#![allow(dead_code)] use crate::{DetectionResult, EvasionResult, ProcessInfo, ThreatContext, ThreatLevel}; use serde::{Deserialize, Serialize}; use std::collections::HashMap; use std::sync::{Arc, Mutex}; use std::time::{Duration, SystemTime}; use tokio::sync::{broadcast, mpsc}; /// Real-time Event Streaming and Alerting System /// Provides configurable alerting, correlation, and notification capabilities pub struct EventStreamingSystem { event_publisher: EventPublisher, alert_manager: AlertManager, correlation_engine: CorrelationEngine, notification_system: NotificationSystem, event_buffer: Arc>, } /// Event publishing system for real-time streaming pub struct EventPublisher { channels: HashMap>, subscribers: HashMap, } #[derive(Debug, Clone, Hash, PartialEq, Eq)] pub enum EventChannel { DetectionEvents, ThreatIntelligence, EvasionDetection, SystemEvents, AlertNotifications, PerformanceMetrics, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct StreamingEvent { pub event_id: String, pub timestamp: SystemTime, pub event_type: EventType, pub source: EventSource, pub severity: EventSeverity, pub data: EventData, pub correlation_id: Option, pub tags: Vec, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum EventType { ProcessInjectionDetected, ThreatActorIdentified, EvasionTechniqueDetected, SystemAnomalyDetected, AlertTriggered, PerformanceThresholdExceeded, CorrelatedIncident, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct EventSource { pub component: String, pub version: String, pub host: String, pub process_id: u32, } #[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord)] pub enum EventSeverity { Info, Low, Medium, High, Critical, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum EventData { Detection(DetectionEventData), ThreatIntel(ThreatIntelEventData), Evasion(EvasionEventData), System(SystemEventData), Alert(AlertEventData), Performance(PerformanceEventData), } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct DetectionEventData { pub detection_result: DetectionResult, pub analysis_duration: Duration, pub confidence_threshold: f32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct ThreatIntelEventData { pub threat_context: ThreatContext, pub ioc_matches: u32, pub attribution_confidence: f32, pub risk_score: f32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct EvasionEventData { pub evasion_result: EvasionResult, pub techniques_detected: u32, pub sophistication_level: String, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct SystemEventData { pub metric_name: String, pub metric_value: f64, pub threshold: f64, pub description: String, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct AlertEventData { pub alert: Alert, pub triggering_events: Vec, pub context: AlertContext, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct PerformanceEventData { pub metric_name: String, pub current_value: f64, pub baseline_value: f64, pub deviation_percentage: f64, } /// Alert management and configuration system pub struct AlertManager { alert_rules: Vec, active_alerts: HashMap, alert_history: Vec, escalation_policies: HashMap, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct AlertRule { pub rule_id: String, pub name: String, pub description: String, pub conditions: Vec, pub severity: EventSeverity, pub enabled: bool, pub cooldown_period: Duration, pub escalation_policy: Option, pub tags: Vec, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum AlertCondition { ThreatLevelEquals(ThreatLevel), ConfidenceThreshold(f32), EvasionSophisticationAbove(f32), ProcessCount(ProcessCountCondition), TimeWindow(TimeWindowCondition), CorrelationMatch(CorrelationCondition), } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct ProcessCountCondition { pub count: u32, pub time_window: Duration, pub process_filter: Option, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct ProcessFilter { pub name_pattern: Option, pub path_pattern: Option, pub minimum_confidence: Option, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct TimeWindowCondition { pub event_count: u32, pub time_window: Duration, pub event_type_filter: Option, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct CorrelationCondition { pub correlation_rule: String, pub minimum_confidence: f32, pub required_events: u32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct Alert { pub alert_id: String, pub rule_id: String, pub timestamp: SystemTime, pub severity: EventSeverity, pub title: String, pub description: String, pub triggering_events: Vec, pub status: AlertStatus, pub acknowledged_by: Option, pub resolved_by: Option, pub resolution_time: Option, pub context: AlertContext, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum AlertStatus { Active, Acknowledged, Resolved, Suppressed, Escalated, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct AlertContext { pub affected_processes: Vec, pub threat_actors: Vec, pub mitre_techniques: Vec, pub recommended_actions: Vec, pub correlation_data: HashMap, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct ActiveAlert { pub alert: Alert, pub escalation_level: u32, pub last_escalation: SystemTime, pub notification_count: u32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct EscalationPolicy { pub policy_id: String, pub name: String, pub escalation_steps: Vec, pub max_escalation_level: u32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct EscalationStep { pub level: u32, pub delay: Duration, pub notification_channel_names: Vec, pub actions: Vec, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum EscalationAction { SendNotification, CreateTicket, ExecuteScript(String), IsolateProcess(u32), BlockNetwork(String), SendToSIEM, } /// Advanced event correlation engine pub struct CorrelationEngine { correlation_rules: Vec, event_window: Duration, correlation_cache: HashMap, incident_tracker: IncidentTracker, } #[derive(Debug, Clone)] pub struct CorrelationRule { pub rule_id: String, pub name: String, pub description: String, pub conditions: Vec, pub time_window: Duration, pub minimum_events: u32, pub confidence_threshold: f32, pub incident_title: String, pub incident_severity: EventSeverity, } #[derive(Debug, Clone)] pub enum CorrelationRuleCondition { EventSequence(Vec), SameProcess(bool), ThreatActorMatch(bool), TechniqueChain(Vec), GeographicalCorrelation(bool), TemporalPattern(TemporalPatternType), } #[derive(Debug, Clone)] pub enum TemporalPatternType { BurstActivity, PeriodicActivity, EscalatingActivity, CoordinatedActivity, } #[derive(Debug, Clone)] pub struct CorrelationState { pub rule_id: String, pub events: Vec, pub first_event_time: SystemTime, pub last_event_time: SystemTime, pub confidence: f32, } #[derive(Debug, Clone)] pub struct IncidentTracker { pub incidents: HashMap, pub incident_counter: u64, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct CorrelatedIncident { pub incident_id: String, pub timestamp: SystemTime, pub severity: EventSeverity, pub title: String, pub description: String, pub correlation_rule: String, pub confidence: f32, pub related_events: Vec, pub affected_entities: Vec, pub timeline: Vec, pub status: IncidentStatus, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct IncidentTimelineEntry { pub timestamp: SystemTime, pub event_type: EventType, pub description: String, pub severity: EventSeverity, } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum IncidentStatus { Open, InProgress, Resolved, Closed, } /// Multi-channel notification system pub struct NotificationSystem { channels: HashMap>, templates: HashMap, delivery_queue: mpsc::Sender, } pub trait NotificationChannel: Send + Sync { fn send_notification(&self, notification: &Notification) -> Result<(), NotificationError>; fn validate_config(&self) -> Result<(), NotificationError>; fn get_channel_type(&self) -> String; } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct Notification { pub notification_id: String, pub timestamp: SystemTime, pub severity: EventSeverity, pub title: String, pub message: String, pub channel: String, pub recipient: String, pub metadata: HashMap, } #[derive(Debug, Clone)] pub struct NotificationRequest { pub notification: Notification, pub retry_count: u32, pub max_retries: u32, } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct NotificationTemplate { pub template_id: String, pub name: String, pub subject_template: String, pub body_template: String, pub channel_type: String, pub variables: Vec, } #[derive(Debug, thiserror::Error)] pub enum NotificationError { #[error("Channel not found: {0}")] ChannelNotFound(String), #[error("Configuration error: {0}")] ConfigurationError(String), #[error("Delivery failed: {0}")] DeliveryFailed(String), #[error("Template error: {0}")] TemplateError(String), } /// Email notification channel pub struct EmailChannel { smtp_config: SmtpConfig, } #[derive(Debug, Clone)] pub struct SmtpConfig { pub server: String, pub port: u16, pub username: String, pub password: String, pub use_tls: bool, pub from_address: String, } impl NotificationChannel for EmailChannel { fn send_notification(&self, notification: &Notification) -> Result<(), NotificationError> { // Email sending implementation would go here println!("Sending email notification: {}", notification.title); Ok(()) } fn validate_config(&self) -> Result<(), NotificationError> { // Validate SMTP configuration Ok(()) } fn get_channel_type(&self) -> String { "email".to_string() } } /// Slack notification channel pub struct SlackChannel { webhook_url: String, default_channel: String, } impl NotificationChannel for SlackChannel { fn send_notification(&self, notification: &Notification) -> Result<(), NotificationError> { // Slack webhook implementation would go here println!("Sending Slack notification: {}", notification.title); Ok(()) } fn validate_config(&self) -> Result<(), NotificationError> { // Validate Slack configuration Ok(()) } fn get_channel_type(&self) -> String { "slack".to_string() } } /// Webhook notification channel pub struct WebhookChannel { endpoint_url: String, headers: HashMap, auth_token: Option, } impl NotificationChannel for WebhookChannel { fn send_notification(&self, notification: &Notification) -> Result<(), NotificationError> { // HTTP webhook implementation would go here println!("Sending webhook notification: {}", notification.title); Ok(()) } fn validate_config(&self) -> Result<(), NotificationError> { // Validate webhook configuration Ok(()) } fn get_channel_type(&self) -> String { "webhook".to_string() } } /// SIEM integration channel pub struct SiemChannel { siem_type: SiemType, endpoint: String, credentials: SiemCredentials, } #[derive(Debug, Clone)] pub enum SiemType { Splunk, QRadar, ArcSight, Sentinel, ElasticSiem, } #[derive(Debug, Clone)] pub struct SiemCredentials { pub api_key: Option, pub username: Option, pub password: Option, pub token: Option, } impl NotificationChannel for SiemChannel { fn send_notification(&self, notification: &Notification) -> Result<(), NotificationError> { // SIEM integration implementation would go here println!("Sending SIEM notification: {}", notification.title); Ok(()) } fn validate_config(&self) -> Result<(), NotificationError> { // Validate SIEM configuration Ok(()) } fn get_channel_type(&self) -> String { format!("siem_{:?}", self.siem_type).to_lowercase() } } /// Event buffer for correlation and analysis pub struct EventBuffer { events: Vec, max_size: usize, retention_period: Duration, } impl Default for EventStreamingSystem { fn default() -> Self { Self::new() } } impl EventStreamingSystem { pub fn new() -> Self { Self { event_publisher: EventPublisher::new(), alert_manager: AlertManager::new(), correlation_engine: CorrelationEngine::new(), notification_system: NotificationSystem::new(), event_buffer: Arc::new(Mutex::new(EventBuffer::new( 10000, Duration::from_secs(3600), ))), } } /// Publish a detection event pub async fn publish_detection_event( &mut self, detection: DetectionResult, ) -> Result<(), Box> { let event = StreamingEvent { event_id: format!("det_{}", uuid::Uuid::new_v4()), timestamp: SystemTime::now(), event_type: EventType::ProcessInjectionDetected, source: EventSource { component: "ghost-detection-engine".to_string(), version: "1.0.0".to_string(), host: "localhost".to_string(), // Would be actual hostname process_id: std::process::id(), }, severity: match detection.threat_level { ThreatLevel::Clean => EventSeverity::Info, ThreatLevel::Suspicious => EventSeverity::Medium, ThreatLevel::Malicious => EventSeverity::High, }, data: EventData::Detection(DetectionEventData { detection_result: detection, analysis_duration: Duration::from_millis(100), // Would be actual duration confidence_threshold: 0.7, }), correlation_id: None, tags: vec!["process-injection".to_string(), "detection".to_string()], }; self.publish_event(EventChannel::DetectionEvents, event) .await } /// Publish an evasion detection event pub async fn publish_evasion_event( &mut self, evasion: EvasionResult, _process: &ProcessInfo, ) -> Result<(), Box> { let severity = if evasion.sophistication_score > 0.8 { EventSeverity::Critical } else if evasion.sophistication_score > 0.6 { EventSeverity::High } else { EventSeverity::Medium }; let event = StreamingEvent { event_id: format!("eva_{}", uuid::Uuid::new_v4()), timestamp: SystemTime::now(), event_type: EventType::EvasionTechniqueDetected, source: EventSource { component: "ghost-evasion-detector".to_string(), version: "1.0.0".to_string(), host: "localhost".to_string(), process_id: std::process::id(), }, severity, data: EventData::Evasion(EvasionEventData { evasion_result: evasion.clone(), techniques_detected: evasion.evasion_techniques.len() as u32, sophistication_level: format!("{:.1}%", evasion.sophistication_score * 100.0), }), correlation_id: None, tags: vec!["evasion".to_string(), "anti-analysis".to_string()], }; self.publish_event(EventChannel::EvasionDetection, event) .await } /// Publish a generic event to specified channel async fn publish_event( &mut self, channel: EventChannel, event: StreamingEvent, ) -> Result<(), Box> { // Add to event buffer for correlation { let mut buffer = self.event_buffer.lock().unwrap(); buffer.add_event(event.clone()); } // Publish to subscribers self.event_publisher.publish(channel, event.clone()).await?; // Check for alert conditions self.alert_manager.evaluate_alerts(&event).await?; // Perform correlation analysis if let Some(incident) = self.correlation_engine.correlate_event(&event).await? { self.handle_correlated_incident(incident).await?; } Ok(()) } async fn handle_correlated_incident( &mut self, incident: CorrelatedIncident, ) -> Result<(), Box> { println!("Correlated incident detected: {}", incident.title); // Create alert for correlated incident let alert = Alert { alert_id: format!("inc_{}", uuid::Uuid::new_v4()), rule_id: incident.correlation_rule.clone(), timestamp: SystemTime::now(), severity: incident.severity.clone(), title: format!("Correlated Incident: {}", incident.title), description: incident.description.clone(), triggering_events: incident.related_events.clone(), status: AlertStatus::Active, acknowledged_by: None, resolved_by: None, resolution_time: None, context: AlertContext { affected_processes: Vec::new(), threat_actors: Vec::new(), mitre_techniques: Vec::new(), recommended_actions: vec![ "Investigate correlated events".to_string(), "Review incident timeline".to_string(), "Escalate to security team".to_string(), ], correlation_data: HashMap::new(), }, }; self.alert_manager.create_alert(alert).await?; Ok(()) } /// Subscribe to event channel pub fn subscribe(&mut self, channel: EventChannel) -> broadcast::Receiver { self.event_publisher.subscribe(channel) } } impl Default for EventPublisher { fn default() -> Self { Self::new() } } impl EventPublisher { pub fn new() -> Self { Self { channels: HashMap::new(), subscribers: HashMap::new(), } } pub async fn publish( &mut self, channel: EventChannel, event: StreamingEvent, ) -> Result<(), Box> { if let Some(sender) = self.channels.get(&channel) { sender.send(event)?; } Ok(()) } pub fn subscribe(&mut self, channel: EventChannel) -> broadcast::Receiver { let sender = self.channels.entry(channel.clone()).or_insert_with(|| { let (tx, _) = broadcast::channel(1000); tx }); let receiver = sender.subscribe(); *self.subscribers.entry(channel).or_insert(0) += 1; receiver } } impl Default for AlertManager { fn default() -> Self { Self::new() } } impl AlertManager { pub fn new() -> Self { Self { alert_rules: Vec::new(), active_alerts: HashMap::new(), alert_history: Vec::new(), escalation_policies: HashMap::new(), } } pub async fn evaluate_alerts( &mut self, event: &StreamingEvent, ) -> Result<(), Box> { let triggered_rules: Vec = self .alert_rules .iter() .filter(|rule| rule.enabled && self.evaluate_rule_conditions(rule, event)) .cloned() .collect(); for rule in triggered_rules { self.trigger_alert(&rule, event).await?; } Ok(()) } fn evaluate_rule_conditions(&self, rule: &AlertRule, event: &StreamingEvent) -> bool { // Evaluate alert rule conditions against the event // This is a simplified implementation rule.conditions.iter().any(|condition| { match condition { AlertCondition::ThreatLevelEquals(level) => { if let EventData::Detection(data) = &event.data { &data.detection_result.threat_level == level } else { false } } AlertCondition::ConfidenceThreshold(threshold) => { if let EventData::Detection(data) = &event.data { data.detection_result.confidence >= *threshold } else { false } } AlertCondition::EvasionSophisticationAbove(threshold) => { if let EventData::Evasion(data) = &event.data { data.evasion_result.sophistication_score >= *threshold } else { false } } _ => false, // Implement other conditions as needed } }) } async fn trigger_alert( &mut self, rule: &AlertRule, event: &StreamingEvent, ) -> Result<(), Box> { let alert = Alert { alert_id: format!("alert_{}", uuid::Uuid::new_v4()), rule_id: rule.rule_id.clone(), timestamp: SystemTime::now(), severity: rule.severity.clone(), title: rule.name.clone(), description: rule.description.clone(), triggering_events: vec![event.event_id.clone()], status: AlertStatus::Active, acknowledged_by: None, resolved_by: None, resolution_time: None, context: AlertContext { affected_processes: Vec::new(), threat_actors: Vec::new(), mitre_techniques: Vec::new(), recommended_actions: Vec::new(), correlation_data: HashMap::new(), }, }; self.create_alert(alert).await } pub async fn create_alert(&mut self, alert: Alert) -> Result<(), Box> { println!("Alert created: {} - {}", alert.alert_id, alert.title); let active_alert = ActiveAlert { alert: alert.clone(), escalation_level: 0, last_escalation: SystemTime::now(), notification_count: 0, }; self.active_alerts .insert(alert.alert_id.clone(), active_alert); self.alert_history.push(alert); Ok(()) } } impl Default for CorrelationEngine { fn default() -> Self { Self::new() } } impl CorrelationEngine { pub fn new() -> Self { Self { correlation_rules: Vec::new(), event_window: Duration::from_secs(300), // 5 minutes correlation_cache: HashMap::new(), incident_tracker: IncidentTracker { incidents: HashMap::new(), incident_counter: 0, }, } } pub async fn correlate_event( &mut self, event: &StreamingEvent, ) -> Result, Box> { // Simplified correlation logic for rule in &self.correlation_rules { if let Some(_incident) = self.evaluate_correlation_rule(rule, event) { self.incident_tracker.incident_counter += 1; let incident_id = format!("incident_{}", self.incident_tracker.incident_counter); let correlated_incident = CorrelatedIncident { incident_id: incident_id.clone(), timestamp: SystemTime::now(), severity: rule.incident_severity.clone(), title: rule.incident_title.clone(), description: format!("Correlated incident based on rule: {}", rule.name), correlation_rule: rule.rule_id.clone(), confidence: rule.confidence_threshold, related_events: vec![event.event_id.clone()], affected_entities: Vec::new(), timeline: Vec::new(), status: IncidentStatus::Open, }; self.incident_tracker .incidents .insert(incident_id, correlated_incident.clone()); return Ok(Some(correlated_incident)); } } Ok(None) } fn evaluate_correlation_rule( &self, _rule: &CorrelationRule, _event: &StreamingEvent, ) -> Option<()> { // Simplified correlation rule evaluation // In a real implementation, this would be much more sophisticated Some(()) } } impl Default for NotificationSystem { fn default() -> Self { Self::new() } } impl NotificationSystem { pub fn new() -> Self { let (tx, _) = mpsc::channel(1000); Self { channels: HashMap::new(), templates: HashMap::new(), delivery_queue: tx, } } pub fn add_email_channel(&mut self, name: String, config: SmtpConfig) { let channel = EmailChannel { smtp_config: config, }; self.channels.insert(name, Box::new(channel)); } pub fn add_slack_channel( &mut self, name: String, webhook_url: String, default_channel: String, ) { let channel = SlackChannel { webhook_url, default_channel, }; self.channels.insert(name, Box::new(channel)); } pub fn add_webhook_channel( &mut self, name: String, endpoint_url: String, headers: HashMap, ) { let channel = WebhookChannel { endpoint_url, headers, auth_token: None, }; self.channels.insert(name, Box::new(channel)); } } impl EventBuffer { pub fn new(max_size: usize, retention_period: Duration) -> Self { Self { events: Vec::new(), max_size, retention_period, } } pub fn add_event(&mut self, event: StreamingEvent) { self.events.push(event); // Remove old events let cutoff_time = SystemTime::now() - self.retention_period; self.events.retain(|e| e.timestamp >= cutoff_time); // Limit buffer size if self.events.len() > self.max_size { self.events.drain(0..self.events.len() - self.max_size); } } pub fn get_events_in_window(&self, window: Duration) -> Vec<&StreamingEvent> { let cutoff_time = SystemTime::now() - window; self.events .iter() .filter(|e| e.timestamp >= cutoff_time) .collect() } }