package state import ( "sync" "github.com/qdm12/gluetun/internal/configuration/settings" "github.com/qdm12/gluetun/internal/loopstate" ) var _ Manager = (*State)(nil) type Manager interface { SettingsGetSetter } func New(statusApplier loopstate.Applier, settings settings.DNS, updateTicker chan<- struct{}) *State { return &State{ statusApplier: statusApplier, settings: settings, updateTicker: updateTicker, } } type State struct { statusApplier loopstate.Applier settings settings.DNS settingsMu sync.RWMutex updateTicker chan<- struct{} }