Initial commit: Go 1.23 release state
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23
misc/ios/clangwrap.sh
Executable file
23
misc/ios/clangwrap.sh
Executable file
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#!/bin/sh
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# This script configures clang to target the iOS simulator. If you'd like to
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# build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios".
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# This uses the latest available iOS SDK, which is recommended. To select a
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# specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace
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# iphonesimulator with one of them.
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SDK=iphonesimulator
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PLATFORM=ios-simulator
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if [ "$GOARCH" == "arm64" ]; then
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CLANGARCH="arm64"
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else
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CLANGARCH="x86_64"
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fi
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SDK_PATH=`xcrun --sdk $SDK --show-sdk-path`
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# cmd/cgo doesn't support llvm-gcc-4.2, so we have to use clang.
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CLANG=`xcrun --sdk $SDK --find clang`
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exec "$CLANG" -arch $CLANGARCH -isysroot "$SDK_PATH" -m${PLATFORM}-version-min=12.0 "$@"
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