chore(settings): refactor settings processing (#756)
- Better settings tree structure logged using `qdm12/gotree` - Read settings from environment variables, then files, then secret files - Settings methods to default them, merge them and override them - `DNS_PLAINTEXT_ADDRESS` default changed to `127.0.0.1` to use DoT. Warning added if set to something else. - `HTTPPROXY_LISTENING_ADDRESS` instead of `HTTPPROXY_PORT` (with retro-compatibility)
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@@ -4,23 +4,23 @@ import (
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"context"
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"reflect"
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"github.com/qdm12/gluetun/internal/configuration"
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"github.com/qdm12/gluetun/internal/configuration/settings"
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"github.com/qdm12/gluetun/internal/constants"
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)
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type SettingsGetSetter interface {
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GetSettings() (vpn configuration.VPN)
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SetSettings(ctx context.Context, vpn configuration.VPN) (outcome string)
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GetSettings() (vpn settings.VPN)
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SetSettings(ctx context.Context, vpn settings.VPN) (outcome string)
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}
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func (s *State) GetSettings() (vpn configuration.VPN) {
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func (s *State) GetSettings() (vpn settings.VPN) {
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s.settingsMu.RLock()
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vpn = s.vpn
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s.settingsMu.RUnlock()
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return vpn
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}
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func (s *State) SetSettings(ctx context.Context, vpn configuration.VPN) (
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func (s *State) SetSettings(ctx context.Context, vpn settings.VPN) (
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outcome string) {
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s.settingsMu.Lock()
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settingsUnchanged := reflect.DeepEqual(s.vpn, vpn)
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