// Package firewall defines a configurator used to change the state // of the firewall as well as do some light routing changes. package firewall import ( "context" "net" "sync" "github.com/qdm12/gluetun/internal/models" "github.com/qdm12/gluetun/internal/routing" "github.com/qdm12/golibs/command" "github.com/qdm12/golibs/logging" ) var _ Configurator = (*Config)(nil) // Configurator allows to change firewall rules and modify network routes. type Configurator interface { Enabler VPNConnectionSetter PortAllower OutboundSubnetsSetter } type Config struct { //nolint:maligned runner command.Runner logger logging.Logger iptablesMutex sync.Mutex ip6tablesMutex sync.Mutex defaultInterface string defaultGateway net.IP localNetworks []routing.LocalNetwork localIP net.IP // Fixed state ip6Tables bool customRulesPath string // State enabled bool vpnConnection models.Connection outboundSubnets []net.IPNet allowedInputPorts map[uint16]string // port to interface mapping stateMutex sync.Mutex } // NewConfig creates a new Config instance. func NewConfig(logger logging.Logger, runner command.Runner, defaultInterface string, defaultGateway net.IP, localNetworks []routing.LocalNetwork, localIP net.IP) *Config { return &Config{ runner: runner, logger: logger, allowedInputPorts: make(map[uint16]string), ip6Tables: ip6tablesSupported(context.Background(), runner), customRulesPath: "/iptables/post-rules.txt", // Obtained from routing defaultInterface: defaultInterface, defaultGateway: defaultGateway, localNetworks: localNetworks, localIP: localIP, } }