Maint: rework Openvpn run loop
This commit is contained in:
@@ -384,7 +384,7 @@ func _main(ctx context.Context, buildInfo models.BuildInformation,
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// Start openvpn for the first time in a blocking call
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// until openvpn is launched
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_, _ = openvpnLooper.SetStatus(ctx, constants.Running) // TODO option to disable with variable
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_, _ = openvpnLooper.ApplyStatus(ctx, constants.Running) // TODO option to disable with variable
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<-ctx.Done()
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@@ -5,7 +5,6 @@ import (
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"net"
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"net/http"
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"strings"
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"sync"
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"time"
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"github.com/qdm12/gluetun/internal/configuration"
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@@ -21,7 +20,7 @@ import (
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type Looper interface {
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Run(ctx context.Context, done chan<- struct{})
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GetStatus() (status models.LoopStatus)
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SetStatus(ctx context.Context, status models.LoopStatus) (
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ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error)
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GetSettings() (settings configuration.OpenVPN)
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SetSettings(ctx context.Context, settings configuration.OpenVPN) (
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@@ -33,7 +32,7 @@ type Looper interface {
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}
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type looper struct {
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state state
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state *state
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// Fixed parameters
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username string
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puid int
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@@ -48,15 +47,16 @@ type looper struct {
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openFile os.OpenFileFunc
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tunnelReady chan<- struct{}
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healthy <-chan bool
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// Internal channels and locks
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loopLock sync.Mutex
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running chan models.LoopStatus
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stop, stopped chan struct{}
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start chan struct{}
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// Internal channels and values
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stop <-chan struct{}
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stopped chan<- struct{}
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start <-chan struct{}
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running chan<- models.LoopStatus
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portForwardSignals chan net.IP
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crashed bool
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backoffTime time.Duration
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healthWaitTime time.Duration
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userTrigger bool
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// Internal constant values
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backoffTime time.Duration
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healthWaitTime time.Duration
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}
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const (
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@@ -69,12 +69,16 @@ func NewLooper(settings configuration.OpenVPN,
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conf Configurator, fw firewall.Configurator, routing routing.Routing,
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logger logging.ParentLogger, client *http.Client, openFile os.OpenFileFunc,
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tunnelReady chan<- struct{}, healthy <-chan bool) Looper {
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start := make(chan struct{})
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running := make(chan models.LoopStatus)
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stop := make(chan struct{})
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stopped := make(chan struct{})
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state := newState(constants.Stopped, settings, allServers,
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start, running, stop, stopped)
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return &looper{
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state: state{
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status: constants.Stopped,
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settings: settings,
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allServers: allServers,
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},
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state: state,
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username: username,
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puid: puid,
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pgid: pgid,
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@@ -87,11 +91,12 @@ func NewLooper(settings configuration.OpenVPN,
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openFile: openFile,
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tunnelReady: tunnelReady,
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healthy: healthy,
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start: make(chan struct{}),
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running: make(chan models.LoopStatus),
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stop: make(chan struct{}),
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stopped: make(chan struct{}),
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start: start,
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running: running,
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stop: stop,
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stopped: stopped,
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portForwardSignals: make(chan net.IP),
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userTrigger: true,
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backoffTime: defaultBackoffTime,
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healthWaitTime: defaultHealthWaitTime,
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}
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@@ -99,15 +104,21 @@ func NewLooper(settings configuration.OpenVPN,
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func (l *looper) PortForward(vpnGateway net.IP) { l.portForwardSignals <- vpnGateway }
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func (l *looper) signalCrashedStatus() {
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if !l.crashed {
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l.crashed = true
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l.running <- constants.Crashed
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func (l *looper) signalOrSetStatus(status models.LoopStatus) {
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if l.userTrigger {
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l.userTrigger = false
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select {
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case l.running <- status:
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default: // receiver calling ApplyStatus droppped out
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}
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} else {
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l.state.SetStatus(status)
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}
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}
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func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocognit
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defer close(done)
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select {
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case <-l.start:
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case <-ctx.Done():
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@@ -115,17 +126,17 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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}
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for ctx.Err() == nil {
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settings, allServers := l.state.getSettingsAndServers()
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settings, allServers := l.state.GetSettingsAndServers()
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providerConf := provider.New(settings.Provider.Name, allServers, time.Now)
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var connection models.OpenVPNConnection
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var lines []string
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var err error
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if len(settings.Config) == 0 {
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if settings.Config == "" {
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connection, err = providerConf.GetOpenVPNConnection(settings.Provider.ServerSelection)
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if err != nil {
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l.signalCrashedStatus()
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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@@ -133,28 +144,30 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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} else {
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lines, connection, err = l.processCustomConfig(settings)
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if err != nil {
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l.signalCrashedStatus()
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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}
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if err := writeOpenvpnConf(lines, l.openFile); err != nil {
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l.signalCrashedStatus()
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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if settings.User != "" {
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if err := l.conf.WriteAuthFile(settings.User, settings.Password, l.puid, l.pgid); err != nil {
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l.signalCrashedStatus()
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err := l.conf.WriteAuthFile(
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settings.User, settings.Password, l.puid, l.pgid)
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if err != nil {
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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}
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if err := l.fw.SetVPNConnection(ctx, connection); err != nil {
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l.signalCrashedStatus()
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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@@ -164,7 +177,7 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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stdoutLines, stderrLines, waitError, err := l.conf.Start(openvpnCtx, settings.Version)
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if err != nil {
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openvpnCancel()
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l.signalCrashedStatus()
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l.signalOrSetStatus(constants.Crashed)
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l.logAndWait(ctx, err)
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continue
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}
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@@ -190,13 +203,8 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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}
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}(openvpnCtx)
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if l.crashed {
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l.crashed = false
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l.backoffTime = defaultBackoffTime
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l.state.setStatusWithLock(constants.Running)
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} else {
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l.running <- constants.Running
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}
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l.backoffTime = defaultBackoffTime
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l.signalOrSetStatus(constants.Running)
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stayHere := true
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for stayHere {
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@@ -209,6 +217,7 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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<-portForwardDone
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return
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case <-l.stop:
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l.userTrigger = true
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l.logger.Info("stopping")
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openvpnCancel()
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<-waitError
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@@ -218,17 +227,22 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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<-portForwardDone
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l.stopped <- struct{}{}
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case <-l.start:
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l.userTrigger = true
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l.logger.Info("starting")
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stayHere = false
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case err := <-waitError: // unexpected error
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openvpnCancel()
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close(waitError)
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closeStreams()
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l.state.Lock() // prevent SetStatus from running in parallel
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openvpnCancel()
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l.state.SetStatus(constants.Crashed)
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<-portForwardDone
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l.state.setStatusWithLock(constants.Crashed)
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l.logAndWait(ctx, err)
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l.crashed = true
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stayHere = false
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l.state.Unlock()
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case healthy := <-l.healthy:
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if healthy {
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continue
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@@ -238,19 +252,19 @@ func (l *looper) Run(ctx context.Context, done chan<- struct{}) { //nolint:gocog
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if healthy || ctx.Err() != nil {
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continue
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}
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l.crashed = true // flag as crashed
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l.state.setStatusWithLock(constants.Stopping)
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l.logger.Warn("unhealthy program: restarting openvpn")
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l.state.SetStatus(constants.Stopping)
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openvpnCancel()
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<-waitError
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close(waitError)
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closeStreams()
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<-portForwardDone
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l.state.setStatusWithLock(constants.Stopped)
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l.state.SetStatus(constants.Stopped)
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stayHere = false
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}
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}
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openvpnCancel() // just for the linter
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openvpnCancel()
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}
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}
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@@ -258,7 +272,7 @@ func (l *looper) logAndWait(ctx context.Context, err error) {
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if err != nil {
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l.logger.Error(err)
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}
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l.logger.Info("retrying in %s", l.backoffTime)
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l.logger.Info("retrying in " + l.backoffTime.String())
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timer := time.NewTimer(l.backoffTime)
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l.backoffTime *= 2
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select {
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@@ -333,3 +347,27 @@ func writeOpenvpnConf(lines []string, openFile os.OpenFileFunc) error {
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}
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return file.Close()
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}
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func (l *looper) GetStatus() (status models.LoopStatus) {
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return l.state.GetStatus()
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}
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func (l *looper) ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error) {
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return l.state.ApplyStatus(ctx, status)
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}
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func (l *looper) GetSettings() (settings configuration.OpenVPN) {
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return l.state.GetSettings()
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}
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func (l *looper) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
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outcome string) {
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return l.state.SetSettings(ctx, settings)
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}
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func (l *looper) GetServers() (servers models.AllServers) {
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return l.state.GetServers()
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}
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func (l *looper) SetServers(servers models.AllServers) {
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l.state.SetServers(servers)
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}
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func (l *looper) GetPortForwarded() (port uint16) {
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return l.state.GetPortForwarded()
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}
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@@ -12,24 +12,63 @@ import (
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"github.com/qdm12/gluetun/internal/models"
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)
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type state struct {
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status models.LoopStatus
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settings configuration.OpenVPN
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allServers models.AllServers
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portForwarded uint16
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statusMu sync.RWMutex
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settingsMu sync.RWMutex
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allServersMu sync.RWMutex
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portForwardedMu sync.RWMutex
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func newState(status models.LoopStatus,
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settings configuration.OpenVPN, allServers models.AllServers,
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start chan<- struct{}, running <-chan models.LoopStatus,
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stop chan<- struct{}, stopped <-chan struct{}) *state {
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return &state{
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status: status,
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settings: settings,
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allServers: allServers,
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start: start,
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running: running,
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stop: stop,
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stopped: stopped,
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}
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}
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func (s *state) setStatusWithLock(status models.LoopStatus) {
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type state struct {
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loopMu sync.RWMutex
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status models.LoopStatus
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statusMu sync.RWMutex
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settings configuration.OpenVPN
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settingsMu sync.RWMutex
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allServers models.AllServers
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allServersMu sync.RWMutex
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portForwarded uint16
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portForwardedMu sync.RWMutex
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start chan<- struct{}
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running <-chan models.LoopStatus
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stop chan<- struct{}
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stopped <-chan struct{}
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}
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func (s *state) Lock() { s.loopMu.Lock() }
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func (s *state) Unlock() { s.loopMu.Unlock() }
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// SetStatus sets the status thread safely.
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// It should only be called by the loop internal code since
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// it does not interact with the loop code directly.
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func (s *state) SetStatus(status models.LoopStatus) {
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s.statusMu.Lock()
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defer s.statusMu.Unlock()
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s.status = status
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}
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func (s *state) getSettingsAndServers() (settings configuration.OpenVPN, allServers models.AllServers) {
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// GetStatus gets the status thread safely.
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func (s *state) GetStatus() (status models.LoopStatus) {
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s.statusMu.RLock()
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defer s.statusMu.RUnlock()
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return s.status
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}
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func (s *state) GetSettingsAndServers() (settings configuration.OpenVPN,
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allServers models.AllServers) {
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s.settingsMu.RLock()
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s.allServersMu.RLock()
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settings = s.settings
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@@ -39,100 +78,102 @@ func (s *state) getSettingsAndServers() (settings configuration.OpenVPN, allServ
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return settings, allServers
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}
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func (l *looper) GetStatus() (status models.LoopStatus) {
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l.state.statusMu.RLock()
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defer l.state.statusMu.RUnlock()
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return l.state.status
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}
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var ErrInvalidStatus = errors.New("invalid status")
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func (l *looper) SetStatus(ctx context.Context, status models.LoopStatus) (
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// ApplyStatus sends signals to the running loop depending on the
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// current status and status requested, such that its next status
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// matches the requested one. It is thread safe and a synchronous call
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// since it waits to the loop to fully change its status.
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func (s *state) ApplyStatus(ctx context.Context, status models.LoopStatus) (
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outcome string, err error) {
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l.state.statusMu.Lock()
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defer l.state.statusMu.Unlock()
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existingStatus := l.state.status
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// prevent simultaneous loop changes by restricting
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// multiple SetStatus calls to run sequentially.
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s.loopMu.Lock()
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defer s.loopMu.Unlock()
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// not a read lock as we want to modify it eventually in
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// the code below before any other call.
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s.statusMu.Lock()
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existingStatus := s.status
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switch status {
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case constants.Running:
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switch existingStatus {
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case constants.Starting, constants.Running, constants.Stopping, constants.Crashed:
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return fmt.Sprintf("already %s", existingStatus), nil
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if existingStatus != constants.Stopped {
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return "already " + existingStatus.String(), nil
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}
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l.loopLock.Lock()
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defer l.loopLock.Unlock()
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l.state.status = constants.Starting
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l.state.statusMu.Unlock()
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l.start <- struct{}{}
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s.status = constants.Starting
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s.statusMu.Unlock()
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s.start <- struct{}{}
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// Wait for the loop to react to the start signal
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newStatus := constants.Starting // for canceled context
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select {
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case <-ctx.Done():
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case newStatus = <-l.running:
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case newStatus = <-s.running:
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}
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l.state.statusMu.Lock()
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l.state.status = newStatus
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s.SetStatus(newStatus)
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return newStatus.String(), nil
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case constants.Stopped:
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switch existingStatus {
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case constants.Starting, constants.Stopping, constants.Stopped, constants.Crashed:
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return fmt.Sprintf("already %s", existingStatus), nil
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if existingStatus != constants.Running {
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return "already " + existingStatus.String(), nil
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}
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l.loopLock.Lock()
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defer l.loopLock.Unlock()
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l.state.status = constants.Stopping
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l.state.statusMu.Unlock()
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l.stop <- struct{}{}
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s.status = constants.Stopping
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s.statusMu.Unlock()
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s.stop <- struct{}{}
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// Wait for the loop to react to the stop signal
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newStatus := constants.Stopping // for canceled context
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select {
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case <-ctx.Done():
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case <-l.stopped:
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case <-s.stopped:
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newStatus = constants.Stopped
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}
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l.state.statusMu.Lock()
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l.state.status = newStatus
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return status.String(), nil
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s.SetStatus(newStatus)
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return newStatus.String(), nil
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default:
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return "", fmt.Errorf("%w: %s: it can only be one of: %s, %s",
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ErrInvalidStatus, status, constants.Running, constants.Stopped)
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}
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}
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|
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func (l *looper) GetSettings() (settings configuration.OpenVPN) {
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l.state.settingsMu.RLock()
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defer l.state.settingsMu.RUnlock()
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return l.state.settings
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func (s *state) GetSettings() (settings configuration.OpenVPN) {
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s.settingsMu.RLock()
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defer s.settingsMu.RUnlock()
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return s.settings
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}
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|
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func (l *looper) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
|
||||
func (s *state) SetSettings(ctx context.Context, settings configuration.OpenVPN) (
|
||||
outcome string) {
|
||||
l.state.settingsMu.Lock()
|
||||
settingsUnchanged := reflect.DeepEqual(l.state.settings, settings)
|
||||
s.settingsMu.Lock()
|
||||
defer s.settingsMu.Unlock()
|
||||
settingsUnchanged := reflect.DeepEqual(s.settings, settings)
|
||||
if settingsUnchanged {
|
||||
l.state.settingsMu.Unlock()
|
||||
return "settings left unchanged"
|
||||
}
|
||||
l.state.settings = settings
|
||||
_, _ = l.SetStatus(ctx, constants.Stopped)
|
||||
outcome, _ = l.SetStatus(ctx, constants.Running)
|
||||
s.settings = settings
|
||||
_, _ = s.ApplyStatus(ctx, constants.Stopped)
|
||||
outcome, _ = s.ApplyStatus(ctx, constants.Running)
|
||||
return outcome
|
||||
}
|
||||
|
||||
func (l *looper) GetServers() (servers models.AllServers) {
|
||||
l.state.allServersMu.RLock()
|
||||
defer l.state.allServersMu.RUnlock()
|
||||
return l.state.allServers
|
||||
func (s *state) GetServers() (servers models.AllServers) {
|
||||
s.allServersMu.RLock()
|
||||
defer s.allServersMu.RUnlock()
|
||||
return s.allServers
|
||||
}
|
||||
|
||||
func (l *looper) SetServers(servers models.AllServers) {
|
||||
l.state.allServersMu.Lock()
|
||||
defer l.state.allServersMu.Unlock()
|
||||
l.state.allServers = servers
|
||||
func (s *state) SetServers(servers models.AllServers) {
|
||||
s.allServersMu.Lock()
|
||||
defer s.allServersMu.Unlock()
|
||||
s.allServers = servers
|
||||
}
|
||||
|
||||
func (l *looper) GetPortForwarded() (port uint16) {
|
||||
l.state.portForwardedMu.RLock()
|
||||
defer l.state.portForwardedMu.RUnlock()
|
||||
return l.state.portForwarded
|
||||
func (s *state) GetPortForwarded() (port uint16) {
|
||||
s.portForwardedMu.RLock()
|
||||
defer s.portForwardedMu.RUnlock()
|
||||
return s.portForwarded
|
||||
}
|
||||
|
||||
@@ -39,9 +39,9 @@ func (h *handlerV0) ServeHTTP(w http.ResponseWriter, r *http.Request) {
|
||||
case "/version":
|
||||
http.Redirect(w, r, "/v1/version", http.StatusPermanentRedirect)
|
||||
case "/openvpn/actions/restart":
|
||||
outcome, _ := h.openvpn.SetStatus(h.ctx, constants.Stopped)
|
||||
outcome, _ := h.openvpn.ApplyStatus(h.ctx, constants.Stopped)
|
||||
h.logger.Info("openvpn: %s", outcome)
|
||||
outcome, _ = h.openvpn.SetStatus(h.ctx, constants.Running)
|
||||
outcome, _ = h.openvpn.ApplyStatus(h.ctx, constants.Running)
|
||||
h.logger.Info("openvpn: %s", outcome)
|
||||
if _, err := w.Write([]byte("openvpn restarted, please consider using the /v1/ API in the future.")); err != nil {
|
||||
h.logger.Warn(err)
|
||||
|
||||
@@ -79,7 +79,7 @@ func (h *openvpnHandler) setStatus(w http.ResponseWriter, r *http.Request) {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
outcome, err := h.looper.SetStatus(h.ctx, status)
|
||||
outcome, err := h.looper.ApplyStatus(h.ctx, status)
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusBadRequest)
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user