chore(settings): refactor settings processing (#756)

- Better settings tree structure logged using `qdm12/gotree`
- Read settings from environment variables, then files, then secret files
- Settings methods to default them, merge them and override them
- `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else.
- `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
This commit is contained in:
Quentin McGaw
2022-01-06 06:40:23 -05:00
committed by GitHub
parent 46738b2934
commit 7d824a5179
275 changed files with 7167 additions and 6328 deletions

View File

@@ -1,24 +1,24 @@
package utils
import (
"github.com/qdm12/gluetun/internal/configuration"
"github.com/qdm12/gluetun/internal/configuration/settings"
"github.com/qdm12/gluetun/internal/constants"
)
func GetProtocol(selection configuration.ServerSelection) (protocol string) {
if selection.VPN == constants.OpenVPN && selection.OpenVPN.TCP {
func GetProtocol(selection settings.ServerSelection) (protocol string) {
if selection.VPN == constants.OpenVPN && *selection.OpenVPN.TCP {
return constants.TCP
}
return constants.UDP
}
func FilterByProtocol(selection configuration.ServerSelection,
func FilterByProtocol(selection settings.ServerSelection,
serverTCP, serverUDP bool) (filtered bool) {
switch selection.VPN {
case constants.Wireguard:
return !serverUDP
default: // OpenVPN
wantTCP := selection.OpenVPN.TCP
wantTCP := *selection.OpenVPN.TCP
wantUDP := !wantTCP
return (wantTCP && !serverTCP) || (wantUDP && !serverUDP)
}