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Feature: Add reconnect logic for remote desktop control
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@@ -54,10 +54,6 @@ public:
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{
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return m_ClientObject->IsConnected();
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}
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BOOL Reconnect()
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{
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return m_ClientObject ? m_ClientObject->Reconnect(this) : FALSE;
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}
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virtual void Notify() { }
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virtual void UpdateWallet(const std::string &wallet) { }
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BOOL Send(LPBYTE lpData, UINT nSize);
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