Maint: loopstate package used in Openvpn state

This commit is contained in:
Quentin McGaw (desktop)
2021-07-23 20:41:45 +00:00
parent fa6ccb08bd
commit 253310bd1a
16 changed files with 374 additions and 218 deletions

View File

@@ -0,0 +1,77 @@
package loopstate
import (
"context"
"errors"
"fmt"
"github.com/qdm12/gluetun/internal/constants"
"github.com/qdm12/gluetun/internal/models"
)
type Applier interface {
ApplyStatus(ctx context.Context, status models.LoopStatus) (
outcome string, err error)
}
var ErrInvalidStatus = errors.New("invalid status")
// ApplyStatus sends signals to the running loop depending on the
// current status and status requested, such that its next status
// matches the requested one. It is thread safe and a synchronous call
// since it waits to the loop to fully change its status.
func (s *State) ApplyStatus(ctx context.Context, status models.LoopStatus) (
outcome string, err error) {
// prevent simultaneous loop changes by restricting
// multiple ApplyStatus calls to run sequentially.
s.loopMu.Lock()
defer s.loopMu.Unlock()
// not a read lock as we want to modify it eventually in
// the code below before any other call.
s.statusMu.Lock()
existingStatus := s.status
switch status {
case constants.Running:
if existingStatus != constants.Stopped {
return "already " + existingStatus.String(), nil
}
s.status = constants.Starting
s.statusMu.Unlock()
s.start <- struct{}{}
// Wait for the loop to react to the start signal
newStatus := constants.Starting // for canceled context
select {
case <-ctx.Done():
case newStatus = <-s.running:
}
s.SetStatus(newStatus)
return newStatus.String(), nil
case constants.Stopped:
if existingStatus != constants.Running {
return "already " + existingStatus.String(), nil
}
s.status = constants.Stopping
s.statusMu.Unlock()
s.stop <- struct{}{}
// Wait for the loop to react to the stop signal
newStatus := constants.Stopping // for canceled context
select {
case <-ctx.Done():
case <-s.stopped:
newStatus = constants.Stopped
}
s.SetStatus(newStatus)
return newStatus.String(), nil
default:
return "", fmt.Errorf("%w: %s: it can only be one of: %s, %s",
ErrInvalidStatus, status, constants.Running, constants.Stopped)
}
}

14
internal/loopstate/get.go Normal file
View File

@@ -0,0 +1,14 @@
package loopstate
import "github.com/qdm12/gluetun/internal/models"
type Getter interface {
GetStatus() (status models.LoopStatus)
}
// GetStatus gets the status thread safely.
func (s *State) GetStatus() (status models.LoopStatus) {
s.statusMu.RLock()
defer s.statusMu.RUnlock()
return s.status
}

View File

@@ -0,0 +1,9 @@
package loopstate
type Locker interface {
Lock()
Unlock()
}
func (s *State) Lock() { s.loopMu.Lock() }
func (s *State) Unlock() { s.loopMu.Unlock() }

16
internal/loopstate/set.go Normal file
View File

@@ -0,0 +1,16 @@
package loopstate
import "github.com/qdm12/gluetun/internal/models"
type Setter interface {
SetStatus(status models.LoopStatus)
}
// SetStatus sets the status thread safely.
// It should only be called by the loop internal code since
// it does not interact with the loop code directly.
func (s *State) SetStatus(status models.LoopStatus) {
s.statusMu.Lock()
defer s.statusMu.Unlock()
s.status = status
}

View File

@@ -0,0 +1,38 @@
package loopstate
import (
"sync"
"github.com/qdm12/gluetun/internal/models"
)
type Manager interface {
Locker
Getter
Setter
Applier
}
func New(status models.LoopStatus,
start chan<- struct{}, running <-chan models.LoopStatus,
stop chan<- struct{}, stopped <-chan struct{}) *State {
return &State{
status: status,
start: start,
running: running,
stop: stop,
stopped: stopped,
}
}
type State struct {
loopMu sync.RWMutex
status models.LoopStatus
statusMu sync.RWMutex
start chan<- struct{}
running <-chan models.LoopStatus
stop chan<- struct{}
stopped <-chan struct{}
}