Files
gluetun/internal/healthcheck/server.go
2021-05-14 14:07:16 +00:00

64 lines
1.3 KiB
Go

package healthcheck
import (
"context"
"errors"
"net"
"net/http"
"time"
"github.com/qdm12/golibs/logging"
)
type Server interface {
Run(ctx context.Context, healthy chan<- bool, done chan<- struct{})
}
type server struct {
address string
logger logging.Logger
handler *handler
resolver *net.Resolver
}
func NewServer(address string, logger logging.Logger) Server {
return &server{
address: address,
logger: logger,
handler: newHandler(logger),
resolver: net.DefaultResolver,
}
}
func (s *server) Run(ctx context.Context, healthy chan<- bool, done chan<- struct{}) {
defer close(done)
loopDone := make(chan struct{})
go s.runHealthcheckLoop(ctx, healthy, loopDone)
server := http.Server{
Addr: s.address,
Handler: s.handler,
}
serverDone := make(chan struct{})
go func() {
defer close(serverDone)
<-ctx.Done()
const shutdownGraceDuration = 2 * time.Second
shutdownCtx, cancel := context.WithTimeout(context.Background(), shutdownGraceDuration)
defer cancel()
if err := server.Shutdown(shutdownCtx); err != nil {
s.logger.Error("failed shutting down: %s", err)
}
}()
s.logger.Info("listening on %s", s.address)
err := server.ListenAndServe()
if err != nil && !errors.Is(ctx.Err(), context.Canceled) {
s.logger.Error(err)
}
<-loopDone
<-serverDone
}