Implemented agent removal, changed object structures
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@@ -33,9 +33,9 @@ var parser = newParser:
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help("List all agents.")
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# TODO: Add a flag that allows the user to only list agents that are connected to a specific listener (-n <uuid>)
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command("build"):
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help("Build an agent to connect to an active listener.")
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command("kill"):
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help("Terminate the connection of an active listener and remove it from the interface.")
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option("-n", "-name", help="Name of the agent to stop.", required=true)
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command("interact"):
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help("Interact with an active agent.")
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@@ -82,8 +82,8 @@ proc handleConsoleCommand*(cq: Conquest, args: varargs[string]) =
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case opts.agent.get.command
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of "list":
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cq.agentList()
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of "build":
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cq.agentBuild()
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of "kill":
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cq.agentKill(opts.agent.get.kill.get.name)
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of "interact":
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cq.agentInteract()
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else:
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@@ -128,13 +128,14 @@ proc main() =
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# Initialize database
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cq.dbInit()
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cq.restartListeners()
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cq.addMutliple(cq.dbGetAllAgents())
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# Main loop
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while true:
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cq.setIndicator("[conquest]> ")
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cq.setStatusBar(@[("mode", "manage"), ("listeners", $len(cq.listeners)), ("agents", $len(cq.agents))])
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cq.setStatusBar(@[("[mode]", "manage"), ("[listeners]", $len(cq.listeners)), ("[agents]", $len(cq.agents))])
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cq.showPrompt()
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var command: string = cq.readLine()
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cq.withOutput(handleConsoleCommand, command)
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