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csgo2_tiny_server_plugin_sy…/csgo2/global.h

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#pragma once
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#include "head.h"
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class CGlobalVars;
class CGameEntitySystem;
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namespace global {
extern bool Exit;
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extern int MaxPlayers;
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extern CGameEntitySystem* EntitySystem;
extern bool HasTicked;
extern CGlobalVars* GlobalVars;
extern float m_flUniversalTime;
extern float m_flLastTickedTime;
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extern bool IsMetaModInit;
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}