Files
gluetun/internal/models/connection.go
Quentin McGaw (desktop) bec8ff27ae Feat: OPENVPN_INTERFACE defaulting to tun0
- Fix: custom config with custom network interface name for firewall
- Keep VPN tunnel interface in firewall state
- Vul fix: only allow traffic through vpn interface when needed
- Adapt code to adapt to network interface name
- Remove outdated TUN and TAP constants
2021-08-19 23:22:55 +00:00

48 lines
1.1 KiB
Go

package models
import (
"fmt"
"net"
)
type Connection struct {
// Type is the connection type and can be "openvpn"
Type string `json:"type"`
// IP is the VPN server IP address.
IP net.IP `json:"ip"`
// Port is the VPN server port.
Port uint16 `json:"port"`
// Protocol can be "tcp" or "udp".
Protocol string `json:"protocol"`
// Hostname is used for IPVanish, IVPN, Privado
// and Windscribe for TLS verification
Hostname string `json:"hostname"`
}
func (c *Connection) Equal(other Connection) bool {
return c.IP.Equal(other.IP) && c.Port == other.Port &&
c.Protocol == other.Protocol && c.Hostname == other.Hostname
}
func (c Connection) OpenVPNRemoteLine() (line string) {
return "remote " + c.IP.String() + " " + fmt.Sprint(c.Port)
}
func (c Connection) OpenVPNProtoLine() (line string) {
return "proto " + c.Protocol
}
// UpdateEmptyWith updates each field of the connection where the
// value is not set using the value given as arguments.
func (c *Connection) UpdateEmptyWith(ip net.IP, port uint16, protocol string) {
if c.IP == nil {
c.IP = ip
}
if c.Port == 0 {
c.Port = port
}
if c.Protocol == "" {
c.Protocol = protocol
}
}