chore(settings): refactor settings processing (#756)
- Better settings tree structure logged using `qdm12/gotree` - Read settings from environment variables, then files, then secret files - Settings methods to default them, merge them and override them - `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else. - `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
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@@ -8,7 +8,7 @@ import (
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"github.com/qdm12/dns/pkg/blacklist"
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"github.com/qdm12/dns/pkg/unbound"
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/configuration/settings"
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"github.com/qdm12/gluetun/internal/constants"
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"github.com/qdm12/gluetun/internal/dns/state"
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"github.com/qdm12/gluetun/internal/loopstate"
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@@ -46,8 +46,8 @@ type Loop struct {
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const defaultBackoffTime = 10 * time.Second
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func NewLoop(conf unbound.Configurator, settings configuration.DNS, client *http.Client,
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logger Logger) *Loop {
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func NewLoop(conf unbound.Configurator, settings settings.DNS,
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client *http.Client, logger Logger) *Loop {
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start := make(chan struct{})
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running := make(chan models.LoopStatus)
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stop := make(chan struct{})
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