Maint: loopstate package used in Openvpn state
This commit is contained in:
28
internal/httpproxy/state/state.go
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28
internal/httpproxy/state/state.go
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@@ -0,0 +1,28 @@
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package state
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import (
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"sync"
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/loopstate"
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)
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var _ Manager = (*State)(nil)
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type Manager interface {
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SettingsGetterSetter
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}
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func New(statusApplier loopstate.Applier,
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settings configuration.HTTPProxy) *State {
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return &State{
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statusApplier: statusApplier,
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settings: settings,
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}
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}
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type State struct {
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statusApplier loopstate.Applier
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settings configuration.HTTPProxy
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settingsMu sync.RWMutex
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}
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77
internal/loopstate/apply.go
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77
internal/loopstate/apply.go
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@@ -0,0 +1,77 @@
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package loopstate
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import (
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"context"
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"errors"
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"fmt"
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"github.com/qdm12/gluetun/internal/constants"
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"github.com/qdm12/gluetun/internal/models"
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)
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type Applier interface {
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ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error)
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}
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var ErrInvalidStatus = errors.New("invalid status")
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// ApplyStatus sends signals to the running loop depending on the
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// current status and status requested, such that its next status
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// matches the requested one. It is thread safe and a synchronous call
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// since it waits to the loop to fully change its status.
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func (s *State) ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error) {
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// prevent simultaneous loop changes by restricting
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// multiple ApplyStatus calls to run sequentially.
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s.loopMu.Lock()
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defer s.loopMu.Unlock()
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// not a read lock as we want to modify it eventually in
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// the code below before any other call.
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s.statusMu.Lock()
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existingStatus := s.status
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switch status {
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case constants.Running:
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if existingStatus != constants.Stopped {
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return "already " + existingStatus.String(), nil
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}
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s.status = constants.Starting
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s.statusMu.Unlock()
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s.start <- struct{}{}
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// Wait for the loop to react to the start signal
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newStatus := constants.Starting // for canceled context
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select {
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case <-ctx.Done():
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case newStatus = <-s.running:
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}
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s.SetStatus(newStatus)
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return newStatus.String(), nil
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case constants.Stopped:
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if existingStatus != constants.Running {
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return "already " + existingStatus.String(), nil
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}
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s.status = constants.Stopping
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s.statusMu.Unlock()
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s.stop <- struct{}{}
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// Wait for the loop to react to the stop signal
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newStatus := constants.Stopping // for canceled context
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select {
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case <-ctx.Done():
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case <-s.stopped:
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newStatus = constants.Stopped
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}
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s.SetStatus(newStatus)
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return newStatus.String(), nil
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default:
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return "", fmt.Errorf("%w: %s: it can only be one of: %s, %s",
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ErrInvalidStatus, status, constants.Running, constants.Stopped)
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}
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}
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14
internal/loopstate/get.go
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14
internal/loopstate/get.go
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@@ -0,0 +1,14 @@
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package loopstate
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import "github.com/qdm12/gluetun/internal/models"
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type Getter interface {
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GetStatus() (status models.LoopStatus)
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}
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// GetStatus gets the status thread safely.
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func (s *State) GetStatus() (status models.LoopStatus) {
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s.statusMu.RLock()
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defer s.statusMu.RUnlock()
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return s.status
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}
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9
internal/loopstate/lock.go
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9
internal/loopstate/lock.go
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@@ -0,0 +1,9 @@
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package loopstate
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type Locker interface {
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Lock()
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Unlock()
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}
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func (s *State) Lock() { s.loopMu.Lock() }
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func (s *State) Unlock() { s.loopMu.Unlock() }
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16
internal/loopstate/set.go
Normal file
16
internal/loopstate/set.go
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@@ -0,0 +1,16 @@
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package loopstate
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import "github.com/qdm12/gluetun/internal/models"
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type Setter interface {
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SetStatus(status models.LoopStatus)
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}
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// SetStatus sets the status thread safely.
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// It should only be called by the loop internal code since
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// it does not interact with the loop code directly.
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func (s *State) SetStatus(status models.LoopStatus) {
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s.statusMu.Lock()
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defer s.statusMu.Unlock()
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s.status = status
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}
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38
internal/loopstate/state.go
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38
internal/loopstate/state.go
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@@ -0,0 +1,38 @@
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package loopstate
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import (
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"sync"
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"github.com/qdm12/gluetun/internal/models"
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)
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type Manager interface {
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Locker
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Getter
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Setter
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Applier
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}
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func New(status models.LoopStatus,
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start chan<- struct{}, running <-chan models.LoopStatus,
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stop chan<- struct{}, stopped <-chan struct{}) *State {
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return &State{
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status: status,
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start: start,
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running: running,
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stop: stop,
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stopped: stopped,
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}
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}
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type State struct {
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loopMu sync.RWMutex
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status models.LoopStatus
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statusMu sync.RWMutex
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start chan<- struct{}
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running <-chan models.LoopStatus
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stop chan<- struct{}
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stopped <-chan struct{}
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}
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@@ -11,7 +11,9 @@ import (
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/constants"
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"github.com/qdm12/gluetun/internal/firewall"
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"github.com/qdm12/gluetun/internal/loopstate"
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"github.com/qdm12/gluetun/internal/models"
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"github.com/qdm12/gluetun/internal/openvpn/state"
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"github.com/qdm12/gluetun/internal/provider"
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"github.com/qdm12/gluetun/internal/routing"
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"github.com/qdm12/golibs/logging"
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@@ -32,7 +34,8 @@ type Looper interface {
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}
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type looper struct {
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state *state
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statusManager loopstate.Manager
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state state.Manager
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// Fixed parameters
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username string
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puid int
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@@ -71,10 +74,11 @@ func NewLooper(settings configuration.OpenVPN,
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stop := make(chan struct{})
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stopped := make(chan struct{})
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state := newState(constants.Stopped, settings, allServers,
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start, running, stop, stopped)
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statusManager := loopstate.New(constants.Stopped, start, running, stop, stopped)
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state := state.New(statusManager, settings, allServers)
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return &looper{
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statusManager: statusManager,
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state: state,
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username: username,
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puid: puid,
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@@ -107,7 +111,7 @@ func (l *looper) signalOrSetStatus(status models.LoopStatus) {
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default: // receiver calling ApplyStatus droppped out
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}
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} else {
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l.state.SetStatus(status)
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l.statusManager.SetStatus(status)
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}
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}
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@@ -230,15 +234,15 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) {
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close(waitError)
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closeStreams()
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l.state.Lock() // prevent SetStatus from running in parallel
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l.statusManager.Lock() // prevent SetStatus from running in parallel
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openvpnCancel()
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l.state.SetStatus(constants.Crashed)
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l.statusManager.SetStatus(constants.Crashed)
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<-portForwardDone
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l.logAndWait(ctx, err)
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stayHere = false
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l.state.Unlock()
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l.statusManager.Unlock()
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}
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}
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openvpnCancel()
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@@ -265,18 +269,13 @@ func (l *looper) logAndWait(ctx context.Context, err error) {
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// You should therefore always call it in a goroutine.
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func (l *looper) portForward(ctx context.Context,
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providerConf provider.Provider, client *http.Client, gateway net.IP) {
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l.state.portForwardedMu.RLock()
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settings := l.state.settings
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l.state.portForwardedMu.RUnlock()
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settings := l.state.GetSettings()
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if !settings.Provider.PortForwarding.Enabled {
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return
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}
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syncState := func(port uint16) (pfFilepath string) {
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l.state.portForwardedMu.Lock()
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defer l.state.portForwardedMu.Unlock()
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l.state.portForwarded = port
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l.state.settingsMu.RLock()
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defer l.state.settingsMu.RUnlock()
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l.state.SetPortForwarded(port)
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settings := l.state.GetSettings()
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return settings.Provider.PortForwarding.Filepath
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}
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providerConf.PortForward(ctx, client, l.pfLogger,
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@@ -294,27 +293,3 @@ func (l *looper) writeOpenvpnConf(lines []string) error {
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}
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return file.Close()
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}
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func (l *looper) GetStatus() (status models.LoopStatus) {
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return l.state.GetStatus()
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}
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func (l *looper) ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error) {
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return l.state.ApplyStatus(ctx, status)
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}
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func (l *looper) GetSettings() (settings configuration.OpenVPN) {
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return l.state.GetSettings()
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}
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func (l *looper) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
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outcome string) {
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return l.state.SetSettings(ctx, settings)
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}
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func (l *looper) GetServers() (servers models.AllServers) {
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return l.state.GetServers()
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}
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func (l *looper) SetServers(servers models.AllServers) {
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l.state.SetServers(servers)
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}
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func (l *looper) GetPortForwarded() (port uint16) {
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return l.state.GetPortForwarded()
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}
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5
internal/openvpn/portforwarded.go
Normal file
5
internal/openvpn/portforwarded.go
Normal file
@@ -0,0 +1,5 @@
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package openvpn
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func (l *looper) GetPortForwarded() (port uint16) {
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return l.state.GetPortForwarded()
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}
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11
internal/openvpn/servers.go
Normal file
11
internal/openvpn/servers.go
Normal file
@@ -0,0 +1,11 @@
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package openvpn
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import "github.com/qdm12/gluetun/internal/models"
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func (l *looper) GetServers() (servers models.AllServers) {
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return l.state.GetServers()
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}
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func (l *looper) SetServers(servers models.AllServers) {
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l.state.SetServers(servers)
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}
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16
internal/openvpn/settings.go
Normal file
16
internal/openvpn/settings.go
Normal file
@@ -0,0 +1,16 @@
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package openvpn
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import (
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"context"
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"github.com/qdm12/gluetun/internal/configuration"
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)
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func (l *looper) GetSettings() (settings configuration.OpenVPN) {
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return l.state.GetSettings()
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}
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func (l *looper) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
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outcome string) {
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return l.state.SetSettings(ctx, settings)
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}
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@@ -1,179 +0,0 @@
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package openvpn
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import (
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"context"
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"errors"
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"fmt"
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"reflect"
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"sync"
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/constants"
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"github.com/qdm12/gluetun/internal/models"
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)
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func newState(status models.LoopStatus,
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settings configuration.OpenVPN, allServers models.AllServers,
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start chan<- struct{}, running <-chan models.LoopStatus,
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stop chan<- struct{}, stopped <-chan struct{}) *state {
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return &state{
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status: status,
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settings: settings,
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allServers: allServers,
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start: start,
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running: running,
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stop: stop,
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stopped: stopped,
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}
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}
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type state struct {
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loopMu sync.RWMutex
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status models.LoopStatus
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statusMu sync.RWMutex
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settings configuration.OpenVPN
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settingsMu sync.RWMutex
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allServers models.AllServers
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allServersMu sync.RWMutex
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portForwarded uint16
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portForwardedMu sync.RWMutex
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start chan<- struct{}
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running <-chan models.LoopStatus
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stop chan<- struct{}
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stopped <-chan struct{}
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}
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func (s *state) Lock() { s.loopMu.Lock() }
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func (s *state) Unlock() { s.loopMu.Unlock() }
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// SetStatus sets the status thread safely.
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// It should only be called by the loop internal code since
|
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// it does not interact with the loop code directly.
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func (s *state) SetStatus(status models.LoopStatus) {
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s.statusMu.Lock()
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defer s.statusMu.Unlock()
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s.status = status
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}
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// GetStatus gets the status thread safely.
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func (s *state) GetStatus() (status models.LoopStatus) {
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s.statusMu.RLock()
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defer s.statusMu.RUnlock()
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return s.status
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}
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func (s *state) GetSettingsAndServers() (settings configuration.OpenVPN,
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allServers models.AllServers) {
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s.settingsMu.RLock()
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s.allServersMu.RLock()
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settings = s.settings
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allServers = s.allServers
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s.settingsMu.RUnlock()
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s.allServersMu.RUnlock()
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return settings, allServers
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}
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|
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var ErrInvalidStatus = errors.New("invalid status")
|
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|
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// ApplyStatus sends signals to the running loop depending on the
|
||||
// current status and status requested, such that its next status
|
||||
// matches the requested one. It is thread safe and a synchronous call
|
||||
// since it waits to the loop to fully change its status.
|
||||
func (s *state) ApplyStatus(ctx context.Context, status models.LoopStatus) (
|
||||
outcome string, err error) {
|
||||
// prevent simultaneous loop changes by restricting
|
||||
// multiple SetStatus calls to run sequentially.
|
||||
s.loopMu.Lock()
|
||||
defer s.loopMu.Unlock()
|
||||
|
||||
// not a read lock as we want to modify it eventually in
|
||||
// the code below before any other call.
|
||||
s.statusMu.Lock()
|
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existingStatus := s.status
|
||||
|
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switch status {
|
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case constants.Running:
|
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if existingStatus != constants.Stopped {
|
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return "already " + existingStatus.String(), nil
|
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}
|
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|
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s.status = constants.Starting
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s.statusMu.Unlock()
|
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s.start <- struct{}{}
|
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|
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// Wait for the loop to react to the start signal
|
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newStatus := constants.Starting // for canceled context
|
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select {
|
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case <-ctx.Done():
|
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case newStatus = <-s.running:
|
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}
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s.SetStatus(newStatus)
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|
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return newStatus.String(), nil
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case constants.Stopped:
|
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if existingStatus != constants.Running {
|
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return "already " + existingStatus.String(), nil
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}
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|
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s.status = constants.Stopping
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s.statusMu.Unlock()
|
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s.stop <- struct{}{}
|
||||
|
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// Wait for the loop to react to the stop signal
|
||||
newStatus := constants.Stopping // for canceled context
|
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select {
|
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case <-ctx.Done():
|
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case <-s.stopped:
|
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newStatus = constants.Stopped
|
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}
|
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s.SetStatus(newStatus)
|
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|
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return newStatus.String(), nil
|
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default:
|
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return "", fmt.Errorf("%w: %s: it can only be one of: %s, %s",
|
||||
ErrInvalidStatus, status, constants.Running, constants.Stopped)
|
||||
}
|
||||
}
|
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|
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func (s *state) GetSettings() (settings configuration.OpenVPN) {
|
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s.settingsMu.RLock()
|
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defer s.settingsMu.RUnlock()
|
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return s.settings
|
||||
}
|
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|
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func (s *state) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
|
||||
outcome string) {
|
||||
s.settingsMu.Lock()
|
||||
defer s.settingsMu.Unlock()
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||||
settingsUnchanged := reflect.DeepEqual(s.settings, settings)
|
||||
if settingsUnchanged {
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return "settings left unchanged"
|
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}
|
||||
s.settings = settings
|
||||
_, _ = s.ApplyStatus(ctx, constants.Stopped)
|
||||
outcome, _ = s.ApplyStatus(ctx, constants.Running)
|
||||
return outcome
|
||||
}
|
||||
|
||||
func (s *state) GetServers() (servers models.AllServers) {
|
||||
s.allServersMu.RLock()
|
||||
defer s.allServersMu.RUnlock()
|
||||
return s.allServers
|
||||
}
|
||||
|
||||
func (s *state) SetServers(servers models.AllServers) {
|
||||
s.allServersMu.Lock()
|
||||
defer s.allServersMu.Unlock()
|
||||
s.allServers = servers
|
||||
}
|
||||
|
||||
func (s *state) GetPortForwarded() (port uint16) {
|
||||
s.portForwardedMu.RLock()
|
||||
defer s.portForwardedMu.RUnlock()
|
||||
return s.portForwarded
|
||||
}
|
||||
22
internal/openvpn/state/portforwarded.go
Normal file
22
internal/openvpn/state/portforwarded.go
Normal file
@@ -0,0 +1,22 @@
|
||||
package state
|
||||
|
||||
type PortForwardedGetterSetter interface {
|
||||
GetPortForwarded() (port uint16)
|
||||
SetPortForwarded(port uint16)
|
||||
}
|
||||
|
||||
// GetPortForwarded is used by the control HTTP server
|
||||
// to obtain the port currently forwarded.
|
||||
func (s *State) GetPortForwarded() (port uint16) {
|
||||
s.portForwardedMu.RLock()
|
||||
defer s.portForwardedMu.RUnlock()
|
||||
return s.portForwarded
|
||||
}
|
||||
|
||||
// SetPortForwarded is only used from within the OpenVPN loop
|
||||
// to set the port forwarded.
|
||||
func (s *State) SetPortForwarded(port uint16) {
|
||||
s.portForwardedMu.Lock()
|
||||
defer s.portForwardedMu.Unlock()
|
||||
s.portForwarded = port
|
||||
}
|
||||
20
internal/openvpn/state/servers.go
Normal file
20
internal/openvpn/state/servers.go
Normal file
@@ -0,0 +1,20 @@
|
||||
package state
|
||||
|
||||
import "github.com/qdm12/gluetun/internal/models"
|
||||
|
||||
type ServersGetterSetter interface {
|
||||
GetServers() (servers models.AllServers)
|
||||
SetServers(servers models.AllServers)
|
||||
}
|
||||
|
||||
func (s *State) GetServers() (servers models.AllServers) {
|
||||
s.allServersMu.RLock()
|
||||
defer s.allServersMu.RUnlock()
|
||||
return s.allServers
|
||||
}
|
||||
|
||||
func (s *State) SetServers(servers models.AllServers) {
|
||||
s.allServersMu.Lock()
|
||||
defer s.allServersMu.Unlock()
|
||||
s.allServers = servers
|
||||
}
|
||||
35
internal/openvpn/state/settings.go
Normal file
35
internal/openvpn/state/settings.go
Normal file
@@ -0,0 +1,35 @@
|
||||
package state
|
||||
|
||||
import (
|
||||
"context"
|
||||
"reflect"
|
||||
|
||||
"github.com/qdm12/gluetun/internal/configuration"
|
||||
"github.com/qdm12/gluetun/internal/constants"
|
||||
)
|
||||
|
||||
type SettingsGetterSetter interface {
|
||||
GetSettings() (settings configuration.OpenVPN)
|
||||
SetSettings(ctx context.Context, settings configuration.OpenVPN) (
|
||||
outcome string)
|
||||
}
|
||||
|
||||
func (s *State) GetSettings() (settings configuration.OpenVPN) {
|
||||
s.settingsMu.RLock()
|
||||
defer s.settingsMu.RUnlock()
|
||||
return s.settings
|
||||
}
|
||||
|
||||
func (s *State) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
|
||||
outcome string) {
|
||||
s.settingsMu.Lock()
|
||||
defer s.settingsMu.Unlock()
|
||||
settingsUnchanged := reflect.DeepEqual(s.settings, settings)
|
||||
if settingsUnchanged {
|
||||
return "settings left unchanged"
|
||||
}
|
||||
s.settings = settings
|
||||
_, _ = s.statusApplier.ApplyStatus(ctx, constants.Stopped)
|
||||
outcome, _ = s.statusApplier.ApplyStatus(ctx, constants.Running)
|
||||
return outcome
|
||||
}
|
||||
53
internal/openvpn/state/state.go
Normal file
53
internal/openvpn/state/state.go
Normal file
@@ -0,0 +1,53 @@
|
||||
package state
|
||||
|
||||
import (
|
||||
"sync"
|
||||
|
||||
"github.com/qdm12/gluetun/internal/configuration"
|
||||
"github.com/qdm12/gluetun/internal/loopstate"
|
||||
"github.com/qdm12/gluetun/internal/models"
|
||||
)
|
||||
|
||||
var _ Manager = (*State)(nil)
|
||||
|
||||
type Manager interface {
|
||||
SettingsGetterSetter
|
||||
ServersGetterSetter
|
||||
PortForwardedGetterSetter
|
||||
GetSettingsAndServers() (settings configuration.OpenVPN,
|
||||
allServers models.AllServers)
|
||||
}
|
||||
|
||||
func New(statusApplier loopstate.Applier,
|
||||
settings configuration.OpenVPN,
|
||||
allServers models.AllServers) *State {
|
||||
return &State{
|
||||
statusApplier: statusApplier,
|
||||
settings: settings,
|
||||
allServers: allServers,
|
||||
}
|
||||
}
|
||||
|
||||
type State struct {
|
||||
statusApplier loopstate.Applier
|
||||
|
||||
settings configuration.OpenVPN
|
||||
settingsMu sync.RWMutex
|
||||
|
||||
allServers models.AllServers
|
||||
allServersMu sync.RWMutex
|
||||
|
||||
portForwarded uint16
|
||||
portForwardedMu sync.RWMutex
|
||||
}
|
||||
|
||||
func (s *State) GetSettingsAndServers() (settings configuration.OpenVPN,
|
||||
allServers models.AllServers) {
|
||||
s.settingsMu.RLock()
|
||||
s.allServersMu.RLock()
|
||||
settings = s.settings
|
||||
allServers = s.allServers
|
||||
s.settingsMu.RUnlock()
|
||||
s.allServersMu.RUnlock()
|
||||
return settings, allServers
|
||||
}
|
||||
16
internal/openvpn/status.go
Normal file
16
internal/openvpn/status.go
Normal file
@@ -0,0 +1,16 @@
|
||||
package openvpn
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/qdm12/gluetun/internal/models"
|
||||
)
|
||||
|
||||
func (l *looper) GetStatus() (status models.LoopStatus) {
|
||||
return l.statusManager.GetStatus()
|
||||
}
|
||||
|
||||
func (l *looper) ApplyStatus(ctx context.Context, status models.LoopStatus) (
|
||||
outcome string, err error) {
|
||||
return l.statusManager.ApplyStatus(ctx, status)
|
||||
}
|
||||
Reference in New Issue
Block a user