fix: Resolve 44 compilation errors in ghost-core
This commit is contained in:
@@ -30,7 +30,7 @@ mod colors {
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use colors::*;
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pub fn draw<B: Backend>(f: &mut Frame<B>, app: &App) {
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pub fn draw<B: Backend>(f: &mut Frame, app: &App) {
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let size = f.size();
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// Create main layout
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@@ -59,7 +59,7 @@ pub fn draw<B: Backend>(f: &mut Frame<B>, app: &App) {
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draw_footer(f, chunks[2], app);
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}
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fn draw_header<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_header<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let titles = app.get_tab_titles();
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let tabs = Tabs::new(titles)
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.block(
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@@ -81,7 +81,7 @@ fn draw_header<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(tabs, area);
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}
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fn draw_footer<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_footer<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let help_text = match app.current_tab {
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TabIndex::Overview => "Up/Down: Navigate | Tab: Switch tabs | R: Refresh | C: Clear | Q: Quit",
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TabIndex::Processes => "Up/Down: Select process | Enter: View details | Tab: Switch tabs | Q: Quit",
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@@ -102,7 +102,7 @@ fn draw_footer<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(footer, area);
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}
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fn draw_overview<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_overview<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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@@ -122,7 +122,7 @@ fn draw_overview<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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draw_recent_detections(f, chunks[2], app);
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}
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fn draw_stats_panel<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_stats_panel<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let stats_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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@@ -194,7 +194,7 @@ fn draw_stats_panel<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(perf_gauge, stats_chunks[3]);
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}
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fn draw_threat_gauge<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_threat_gauge<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let threat_level = if app.stats.malicious_processes > 0 {
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100
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} else if app.stats.suspicious_processes > 0 {
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@@ -229,7 +229,7 @@ fn draw_threat_gauge<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(threat_gauge, area);
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}
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fn draw_recent_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_recent_detections<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let items: Vec<ListItem> = app
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.detections
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.iter()
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@@ -267,7 +267,7 @@ fn draw_recent_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(list, area);
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}
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fn draw_processes<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_processes<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(70), Constraint::Percentage(30)])
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@@ -323,7 +323,7 @@ fn draw_processes<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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draw_process_details(f, chunks[1], app);
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}
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fn draw_process_details<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_process_details<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let details = if let Some(ref process) = app.selected_process {
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format!(
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"PID: {}\nPPID: {}\nName: {}\nPath: {}\nThreads: {}",
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@@ -350,7 +350,7 @@ fn draw_process_details<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(paragraph, area);
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}
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fn draw_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_detections<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let items: Vec<ListItem> = app
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.detections
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.iter()
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@@ -403,7 +403,7 @@ fn draw_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_stateful_widget(list, area, &mut state);
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}
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fn draw_memory<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_memory<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Length(8), Constraint::Min(0)])
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@@ -442,7 +442,7 @@ fn draw_memory<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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f.render_widget(memory_info, chunks[1]);
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}
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fn draw_logs<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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fn draw_logs<B: Backend>(f: &mut Frame, area: Rect, app: &App) {
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let items: Vec<ListItem> = app
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.logs
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.iter()
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463
ghost-tui/src/ui.rs.bak
Normal file
463
ghost-tui/src/ui.rs.bak
Normal file
@@ -0,0 +1,463 @@
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//! Terminal User Interface rendering for Ghost detection system.
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//!
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//! This module provides all the drawing functions for the TUI components,
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//! including the main dashboard, process list, detection history, and system logs.
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use crate::app::{App, TabIndex};
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use ghost_core::ThreatLevel;
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use ratatui::{
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backend::Backend,
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layout::{Alignment, Constraint, Direction, Layout, Rect},
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style::{Color, Modifier, Style},
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text::{Line, Span, Text},
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widgets::{Block, Borders, Cell, Gauge, List, ListItem, Paragraph, Row, Table, Tabs, Wrap},
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Frame,
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};
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/// Color scheme for consistent theming across the application.
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mod colors {
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use ratatui::style::Color;
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pub const PRIMARY: Color = Color::Cyan;
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pub const SECONDARY: Color = Color::Magenta;
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pub const SUCCESS: Color = Color::Green;
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pub const WARNING: Color = Color::Yellow;
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pub const DANGER: Color = Color::Red;
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pub const BACKGROUND: Color = Color::Black;
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pub const TEXT: Color = Color::White;
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pub const MUTED: Color = Color::Gray;
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}
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use colors::*;
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pub fn draw<B: Backend>(f: &mut Frame<B>, app: &App) {
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let size = f.size();
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// Create main layout
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3), // Header
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Constraint::Min(0), // Content
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Constraint::Length(3), // Footer
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])
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.split(size);
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// Draw header
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draw_header(f, chunks[0], app);
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// Draw main content based on selected tab
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match app.current_tab {
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TabIndex::Overview => draw_overview(f, chunks[1], app),
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TabIndex::Processes => draw_processes(f, chunks[1], app),
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TabIndex::Detections => draw_detections(f, chunks[1], app),
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TabIndex::Memory => draw_memory(f, chunks[1], app),
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TabIndex::Logs => draw_logs(f, chunks[1], app),
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}
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// Draw footer
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draw_footer(f, chunks[2], app);
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}
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fn draw_header<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let titles = app.get_tab_titles();
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let tabs = Tabs::new(titles)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Ghost - Process Injection Detection")
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.title_style(Style::default().fg(PRIMARY).add_modifier(Modifier::BOLD))
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.border_style(Style::default().fg(PRIMARY)),
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)
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.select(app.current_tab as usize)
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.style(Style::default().fg(TEXT))
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.highlight_style(
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Style::default()
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.fg(BACKGROUND)
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.bg(PRIMARY)
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.add_modifier(Modifier::BOLD),
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);
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f.render_widget(tabs, area);
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}
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fn draw_footer<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let help_text = match app.current_tab {
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TabIndex::Overview => "Up/Down: Navigate | Tab: Switch tabs | R: Refresh | C: Clear | Q: Quit",
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TabIndex::Processes => "Up/Down: Select process | Enter: View details | Tab: Switch tabs | Q: Quit",
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TabIndex::Detections => "Up/Down: Navigate detections | C: Clear history | Tab: Switch tabs | Q: Quit",
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TabIndex::Memory => "Up/Down: Navigate | Tab: Switch tabs | R: Refresh | Q: Quit",
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TabIndex::Logs => "Up/Down: Navigate logs | C: Clear logs | Tab: Switch tabs | Q: Quit",
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};
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let footer = Paragraph::new(help_text)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_style(Style::default().fg(SECONDARY)),
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)
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.style(Style::default().fg(TEXT))
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.alignment(Alignment::Center);
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f.render_widget(footer, area);
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}
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fn draw_overview<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(8), // Stats
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Constraint::Length(8), // Threat level gauge
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Constraint::Min(0), // Recent detections
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])
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.split(area);
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// Statistics panel
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draw_stats_panel(f, chunks[0], app);
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// Threat level gauge
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draw_threat_gauge(f, chunks[1], app);
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// Recent detections
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draw_recent_detections(f, chunks[2], app);
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}
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fn draw_stats_panel<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let stats_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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])
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.split(area);
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let total_processes = Gauge::default()
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Total Processes")
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.border_style(Style::default().fg(PRIMARY)),
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)
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.gauge_style(Style::default().fg(PRIMARY))
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.percent(std::cmp::min(app.stats.total_processes.saturating_mul(100) / 500, 100) as u16)
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.label(format!("{}", app.stats.total_processes));
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f.render_widget(total_processes, stats_chunks[0]);
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let suspicious_gauge = Gauge::default()
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Suspicious")
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.border_style(Style::default().fg(WARNING)),
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)
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.gauge_style(Style::default().fg(WARNING))
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.percent(if app.stats.total_processes > 0 {
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(app.stats.suspicious_processes.saturating_mul(100) / app.stats.total_processes) as u16
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} else {
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0
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})
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.label(format!("{}", app.stats.suspicious_processes));
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f.render_widget(suspicious_gauge, stats_chunks[1]);
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let malicious_gauge = Gauge::default()
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Malicious")
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.border_style(Style::default().fg(DANGER)),
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)
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.gauge_style(Style::default().fg(DANGER))
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.percent(if app.stats.total_processes > 0 {
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(app.stats.malicious_processes.saturating_mul(100) / app.stats.total_processes) as u16
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} else {
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0
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})
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.label(format!("{}", app.stats.malicious_processes));
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f.render_widget(malicious_gauge, stats_chunks[2]);
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let perf_gauge = Gauge::default()
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Scan Time (ms)")
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.border_style(Style::default().fg(SUCCESS)),
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)
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.gauge_style(Style::default().fg(SUCCESS))
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.percent(std::cmp::min(app.stats.scan_time_ms as u16 / 10, 100))
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.label(format!("{}ms", app.stats.scan_time_ms));
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f.render_widget(perf_gauge, stats_chunks[3]);
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}
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fn draw_threat_gauge<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let threat_level = if app.stats.malicious_processes > 0 {
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100
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} else if app.stats.suspicious_processes > 0 {
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60
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} else {
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20
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};
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let color = if threat_level > 80 {
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DANGER
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} else if threat_level > 40 {
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WARNING
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} else {
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SUCCESS
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};
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let threat_gauge = Gauge::default()
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("System Threat Level")
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.title_style(Style::default().fg(color).add_modifier(Modifier::BOLD))
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.border_style(Style::default().fg(color)),
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)
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.gauge_style(Style::default().fg(color))
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.percent(threat_level)
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.label(format!(
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"{}% - {} Detection(s)",
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threat_level, app.stats.total_detections
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));
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f.render_widget(threat_gauge, area);
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}
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fn draw_recent_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let items: Vec<ListItem> = app
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.detections
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.iter()
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.take(10)
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.map(|detection| {
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let (level_marker, style) = match detection.threat_level {
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ThreatLevel::Malicious => ("[!]", Style::default().fg(DANGER)),
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ThreatLevel::Suspicious => ("[?]", Style::default().fg(WARNING)),
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ThreatLevel::Clean => ("[+]", Style::default().fg(SUCCESS)),
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};
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let time = detection.timestamp.format("%H:%M:%S");
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let content = format!(
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"{} [{}] {} (PID: {}) - {:.1}%",
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level_marker,
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time,
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detection.process.name,
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detection.process.pid,
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detection.confidence * 100.0
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);
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ListItem::new(content).style(style)
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})
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.collect();
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let list = List::new(items)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("Recent Detections")
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.border_style(Style::default().fg(SECONDARY)),
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)
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.style(Style::default().fg(TEXT));
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f.render_widget(list, area);
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}
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fn draw_processes<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(70), Constraint::Percentage(30)])
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.split(area);
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// Process table
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let header_cells = ["PID", "PPID", "Name", "Threads", "Status"]
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.iter()
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.map(|h| Cell::from(*h).style(Style::default().fg(PRIMARY).add_modifier(Modifier::BOLD)));
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let header = Row::new(header_cells).height(1).bottom_margin(1);
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let rows: Vec<Row> = app.processes.iter().map(|proc| {
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let status = match app.detections.iter().find(|d| d.process.pid == proc.pid) {
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Some(detection) => match detection.threat_level {
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ThreatLevel::Malicious => "MALICIOUS",
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ThreatLevel::Suspicious => "SUSPICIOUS",
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ThreatLevel::Clean => "CLEAN",
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},
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None => "CLEAN",
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};
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Row::new(vec![
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Cell::from(proc.pid.to_string()),
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Cell::from(proc.ppid.to_string()),
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Cell::from(proc.name.as_str()),
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Cell::from(proc.thread_count.to_string()),
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Cell::from(status),
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])
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}).collect();
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let table = Table::new(rows)
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.header(header)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title("System Processes")
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.border_style(Style::default().fg(PRIMARY)),
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)
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.highlight_style(Style::default().bg(PRIMARY).fg(BACKGROUND))
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.widths(&[
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Constraint::Length(8),
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Constraint::Length(8),
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Constraint::Min(20),
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Constraint::Length(8),
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Constraint::Length(15),
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]);
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let mut state = app.processes_state.clone();
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f.render_stateful_widget(table, chunks[0], &mut state);
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// Process details panel
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draw_process_details(f, chunks[1], app);
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}
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|
||||
fn draw_process_details<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
|
||||
let details = if let Some(ref process) = app.selected_process {
|
||||
format!(
|
||||
"PID: {}\nPPID: {}\nName: {}\nPath: {}\nThreads: {}",
|
||||
process.pid,
|
||||
process.ppid,
|
||||
process.name,
|
||||
process.path.as_deref().unwrap_or("Unknown"),
|
||||
process.thread_count
|
||||
)
|
||||
} else {
|
||||
"Select a process to view details".to_string()
|
||||
};
|
||||
|
||||
let paragraph = Paragraph::new(details)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title("Process Details")
|
||||
.border_style(Style::default().fg(SECONDARY)),
|
||||
)
|
||||
.style(Style::default().fg(TEXT))
|
||||
.wrap(Wrap { trim: true });
|
||||
|
||||
f.render_widget(paragraph, area);
|
||||
}
|
||||
|
||||
fn draw_detections<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
|
||||
let items: Vec<ListItem> = app
|
||||
.detections
|
||||
.iter()
|
||||
.map(|detection| {
|
||||
let level_style = match detection.threat_level {
|
||||
ThreatLevel::Malicious => Style::default().fg(DANGER),
|
||||
ThreatLevel::Suspicious => Style::default().fg(WARNING),
|
||||
ThreatLevel::Clean => Style::default().fg(SUCCESS),
|
||||
};
|
||||
|
||||
let content = vec![
|
||||
Line::from(vec![
|
||||
Span::styled(
|
||||
format!("[{}] ", detection.timestamp.format("%Y-%m-%d %H:%M:%S")),
|
||||
Style::default().fg(MUTED),
|
||||
),
|
||||
Span::styled(
|
||||
format!("{:?}", detection.threat_level),
|
||||
level_style.add_modifier(Modifier::BOLD),
|
||||
),
|
||||
]),
|
||||
Line::from(format!(
|
||||
"Process: {} (PID: {})",
|
||||
detection.process.name, detection.process.pid
|
||||
)),
|
||||
Line::from(format!("Confidence: {:.1}%", detection.confidence * 100.0)),
|
||||
Line::from("Indicators:"),
|
||||
];
|
||||
|
||||
let mut all_lines = content;
|
||||
for indicator in &detection.indicators {
|
||||
all_lines.push(Line::from(format!(" - {}", indicator)));
|
||||
}
|
||||
all_lines.push(Line::from(""));
|
||||
|
||||
ListItem::new(Text::from(all_lines))
|
||||
})
|
||||
.collect();
|
||||
|
||||
let list = List::new(items)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title(format!("Detection History ({} total)", app.detections.len()))
|
||||
.border_style(Style::default().fg(DANGER)),
|
||||
)
|
||||
.style(Style::default().fg(TEXT));
|
||||
|
||||
let mut state = app.detections_state.clone();
|
||||
f.render_stateful_widget(list, area, &mut state);
|
||||
}
|
||||
|
||||
fn draw_memory<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([Constraint::Length(8), Constraint::Min(0)])
|
||||
.split(area);
|
||||
|
||||
let memory_gauge = Gauge::default()
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title("Memory Usage")
|
||||
.border_style(Style::default().fg(PRIMARY)),
|
||||
)
|
||||
.gauge_style(Style::default().fg(PRIMARY))
|
||||
.percent((app.stats.memory_usage_mb * 10.0) as u16)
|
||||
.label(format!("{:.2} MB", app.stats.memory_usage_mb));
|
||||
|
||||
f.render_widget(memory_gauge, chunks[0]);
|
||||
|
||||
let memory_info = Paragraph::new(
|
||||
"Memory Analysis:\n\n\
|
||||
- Process memory regions scanned\n\
|
||||
- RWX regions monitored\n\
|
||||
- Suspicious allocations detected\n\
|
||||
- Memory layout anomalies tracked\n\n\
|
||||
Advanced memory analysis features coming soon...",
|
||||
)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title("Memory Analysis")
|
||||
.border_style(Style::default().fg(SECONDARY)),
|
||||
)
|
||||
.style(Style::default().fg(TEXT))
|
||||
.wrap(Wrap { trim: true });
|
||||
|
||||
f.render_widget(memory_info, chunks[1]);
|
||||
}
|
||||
|
||||
fn draw_logs<B: Backend>(f: &mut Frame<B>, area: Rect, app: &App) {
|
||||
let items: Vec<ListItem> = app
|
||||
.logs
|
||||
.iter()
|
||||
.map(|log| ListItem::new(log.as_str()).style(Style::default().fg(TEXT)))
|
||||
.collect();
|
||||
|
||||
let list = List::new(items)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title(format!("System Logs ({} entries)", app.logs.len()))
|
||||
.border_style(Style::default().fg(SUCCESS)),
|
||||
)
|
||||
.style(Style::default().fg(TEXT));
|
||||
|
||||
let mut state = app.logs_state.clone();
|
||||
f.render_stateful_widget(list, area, &mut state);
|
||||
}
|
||||
Reference in New Issue
Block a user