import strformat, strutils, times import imguin/[cimgui, glfw_opengl, simple] import ../../utils/[appImGui, colors] import ../../../common/types type LootDownloadsComponent* = ref object of RootObj title: string proc LootDownloads*(title: string): LootDownloadsComponent = result = new LootDownloadsComponent result.title = title proc draw*(component: LootDownloadsComponent, showComponent: ptr bool) = igBegin(component.title, showComponent, 0) defer: igEnd() igText("asd")