Maint: deduplicate ProtonVPN servers by entry IP
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@@ -33,63 +33,46 @@ func GetServers(ctx context.Context, client *http.Client, minServers int) (
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ErrNotEnoughServers, count, minServers)
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}
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servers = make([]models.ProtonvpnServer, 0, count)
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ipToServer := make(ipToServer, count)
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for _, logicalServer := range data.LogicalServers {
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region := getStringValue(logicalServer.Region)
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city := getStringValue(logicalServer.City)
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name := logicalServer.Name
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for _, physicalServer := range logicalServer.Servers {
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server, warning, err := makeServer(
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physicalServer, logicalServer, countryCodes)
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if physicalServer.Status == 0 { // disabled so skip server
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warnings = append(warnings,
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"ignoring server "+physicalServer.Domain+" with status 0")
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continue
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}
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hostname := physicalServer.Domain
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entryIP := physicalServer.EntryIP
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exitIP := physicalServer.ExitIP
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// Note: for multi-hop use the server name or hostname
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// instead of the country
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countryCode := logicalServer.ExitCountry
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country, warning := codeToCountry(countryCode, countryCodes)
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if warning != "" {
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warnings = append(warnings, warning)
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}
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if err != nil {
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warnings = append(warnings, err.Error())
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continue
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}
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servers = append(servers, server)
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ipToServer.add(country, region, city, name, hostname, entryIP, exitIP)
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}
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}
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if len(servers) < minServers {
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if len(ipToServer) < minServers {
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return nil, warnings, fmt.Errorf("%w: %d and expected at least %d",
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ErrNotEnoughServers, len(servers), minServers)
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ErrNotEnoughServers, len(ipToServer), minServers)
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}
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servers = ipToServer.toServersSlice()
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sortServers(servers)
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return servers, warnings, nil
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}
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var errServerStatusZero = errors.New("ignoring server with status 0")
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func makeServer(physical physicalServer, logical logicalServer,
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countryCodes map[string]string) (server models.ProtonvpnServer,
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warning string, err error) {
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if physical.Status == 0 {
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return server, "", fmt.Errorf("%w: %s",
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errServerStatusZero, physical.Domain)
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}
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countryCode := logical.ExitCountry
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country, warning := codeToCountry(countryCode, countryCodes)
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server = models.ProtonvpnServer{
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// Note: for multi-hop use the server name or hostname
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// instead of the country
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Country: country,
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Region: getStringValue(logical.Region),
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City: getStringValue(logical.City),
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Name: logical.Name,
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Hostname: physical.Domain,
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EntryIP: physical.EntryIP,
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ExitIP: physical.ExitIP,
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}
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return server, warning, nil
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}
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func getStringValue(ptr *string) string {
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if ptr == nil {
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return ""
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