chore(settings): refactor settings processing (#756)
- Better settings tree structure logged using `qdm12/gotree` - Read settings from environment variables, then files, then secret files - Settings methods to default them, merge them and override them - `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else. - `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
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@@ -1,24 +1,24 @@
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package utils
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import (
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/configuration/settings"
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"github.com/qdm12/gluetun/internal/constants"
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)
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func GetProtocol(selection configuration.ServerSelection) (protocol string) {
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if selection.VPN == constants.OpenVPN && selection.OpenVPN.TCP {
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func GetProtocol(selection settings.ServerSelection) (protocol string) {
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if selection.VPN == constants.OpenVPN && *selection.OpenVPN.TCP {
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return constants.TCP
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}
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return constants.UDP
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}
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func FilterByProtocol(selection configuration.ServerSelection,
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func FilterByProtocol(selection settings.ServerSelection,
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serverTCP, serverUDP bool) (filtered bool) {
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switch selection.VPN {
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case constants.Wireguard:
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return !serverUDP
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default: // OpenVPN
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wantTCP := selection.OpenVPN.TCP
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wantTCP := *selection.OpenVPN.TCP
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wantUDP := !wantTCP
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return (wantTCP && !serverTCP) || (wantUDP && !serverUDP)
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}
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