(24 BGR 格式)
Bitmap* bitmap = new Bitmap(width, height, PixelFormat24bppRGB);
if (!bitmap || bitmap->GetLastStatus() != Ok) {
if (bitmap) delete bitmap;
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD> Bitmap <EFBFBD><EFBFBD>д<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 锁定 Bitmap 以写入数据
BitmapData bitmapData;
Rect rect(0, 0, width, height);
Status status = bitmap->LockBits(&rect, ImageLockModeWrite,
@@ -284,12 +284,12 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݣ<EFBFBD>ע<EFBFBD>⣺DIB <20>ǵײ<C7B5><D7B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>ת<EFBFBD><D7AA>
// 复制数据注意DIB 是底部到顶部,需要翻转)
BYTE* srcData = (BYTE*)lpBuffer;
BYTE* dstData = (BYTE*)bitmapData.Scan0;
for (int y = 0; y < height; y++) {
// DIB <EFBFBD>Ǵӵײ<EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD>ģ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><EFBFBD>ת
// DIB 是从底部开始的,所以需要翻转
BYTE* srcRow = srcData + (height - 1 - y) * rowSize;
BYTE* dstRow = dstData + y * bitmapData.Stride;
memcpy(dstRow, srcRow, width * 3);
@@ -297,14 +297,14 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
bitmap->UnlockBits(&bitmapData);
// <EFBFBD><EFBFBD>ȡ JPEG <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 获取 JPEG 编码器
CLSID jpegClsid;
if (GetEncoderClsid(L"image/jpeg", &jpegClsid) < 0) {
delete bitmap;
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD> JPEG <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 设置 JPEG 质量参数
EncoderParameters encoderParams;
encoderParams.Count = 1;
encoderParams.Parameter[0].Guid = EncoderQuality;
@@ -314,7 +314,7 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
ULONG qualityValue = (ULONG)quality;
encoderParams.Parameter[0].Value = &qualityValue;
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڱ<EFBFBD><EFBFBD><EFBFBD> JPEG
// 创建内存流用于保存 JPEG
IStream* stream = NULL;
HRESULT hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
if (FAILED(hr)) {
@@ -322,7 +322,7 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ JPEG
// 保存为 JPEG
status = bitmap->Save(stream, &jpegClsid, &encoderParams);
delete bitmap;
@@ -331,7 +331,7 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return false;
}
// <EFBFBD><EFBFBD>ȡ JPEG <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 获取 JPEG 数据
HGLOBAL hMem = NULL;
hr = GetHGlobalFromStream(stream, &hMem);
if (FAILED(hr)) {
@@ -345,11 +345,11 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 分配输出缓冲区
*jpegSize = (unsigned long)memSize;
*jpegData = new unsigned char[*jpegSize];
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 复制数据
void* pMem = GlobalLock(hMem);
if (pMem) {
memcpy(*jpegData, pMem, *jpegSize);
@@ -365,7 +365,7 @@ bool BmpToJpeg(LPVOID lpBuffer, int width, int height, int quality,
return true;
}
// ==================== GDI+ <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD> ====================
// ==================== GDI+ 初始化/清理 ====================
class GdiplusManager
{
@@ -395,23 +395,23 @@ public:
}
};
// ȫ<EFBFBD>ֶ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 全局对象,自动初始化和清理
static GdiplusManager g_gdiplusManager;
#endif
// <EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD>32λת24λת<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><EFBFBD>
// 正确的32位转24位转换含翻转
unsigned char* ConvertScreenshot32to24(unsigned char* p32bitBmp, int width, int height)
{
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>BMP<EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD>д<EFBFBD>С<EFBFBD><EFBFBD>4<EFBFBD>ֽڶ<EFBFBD><EFBFBD>
// 计算BMP的实际行大小4字节对齐
int srcRowSize = ((width * 32 + 31) / 32) * 4;
int dstRowSize = width * 3; // Ŀ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD>յ<EFBFBD>24λ
int dstRowSize = width * 3; // 目标是紧凑的24
unsigned char* p24bitBmp = (unsigned char*)malloc(dstRowSize * height);
if (!p24bitBmp) return nullptr;
for (int y = 0; y < height; y++) {
// BMP<EFBFBD>Ǵ<EFBFBD><EFBFBD>µ<EFBFBD><EFBFBD>ϴ洢<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><EFBFBD>ת
// BMP是从下到上存储,需要翻转
unsigned char* src = p32bitBmp + (height - 1 - y) * srcRowSize;
unsigned char* dst = p24bitBmp + y * dstRowSize;
@@ -419,25 +419,25 @@ unsigned char* ConvertScreenshot32to24(unsigned char* p32bitBmp, int width, int
dst[x * 3 + 0] = src[x * 4 + 0]; // B
dst[x * 3 + 1] = src[x * 4 + 1]; // G
dst[x * 3 + 2] = src[x * 4 + 2]; // R
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Alphaͨ<EFBFBD><EFBFBD>
// 忽略Alpha通道
}
}
return p24bitBmp;
}
// 24λBMP<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><EFBFBD>ȥ<EFBFBD><EFBFBD><EFBFBD>
// 24BMP处理(含翻转和去对齐)
unsigned char* Process24BitBmp(unsigned char* lpBuffer, int width, int height)
{
// BMP 24λ<EFBFBD>д<EFBFBD>С<EFBFBD><EFBFBD>4<EFBFBD>ֽڶ<EFBFBD><EFBFBD>
// BMP 24位行大小4字节对齐
int srcRowSize = ((width * 24 + 31) / 32) * 4;
int dstRowSize = width * 3; // <EFBFBD><EFBFBD><EFBFBD>ո<EFBFBD>ʽ
int dstRowSize = width * 3; // 紧凑格式
unsigned char* processed = (unsigned char*)malloc(dstRowSize * height);
if (!processed) return nullptr;
for (int y = 0; y < height; y++) {
// <EFBFBD><EFBFBD>ת<EFBFBD><EFBFBD>ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>
// 翻转并去除填充字节
unsigned char* src = lpBuffer + (height - 1 - y) * srcRowSize;
unsigned char* dst = processed + y * dstRowSize;
memcpy(dst, src, dstRowSize);
@@ -475,7 +475,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
return false;
}
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD>ĸ<EFBFBD>ʽͷ
// 创建正确的格式头
BITMAPINFOHEADER inputHeader = { 0 };
inputHeader.biSize = sizeof(BITMAPINFOHEADER);
inputHeader.biWidth = m_width;
@@ -488,7 +488,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
BITMAPINFOHEADER outputHeader = inputHeader;
outputHeader.biCompression = mmioFOURCC('X', '2', '6', '4');
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 分配输出缓冲区
DWORD maxCompressedSize = m_width * m_height * 3;
unsigned char* compressedData = (unsigned char*)malloc(maxCompressedSize);
if (!compressedData) {
@@ -499,21 +499,21 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
DWORD flags = 0;
// <EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ICCompress
// 正确调用ICCompress
DWORD result = ICCompress(
m_hic, // ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
0, // <EFBFBD><EFBFBD>־<EFBFBD><EFBFBD>0=<3D>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD>֡<EFBFBD><D6A1>
&outputHeader, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽͷ
compressedData, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
&inputHeader, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽͷ
processedBuffer, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_hic, // 压缩器句柄
0, // 标志0=自动决定关键帧)
&outputHeader, // 输出格式头
compressedData, // 输出数据
&inputHeader, // 输入格式头
processedBuffer, // 输入数据
NULL, // ckid
&flags, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>־
m_nFrames, // ֡<EFBFBD><EFBFBD>
0, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>0=<3D>Զ<EFBFBD><D4B6><EFBFBD>
m_quality, // <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
NULL, // ǰһ֡<EFBFBD><EFBFBD>ʽͷ
NULL // ǰһ֡<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
&flags, // 输出标志
m_nFrames, // 帧号
0, // 期望大小0=自动)
m_quality, // 质量
NULL, // 前一帧格式头
NULL // 前一帧数据
);
if (result != ICERR_OK) {
@@ -523,7 +523,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
return false;
}
// ʵ<EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>outputHeader.biSizeImage<EFBFBD><EFBFBD>
// 实际压缩大小在outputHeader.biSizeImage
writeData = compressedData;
writeSize = outputHeader.biSizeImage;
needFree = true;
@@ -535,7 +535,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
case ENCODER_MJPEG: {
unsigned char* processedBuffer = nullptr;
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͬλ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 处理不同位深度
if (m_bitCount == 32) {
processedBuffer = ConvertScreenshot32to24(lpBuffer, m_width, m_height);
} else if (m_bitCount == 24) {
@@ -545,7 +545,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
if (!processedBuffer) {
return false;
}
// ѹ<EFBFBD><EFBFBD>ΪJPEG
// 压缩为JPEG
if (!BmpToJpeg(processedBuffer, m_width, m_height, m_quality, &writeData, &writeSize)) {
free(processedBuffer);
Mprintf("Failed to compress JPEG\n");
@@ -560,7 +560,7 @@ bool CBmpToAvi::Write(unsigned char* lpBuffer)
return false;
}
// д<EFBFBD><EFBFBD>AVI<EFBFBD><EFBFBD>
// 写入AVI
LONG bytesWritten = 0;
LONG samplesWritten = 0;
HRESULT hr = AVIStreamWrite(m_pavi, m_nFrames, 1,