增加玩家管理(没做完,需要steamid绑定名字啥的)
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csgo2/sdk/protobuf-2.6.1/examples/README.txt
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csgo2/sdk/protobuf-2.6.1/examples/README.txt
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This directory contains example code that uses Protocol Buffers to manage an
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address book. Two programs are provided, each with three different
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implementations, one written in each of C++, Java, and Python. The add_person
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example adds a new person to an address book, prompting the user to input
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the person's information. The list_people example lists people already in the
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address book. The examples use the exact same format in all three languages,
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so you can, for example, use add_person_java to create an address book and then
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use list_people_python to read it.
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You must install the protobuf package before you can build these.
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To build all the examples (on a unix-like system), simply run "make". This
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creates the following executable files in the current directory:
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add_person_cpp list_people_cpp
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add_person_java list_people_java
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add_person_python list_people_python
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If you only want to compile examples in one language, use "make cpp"*,
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"make java", or "make python".
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All of these programs simply take an address book file as their parameter.
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The add_person programs will create the file if it doesn't already exist.
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These examples are part of the Protocol Buffers tutorial, located at:
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https://developers.google.com/protocol-buffers/docs/tutorials
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* Note that on some platforms you may have to edit the Makefile and remove
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"-lpthread" from the linker commands (perhaps replacing it with something else).
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We didn't do this automatically because we wanted to keep the example simple.
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