fix 隐藏失败的问题,并且处理了原来riru内存泄漏的问题
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@@ -77,9 +77,7 @@ void load_so(const char *game_data_dir, JavaVM *vm, const char *soname) {
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if (handle) {
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LOGI("Successfully loaded %s", new_so_path);
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load = true;
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std::set<std::string_view> sonames;
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sonames.insert(soname);
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riru_hide(sonames);
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riru_hide(soname);
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break;
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} else {
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LOGE("Failed to load %s: %s", new_so_path, dlerror());
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