Files
gluetun/internal/firewall/ports.go

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package firewall
import (
"context"
"fmt"
"strconv"
)
func (c *Config) SetAllowedPort(ctx context.Context, port uint16, intf string) (err error) {
c.stateMutex.Lock()
defer c.stateMutex.Unlock()
if port == 0 {
return nil
}
if !c.enabled {
c.logger.Info("firewall disabled, only updating allowed ports internal state")
existingInterfaces, ok := c.allowedInputPorts[port]
if !ok {
existingInterfaces = make(map[string]struct{})
}
existingInterfaces[intf] = struct{}{}
c.allowedInputPorts[port] = existingInterfaces
return nil
}
netInterfaces, has := c.allowedInputPorts[port]
if !has {
netInterfaces = make(map[string]struct{})
} else if _, exists := netInterfaces[intf]; exists {
return nil
}
c.logger.Info("setting allowed input port " + fmt.Sprint(port) + " through interface " + intf + "...")
const remove = false
if err := c.acceptInputToPort(ctx, intf, port, remove); err != nil {
return fmt.Errorf("cannot allow input to port %d through interface %s: %w",
port, intf, err)
}
netInterfaces[intf] = struct{}{}
return nil
}
func (c *Config) RemoveAllowedPort(ctx context.Context, port uint16) (err error) {
c.stateMutex.Lock()
defer c.stateMutex.Unlock()
if port == 0 {
return nil
}
if !c.enabled {
c.logger.Info("firewall disabled, only updating allowed ports internal list")
delete(c.allowedInputPorts, port)
return nil
}
c.logger.Info("removing allowed port " + strconv.Itoa(int(port)) + "...")
interfacesSet, ok := c.allowedInputPorts[port]
if !ok {
return nil
}
const remove = true
for netInterface := range interfacesSet {
err := c.acceptInputToPort(ctx, netInterface, port, remove)
if err != nil {
return fmt.Errorf("cannot remove allowed port %d on interface %s: %w",
port, netInterface, err)
}
delete(interfacesSet, netInterface)
}
// All interfaces were removed successfully, so remove the port entry.
delete(c.allowedInputPorts, port)
return nil
}