mirror of
https://github.com/yuanyuanxiang/SimpleRemoter.git
synced 2026-01-21 23:13:08 +08:00
233 lines
6.7 KiB
C++
233 lines
6.7 KiB
C++
#pragma once
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#include "StdAfx.h"
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#include <WinSock2.h>
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#pragma comment(lib,"ws2_32.lib")
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#include "Server.h"
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#include <Mstcpip.h>
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#define NC_CLIENT_CONNECT 0x0001
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#define NC_RECEIVE 0x0004
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#define NC_RECEIVE_COMPLETE 0x0005 // 完整接收
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// ZLIB 压缩库
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#include "zlib/zlib.h"
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inline int z_uncompress(z_stream* strm, Bytef* dest, uLongf* destLen, const Bytef* src, uLong srcLen)
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{
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inflateReset(strm);
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strm->next_in = (Bytef*)src;
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strm->avail_in = srcLen;
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strm->next_out = dest;
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strm->avail_out = *destLen;
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int ret = inflate(strm, Z_FINISH);
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*destLen = strm->total_out;
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if (ret == Z_STREAM_END) return Z_OK;
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return ret;
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}
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// ZSTD
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#include "zstd/zstd.h"
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#ifdef _WIN64
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#pragma comment(lib, "zstd/zstd_x64.lib")
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#else
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#pragma comment(lib, "zstd/zstd.lib")
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#endif
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#define C_FAILED(p) ZSTD_isError(p)
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#define C_SUCCESS(p) (!C_FAILED(p))
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#define ZSTD_CLEVEL 5
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#define Mcompress(dest, destLen, source, sourceLen) m_Cctx ? ZSTD_compress2(m_Cctx, dest, *(destLen), source, sourceLen):\
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ZSTD_compress(dest, *(destLen), source, sourceLen, ZSTD_CLEVEL_DEFAULT)
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#define Muncompress(dest, destLen, source, sourceLen) m_Dctx ? ZSTD_decompressDCtx(m_Dctx, dest, *(destLen), source, sourceLen):\
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ZSTD_decompress(dest, *(destLen), source, sourceLen)
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class IOCPServer : public Server
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{
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protected:
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int m_nPort;
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SOCKET m_sListenSocket;
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HANDLE m_hCompletionPort;
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UINT m_ulMaxConnections;
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HANDLE m_hListenEvent;
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HANDLE m_hListenThread;
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BOOL m_bTimeToKill;
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HANDLE m_hKillEvent;
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ULONG m_ulThreadPoolMin;
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ULONG m_ulThreadPoolMax;
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ULONG m_ulCPULowThreadsHold;
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ULONG m_ulCPUHighThreadsHold;
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ULONG m_ulCurrentThread;
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ULONG m_ulBusyThread;
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ULONG m_ulKeepLiveTime;
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pfnNotifyProc m_NotifyProc;
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pfnOfflineProc m_OfflineProc;
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ULONG m_ulWorkThreadCount;
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CRITICAL_SECTION m_cs;
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ContextObjectList m_ContextConnectionList;
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ContextObjectList m_ContextFreePoolList;
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private:
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static DWORD WINAPI ListenThreadProc(LPVOID lParam);
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static DWORD WINAPI WorkThreadProc(LPVOID lParam);
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BOOL InitializeIOCP(VOID);
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VOID OnAccept();
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PCONTEXT_OBJECT AllocateContext(SOCKET s);
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BOOL RemoveStaleContext(CONTEXT_OBJECT* ContextObject);
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VOID MoveContextToFreePoolList(CONTEXT_OBJECT* ContextObject);
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VOID PostRecv(CONTEXT_OBJECT* ContextObject);
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BOOL HandleIO(IOType PacketFlags, PCONTEXT_OBJECT ContextObject, DWORD dwTrans, ZSTD_DCtx* ctx, z_stream *z);
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BOOL OnClientInitializing(PCONTEXT_OBJECT ContextObject, DWORD dwTrans);
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BOOL OnClientReceiving(PCONTEXT_OBJECT ContextObject, DWORD dwTrans, ZSTD_DCtx* ctx, z_stream* z);
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BOOL OnClientPreSending(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, size_t ulOriginalLength);
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BOOL OnClientPostSending(CONTEXT_OBJECT* ContextObject, ULONG ulCompressedLength);
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int AddWorkThread(int n)
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{
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EnterCriticalSection(&m_cs);
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m_ulWorkThreadCount += n;
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int ret = m_ulWorkThreadCount;
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LeaveCriticalSection(&m_cs);
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return ret;
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}
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public:
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IOCPServer(void);
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~IOCPServer(void);
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int GetPort() const override
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{
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return m_nPort;
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}
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UINT StartServer(pfnNotifyProc NotifyProc, pfnOfflineProc OffProc, USHORT uPort);
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BOOL Send2Client(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, ULONG ulOriginalLength) override
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{
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return OnClientPreSending(ContextObject, szBuffer, ulOriginalLength);
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}
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void UpdateMaxConnection(int maxConn);
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void Destroy();
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void Disconnect(CONTEXT_OBJECT *ctx) {}
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};
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typedef IOCPServer ISocketBase;
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typedef IOCPServer CIOCPServer;
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typedef CONTEXT_OBJECT ClientContext;
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#define m_Socket sClientSocket
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#define m_DeCompressionBuffer InDeCompressedBuffer
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// 所有动态创建的对话框的基类
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class CDialogBase : public CDialog
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{
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public:
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CONTEXT_OBJECT* m_ContextObject;
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Server* m_iocpServer;
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CString m_IPAddress;
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bool m_bIsClosed;
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bool m_bIsProcessing;
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HICON m_hIcon;
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BOOL m_bConnected;
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uint64_t m_nDisconnectTime = 0;
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CDialogBase(UINT nIDTemplate, CWnd* pParent, Server* pIOCPServer, CONTEXT_OBJECT* pContext, int nIcon) :
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m_bIsClosed(false), m_bIsProcessing(false),
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m_ContextObject(pContext),
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m_iocpServer(pIOCPServer),
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CDialog(nIDTemplate, pParent)
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{
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m_bConnected = TRUE;
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m_nDisconnectTime = 0;
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m_IPAddress = pContext->GetPeerName().c_str();
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m_hIcon = nIcon > 0 ? LoadIcon(AfxGetInstanceHandle(), MAKEINTRESOURCE(nIcon)) : NULL;
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}
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int UpdateContext(CONTEXT_OBJECT* pContext)
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{
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m_bConnected = TRUE;
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m_nDisconnectTime = 0;
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m_ContextObject = pContext;
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m_iocpServer = pContext->GetServer();
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m_ContextObject->hDlg = this;
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return 0;
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}
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virtual ~CDialogBase() {}
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public:
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virtual BOOL ReceiveCommonMsg()
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{
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switch (m_ContextObject->InDeCompressedBuffer.GetBYTE(0)) {
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case TOKEN_CLIENT_MSG: {
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ClientMsg* msg = (ClientMsg*)m_ContextObject->InDeCompressedBuffer.GetBuffer(0);
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PostMessageA(WM_SHOWERRORMSG, (WPARAM)new CString(msg->text), (LPARAM)new CString(msg->title));
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return TRUE;
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}
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}
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return FALSE;
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}
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virtual void OnReceiveComplete(void) = 0;
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// 标记为是否正在接受数据
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void MarkReceiving(bool recv = true)
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{
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m_bIsProcessing = recv;
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}
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bool IsProcessing() const
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{
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return m_bIsProcessing;
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}
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void OnClose()
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{
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m_bIsClosed = true;
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m_bConnected = FALSE;
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while (m_bIsProcessing)
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Sleep(200);
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if(m_hIcon) DestroyIcon(m_hIcon);
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m_hIcon = NULL;
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CDialog::OnClose();
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if (GetSafeHwnd())
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DestroyWindow();
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}
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virtual void PostNcDestroy() override
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{
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delete this;
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}
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virtual BOOL ShouldReconnect()
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{
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return FALSE;
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}
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// 取消 SOCKET 读取,该函数可以被多次调用
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void CancelIO()
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{
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m_bIsClosed = TRUE;
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m_ContextObject->CancelIO();
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}
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BOOL IsClosed() const
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{
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return m_bIsClosed;
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}
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BOOL SayByeBye()
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{
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if (!m_bConnected) return FALSE;
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Mprintf("%s SayByeBye: %s\n", ToPekingTimeAsString(0).c_str(), m_ContextObject->GetPeerName().c_str());
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BYTE bToken = COMMAND_BYE;
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return m_ContextObject->Send2Client(&bToken, 1);
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}
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};
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typedef CDialogBase DialogBase;
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BOOL ParseReceivedData(CONTEXT_OBJECT* ContextObject, DWORD dwTrans, pfnNotifyProc m_NotifyProc, ZSTD_DCtx *ctx=NULL, z_stream* z=NULL);
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BOOL WriteContextData(CONTEXT_OBJECT* ContextObject, PBYTE szBuffer, size_t ulOriginalLength, ZSTD_CCtx *ctx=NULL, z_stream* z = NULL);
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