Initial commit: Go 1.23 release state

This commit is contained in:
Vorapol Rinsatitnon
2024-09-21 23:49:08 +10:00
commit 17cd57a668
13231 changed files with 3114330 additions and 0 deletions

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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This example demonstrates an integer heap built using the heap interface.
package heap_test
import (
"container/heap"
"fmt"
)
// An IntHeap is a min-heap of ints.
type IntHeap []int
func (h IntHeap) Len() int { return len(h) }
func (h IntHeap) Less(i, j int) bool { return h[i] < h[j] }
func (h IntHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func (h *IntHeap) Push(x any) {
// Push and Pop use pointer receivers because they modify the slice's length,
// not just its contents.
*h = append(*h, x.(int))
}
func (h *IntHeap) Pop() any {
old := *h
n := len(old)
x := old[n-1]
*h = old[0 : n-1]
return x
}
// This example inserts several ints into an IntHeap, checks the minimum,
// and removes them in order of priority.
func Example_intHeap() {
h := &IntHeap{2, 1, 5}
heap.Init(h)
heap.Push(h, 3)
fmt.Printf("minimum: %d\n", (*h)[0])
for h.Len() > 0 {
fmt.Printf("%d ", heap.Pop(h))
}
// Output:
// minimum: 1
// 1 2 3 5
}

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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This example demonstrates a priority queue built using the heap interface.
package heap_test
import (
"container/heap"
"fmt"
)
// An Item is something we manage in a priority queue.
type Item struct {
value string // The value of the item; arbitrary.
priority int // The priority of the item in the queue.
// The index is needed by update and is maintained by the heap.Interface methods.
index int // The index of the item in the heap.
}
// A PriorityQueue implements heap.Interface and holds Items.
type PriorityQueue []*Item
func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
// We want Pop to give us the highest, not lowest, priority so we use greater than here.
return pq[i].priority > pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
func (pq *PriorityQueue) Push(x any) {
n := len(*pq)
item := x.(*Item)
item.index = n
*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() any {
old := *pq
n := len(old)
item := old[n-1]
old[n-1] = nil // don't stop the GC from reclaiming the item eventually
item.index = -1 // for safety
*pq = old[0 : n-1]
return item
}
// update modifies the priority and value of an Item in the queue.
func (pq *PriorityQueue) update(item *Item, value string, priority int) {
item.value = value
item.priority = priority
heap.Fix(pq, item.index)
}
// This example creates a PriorityQueue with some items, adds and manipulates an item,
// and then removes the items in priority order.
func Example_priorityQueue() {
// Some items and their priorities.
items := map[string]int{
"banana": 3, "apple": 2, "pear": 4,
}
// Create a priority queue, put the items in it, and
// establish the priority queue (heap) invariants.
pq := make(PriorityQueue, len(items))
i := 0
for value, priority := range items {
pq[i] = &Item{
value: value,
priority: priority,
index: i,
}
i++
}
heap.Init(&pq)
// Insert a new item and then modify its priority.
item := &Item{
value: "orange",
priority: 1,
}
heap.Push(&pq, item)
pq.update(item, item.value, 5)
// Take the items out; they arrive in decreasing priority order.
for pq.Len() > 0 {
item := heap.Pop(&pq).(*Item)
fmt.Printf("%.2d:%s ", item.priority, item.value)
}
// Output:
// 05:orange 04:pear 03:banana 02:apple
}

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src/container/heap/heap.go Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package heap provides heap operations for any type that implements
// heap.Interface. A heap is a tree with the property that each node is the
// minimum-valued node in its subtree.
//
// The minimum element in the tree is the root, at index 0.
//
// A heap is a common way to implement a priority queue. To build a priority
// queue, implement the Heap interface with the (negative) priority as the
// ordering for the Less method, so Push adds items while Pop removes the
// highest-priority item from the queue. The Examples include such an
// implementation; the file example_pq_test.go has the complete source.
package heap
import "sort"
// The Interface type describes the requirements
// for a type using the routines in this package.
// Any type that implements it may be used as a
// min-heap with the following invariants (established after
// [Init] has been called or if the data is empty or sorted):
//
// !h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len()
//
// Note that [Push] and [Pop] in this interface are for package heap's
// implementation to call. To add and remove things from the heap,
// use [heap.Push] and [heap.Pop].
type Interface interface {
sort.Interface
Push(x any) // add x as element Len()
Pop() any // remove and return element Len() - 1.
}
// Init establishes the heap invariants required by the other routines in this package.
// Init is idempotent with respect to the heap invariants
// and may be called whenever the heap invariants may have been invalidated.
// The complexity is O(n) where n = h.Len().
func Init(h Interface) {
// heapify
n := h.Len()
for i := n/2 - 1; i >= 0; i-- {
down(h, i, n)
}
}
// Push pushes the element x onto the heap.
// The complexity is O(log n) where n = h.Len().
func Push(h Interface, x any) {
h.Push(x)
up(h, h.Len()-1)
}
// Pop removes and returns the minimum element (according to Less) from the heap.
// The complexity is O(log n) where n = h.Len().
// Pop is equivalent to [Remove](h, 0).
func Pop(h Interface) any {
n := h.Len() - 1
h.Swap(0, n)
down(h, 0, n)
return h.Pop()
}
// Remove removes and returns the element at index i from the heap.
// The complexity is O(log n) where n = h.Len().
func Remove(h Interface, i int) any {
n := h.Len() - 1
if n != i {
h.Swap(i, n)
if !down(h, i, n) {
up(h, i)
}
}
return h.Pop()
}
// Fix re-establishes the heap ordering after the element at index i has changed its value.
// Changing the value of the element at index i and then calling Fix is equivalent to,
// but less expensive than, calling [Remove](h, i) followed by a Push of the new value.
// The complexity is O(log n) where n = h.Len().
func Fix(h Interface, i int) {
if !down(h, i, h.Len()) {
up(h, i)
}
}
func up(h Interface, j int) {
for {
i := (j - 1) / 2 // parent
if i == j || !h.Less(j, i) {
break
}
h.Swap(i, j)
j = i
}
}
func down(h Interface, i0, n int) bool {
i := i0
for {
j1 := 2*i + 1
if j1 >= n || j1 < 0 { // j1 < 0 after int overflow
break
}
j := j1 // left child
if j2 := j1 + 1; j2 < n && h.Less(j2, j1) {
j = j2 // = 2*i + 2 // right child
}
if !h.Less(j, i) {
break
}
h.Swap(i, j)
i = j
}
return i > i0
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package heap
import (
"math/rand"
"testing"
)
type myHeap []int
func (h *myHeap) Less(i, j int) bool {
return (*h)[i] < (*h)[j]
}
func (h *myHeap) Swap(i, j int) {
(*h)[i], (*h)[j] = (*h)[j], (*h)[i]
}
func (h *myHeap) Len() int {
return len(*h)
}
func (h *myHeap) Pop() (v any) {
*h, v = (*h)[:h.Len()-1], (*h)[h.Len()-1]
return
}
func (h *myHeap) Push(v any) {
*h = append(*h, v.(int))
}
func (h myHeap) verify(t *testing.T, i int) {
t.Helper()
n := h.Len()
j1 := 2*i + 1
j2 := 2*i + 2
if j1 < n {
if h.Less(j1, i) {
t.Errorf("heap invariant invalidated [%d] = %d > [%d] = %d", i, h[i], j1, h[j1])
return
}
h.verify(t, j1)
}
if j2 < n {
if h.Less(j2, i) {
t.Errorf("heap invariant invalidated [%d] = %d > [%d] = %d", i, h[i], j1, h[j2])
return
}
h.verify(t, j2)
}
}
func TestInit0(t *testing.T) {
h := new(myHeap)
for i := 20; i > 0; i-- {
h.Push(0) // all elements are the same
}
Init(h)
h.verify(t, 0)
for i := 1; h.Len() > 0; i++ {
x := Pop(h).(int)
h.verify(t, 0)
if x != 0 {
t.Errorf("%d.th pop got %d; want %d", i, x, 0)
}
}
}
func TestInit1(t *testing.T) {
h := new(myHeap)
for i := 20; i > 0; i-- {
h.Push(i) // all elements are different
}
Init(h)
h.verify(t, 0)
for i := 1; h.Len() > 0; i++ {
x := Pop(h).(int)
h.verify(t, 0)
if x != i {
t.Errorf("%d.th pop got %d; want %d", i, x, i)
}
}
}
func Test(t *testing.T) {
h := new(myHeap)
h.verify(t, 0)
for i := 20; i > 10; i-- {
h.Push(i)
}
Init(h)
h.verify(t, 0)
for i := 10; i > 0; i-- {
Push(h, i)
h.verify(t, 0)
}
for i := 1; h.Len() > 0; i++ {
x := Pop(h).(int)
if i < 20 {
Push(h, 20+i)
}
h.verify(t, 0)
if x != i {
t.Errorf("%d.th pop got %d; want %d", i, x, i)
}
}
}
func TestRemove0(t *testing.T) {
h := new(myHeap)
for i := 0; i < 10; i++ {
h.Push(i)
}
h.verify(t, 0)
for h.Len() > 0 {
i := h.Len() - 1
x := Remove(h, i).(int)
if x != i {
t.Errorf("Remove(%d) got %d; want %d", i, x, i)
}
h.verify(t, 0)
}
}
func TestRemove1(t *testing.T) {
h := new(myHeap)
for i := 0; i < 10; i++ {
h.Push(i)
}
h.verify(t, 0)
for i := 0; h.Len() > 0; i++ {
x := Remove(h, 0).(int)
if x != i {
t.Errorf("Remove(0) got %d; want %d", x, i)
}
h.verify(t, 0)
}
}
func TestRemove2(t *testing.T) {
N := 10
h := new(myHeap)
for i := 0; i < N; i++ {
h.Push(i)
}
h.verify(t, 0)
m := make(map[int]bool)
for h.Len() > 0 {
m[Remove(h, (h.Len()-1)/2).(int)] = true
h.verify(t, 0)
}
if len(m) != N {
t.Errorf("len(m) = %d; want %d", len(m), N)
}
for i := 0; i < len(m); i++ {
if !m[i] {
t.Errorf("m[%d] doesn't exist", i)
}
}
}
func BenchmarkDup(b *testing.B) {
const n = 10000
h := make(myHeap, 0, n)
for i := 0; i < b.N; i++ {
for j := 0; j < n; j++ {
Push(&h, 0) // all elements are the same
}
for h.Len() > 0 {
Pop(&h)
}
}
}
func TestFix(t *testing.T) {
h := new(myHeap)
h.verify(t, 0)
for i := 200; i > 0; i -= 10 {
Push(h, i)
}
h.verify(t, 0)
if (*h)[0] != 10 {
t.Fatalf("Expected head to be 10, was %d", (*h)[0])
}
(*h)[0] = 210
Fix(h, 0)
h.verify(t, 0)
for i := 100; i > 0; i-- {
elem := rand.Intn(h.Len())
if i&1 == 0 {
(*h)[elem] *= 2
} else {
(*h)[elem] /= 2
}
Fix(h, elem)
h.verify(t, 0)
}
}

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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package list_test
import (
"container/list"
"fmt"
)
func Example() {
// Create a new list and put some numbers in it.
l := list.New()
e4 := l.PushBack(4)
e1 := l.PushFront(1)
l.InsertBefore(3, e4)
l.InsertAfter(2, e1)
// Iterate through list and print its contents.
for e := l.Front(); e != nil; e = e.Next() {
fmt.Println(e.Value)
}
// Output:
// 1
// 2
// 3
// 4
}

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src/container/list/list.go Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package list implements a doubly linked list.
//
// To iterate over a list (where l is a *List):
//
// for e := l.Front(); e != nil; e = e.Next() {
// // do something with e.Value
// }
package list
// Element is an element of a linked list.
type Element struct {
// Next and previous pointers in the doubly-linked list of elements.
// To simplify the implementation, internally a list l is implemented
// as a ring, such that &l.root is both the next element of the last
// list element (l.Back()) and the previous element of the first list
// element (l.Front()).
next, prev *Element
// The list to which this element belongs.
list *List
// The value stored with this element.
Value any
}
// Next returns the next list element or nil.
func (e *Element) Next() *Element {
if p := e.next; e.list != nil && p != &e.list.root {
return p
}
return nil
}
// Prev returns the previous list element or nil.
func (e *Element) Prev() *Element {
if p := e.prev; e.list != nil && p != &e.list.root {
return p
}
return nil
}
// List represents a doubly linked list.
// The zero value for List is an empty list ready to use.
type List struct {
root Element // sentinel list element, only &root, root.prev, and root.next are used
len int // current list length excluding (this) sentinel element
}
// Init initializes or clears list l.
func (l *List) Init() *List {
l.root.next = &l.root
l.root.prev = &l.root
l.len = 0
return l
}
// New returns an initialized list.
func New() *List { return new(List).Init() }
// Len returns the number of elements of list l.
// The complexity is O(1).
func (l *List) Len() int { return l.len }
// Front returns the first element of list l or nil if the list is empty.
func (l *List) Front() *Element {
if l.len == 0 {
return nil
}
return l.root.next
}
// Back returns the last element of list l or nil if the list is empty.
func (l *List) Back() *Element {
if l.len == 0 {
return nil
}
return l.root.prev
}
// lazyInit lazily initializes a zero List value.
func (l *List) lazyInit() {
if l.root.next == nil {
l.Init()
}
}
// insert inserts e after at, increments l.len, and returns e.
func (l *List) insert(e, at *Element) *Element {
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
e.list = l
l.len++
return e
}
// insertValue is a convenience wrapper for insert(&Element{Value: v}, at).
func (l *List) insertValue(v any, at *Element) *Element {
return l.insert(&Element{Value: v}, at)
}
// remove removes e from its list, decrements l.len
func (l *List) remove(e *Element) {
e.prev.next = e.next
e.next.prev = e.prev
e.next = nil // avoid memory leaks
e.prev = nil // avoid memory leaks
e.list = nil
l.len--
}
// move moves e to next to at.
func (l *List) move(e, at *Element) {
if e == at {
return
}
e.prev.next = e.next
e.next.prev = e.prev
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
}
// Remove removes e from l if e is an element of list l.
// It returns the element value e.Value.
// The element must not be nil.
func (l *List) Remove(e *Element) any {
if e.list == l {
// if e.list == l, l must have been initialized when e was inserted
// in l or l == nil (e is a zero Element) and l.remove will crash
l.remove(e)
}
return e.Value
}
// PushFront inserts a new element e with value v at the front of list l and returns e.
func (l *List) PushFront(v any) *Element {
l.lazyInit()
return l.insertValue(v, &l.root)
}
// PushBack inserts a new element e with value v at the back of list l and returns e.
func (l *List) PushBack(v any) *Element {
l.lazyInit()
return l.insertValue(v, l.root.prev)
}
// InsertBefore inserts a new element e with value v immediately before mark and returns e.
// If mark is not an element of l, the list is not modified.
// The mark must not be nil.
func (l *List) InsertBefore(v any, mark *Element) *Element {
if mark.list != l {
return nil
}
// see comment in List.Remove about initialization of l
return l.insertValue(v, mark.prev)
}
// InsertAfter inserts a new element e with value v immediately after mark and returns e.
// If mark is not an element of l, the list is not modified.
// The mark must not be nil.
func (l *List) InsertAfter(v any, mark *Element) *Element {
if mark.list != l {
return nil
}
// see comment in List.Remove about initialization of l
return l.insertValue(v, mark)
}
// MoveToFront moves element e to the front of list l.
// If e is not an element of l, the list is not modified.
// The element must not be nil.
func (l *List) MoveToFront(e *Element) {
if e.list != l || l.root.next == e {
return
}
// see comment in List.Remove about initialization of l
l.move(e, &l.root)
}
// MoveToBack moves element e to the back of list l.
// If e is not an element of l, the list is not modified.
// The element must not be nil.
func (l *List) MoveToBack(e *Element) {
if e.list != l || l.root.prev == e {
return
}
// see comment in List.Remove about initialization of l
l.move(e, l.root.prev)
}
// MoveBefore moves element e to its new position before mark.
// If e or mark is not an element of l, or e == mark, the list is not modified.
// The element and mark must not be nil.
func (l *List) MoveBefore(e, mark *Element) {
if e.list != l || e == mark || mark.list != l {
return
}
l.move(e, mark.prev)
}
// MoveAfter moves element e to its new position after mark.
// If e or mark is not an element of l, or e == mark, the list is not modified.
// The element and mark must not be nil.
func (l *List) MoveAfter(e, mark *Element) {
if e.list != l || e == mark || mark.list != l {
return
}
l.move(e, mark)
}
// PushBackList inserts a copy of another list at the back of list l.
// The lists l and other may be the same. They must not be nil.
func (l *List) PushBackList(other *List) {
l.lazyInit()
for i, e := other.Len(), other.Front(); i > 0; i, e = i-1, e.Next() {
l.insertValue(e.Value, l.root.prev)
}
}
// PushFrontList inserts a copy of another list at the front of list l.
// The lists l and other may be the same. They must not be nil.
func (l *List) PushFrontList(other *List) {
l.lazyInit()
for i, e := other.Len(), other.Back(); i > 0; i, e = i-1, e.Prev() {
l.insertValue(e.Value, &l.root)
}
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package list
import "testing"
func checkListLen(t *testing.T, l *List, len int) bool {
if n := l.Len(); n != len {
t.Errorf("l.Len() = %d, want %d", n, len)
return false
}
return true
}
func checkListPointers(t *testing.T, l *List, es []*Element) {
root := &l.root
if !checkListLen(t, l, len(es)) {
return
}
// zero length lists must be the zero value or properly initialized (sentinel circle)
if len(es) == 0 {
if l.root.next != nil && l.root.next != root || l.root.prev != nil && l.root.prev != root {
t.Errorf("l.root.next = %p, l.root.prev = %p; both should both be nil or %p", l.root.next, l.root.prev, root)
}
return
}
// len(es) > 0
// check internal and external prev/next connections
for i, e := range es {
prev := root
Prev := (*Element)(nil)
if i > 0 {
prev = es[i-1]
Prev = prev
}
if p := e.prev; p != prev {
t.Errorf("elt[%d](%p).prev = %p, want %p", i, e, p, prev)
}
if p := e.Prev(); p != Prev {
t.Errorf("elt[%d](%p).Prev() = %p, want %p", i, e, p, Prev)
}
next := root
Next := (*Element)(nil)
if i < len(es)-1 {
next = es[i+1]
Next = next
}
if n := e.next; n != next {
t.Errorf("elt[%d](%p).next = %p, want %p", i, e, n, next)
}
if n := e.Next(); n != Next {
t.Errorf("elt[%d](%p).Next() = %p, want %p", i, e, n, Next)
}
}
}
func TestList(t *testing.T) {
l := New()
checkListPointers(t, l, []*Element{})
// Single element list
e := l.PushFront("a")
checkListPointers(t, l, []*Element{e})
l.MoveToFront(e)
checkListPointers(t, l, []*Element{e})
l.MoveToBack(e)
checkListPointers(t, l, []*Element{e})
l.Remove(e)
checkListPointers(t, l, []*Element{})
// Bigger list
e2 := l.PushFront(2)
e1 := l.PushFront(1)
e3 := l.PushBack(3)
e4 := l.PushBack("banana")
checkListPointers(t, l, []*Element{e1, e2, e3, e4})
l.Remove(e2)
checkListPointers(t, l, []*Element{e1, e3, e4})
l.MoveToFront(e3) // move from middle
checkListPointers(t, l, []*Element{e3, e1, e4})
l.MoveToFront(e1)
l.MoveToBack(e3) // move from middle
checkListPointers(t, l, []*Element{e1, e4, e3})
l.MoveToFront(e3) // move from back
checkListPointers(t, l, []*Element{e3, e1, e4})
l.MoveToFront(e3) // should be no-op
checkListPointers(t, l, []*Element{e3, e1, e4})
l.MoveToBack(e3) // move from front
checkListPointers(t, l, []*Element{e1, e4, e3})
l.MoveToBack(e3) // should be no-op
checkListPointers(t, l, []*Element{e1, e4, e3})
e2 = l.InsertBefore(2, e1) // insert before front
checkListPointers(t, l, []*Element{e2, e1, e4, e3})
l.Remove(e2)
e2 = l.InsertBefore(2, e4) // insert before middle
checkListPointers(t, l, []*Element{e1, e2, e4, e3})
l.Remove(e2)
e2 = l.InsertBefore(2, e3) // insert before back
checkListPointers(t, l, []*Element{e1, e4, e2, e3})
l.Remove(e2)
e2 = l.InsertAfter(2, e1) // insert after front
checkListPointers(t, l, []*Element{e1, e2, e4, e3})
l.Remove(e2)
e2 = l.InsertAfter(2, e4) // insert after middle
checkListPointers(t, l, []*Element{e1, e4, e2, e3})
l.Remove(e2)
e2 = l.InsertAfter(2, e3) // insert after back
checkListPointers(t, l, []*Element{e1, e4, e3, e2})
l.Remove(e2)
// Check standard iteration.
sum := 0
for e := l.Front(); e != nil; e = e.Next() {
if i, ok := e.Value.(int); ok {
sum += i
}
}
if sum != 4 {
t.Errorf("sum over l = %d, want 4", sum)
}
// Clear all elements by iterating
var next *Element
for e := l.Front(); e != nil; e = next {
next = e.Next()
l.Remove(e)
}
checkListPointers(t, l, []*Element{})
}
func checkList(t *testing.T, l *List, es []any) {
if !checkListLen(t, l, len(es)) {
return
}
i := 0
for e := l.Front(); e != nil; e = e.Next() {
le := e.Value.(int)
if le != es[i] {
t.Errorf("elt[%d].Value = %v, want %v", i, le, es[i])
}
i++
}
}
func TestExtending(t *testing.T) {
l1 := New()
l2 := New()
l1.PushBack(1)
l1.PushBack(2)
l1.PushBack(3)
l2.PushBack(4)
l2.PushBack(5)
l3 := New()
l3.PushBackList(l1)
checkList(t, l3, []any{1, 2, 3})
l3.PushBackList(l2)
checkList(t, l3, []any{1, 2, 3, 4, 5})
l3 = New()
l3.PushFrontList(l2)
checkList(t, l3, []any{4, 5})
l3.PushFrontList(l1)
checkList(t, l3, []any{1, 2, 3, 4, 5})
checkList(t, l1, []any{1, 2, 3})
checkList(t, l2, []any{4, 5})
l3 = New()
l3.PushBackList(l1)
checkList(t, l3, []any{1, 2, 3})
l3.PushBackList(l3)
checkList(t, l3, []any{1, 2, 3, 1, 2, 3})
l3 = New()
l3.PushFrontList(l1)
checkList(t, l3, []any{1, 2, 3})
l3.PushFrontList(l3)
checkList(t, l3, []any{1, 2, 3, 1, 2, 3})
l3 = New()
l1.PushBackList(l3)
checkList(t, l1, []any{1, 2, 3})
l1.PushFrontList(l3)
checkList(t, l1, []any{1, 2, 3})
}
func TestRemove(t *testing.T) {
l := New()
e1 := l.PushBack(1)
e2 := l.PushBack(2)
checkListPointers(t, l, []*Element{e1, e2})
e := l.Front()
l.Remove(e)
checkListPointers(t, l, []*Element{e2})
l.Remove(e)
checkListPointers(t, l, []*Element{e2})
}
func TestIssue4103(t *testing.T) {
l1 := New()
l1.PushBack(1)
l1.PushBack(2)
l2 := New()
l2.PushBack(3)
l2.PushBack(4)
e := l1.Front()
l2.Remove(e) // l2 should not change because e is not an element of l2
if n := l2.Len(); n != 2 {
t.Errorf("l2.Len() = %d, want 2", n)
}
l1.InsertBefore(8, e)
if n := l1.Len(); n != 3 {
t.Errorf("l1.Len() = %d, want 3", n)
}
}
func TestIssue6349(t *testing.T) {
l := New()
l.PushBack(1)
l.PushBack(2)
e := l.Front()
l.Remove(e)
if e.Value != 1 {
t.Errorf("e.value = %d, want 1", e.Value)
}
if e.Next() != nil {
t.Errorf("e.Next() != nil")
}
if e.Prev() != nil {
t.Errorf("e.Prev() != nil")
}
}
func TestMove(t *testing.T) {
l := New()
e1 := l.PushBack(1)
e2 := l.PushBack(2)
e3 := l.PushBack(3)
e4 := l.PushBack(4)
l.MoveAfter(e3, e3)
checkListPointers(t, l, []*Element{e1, e2, e3, e4})
l.MoveBefore(e2, e2)
checkListPointers(t, l, []*Element{e1, e2, e3, e4})
l.MoveAfter(e3, e2)
checkListPointers(t, l, []*Element{e1, e2, e3, e4})
l.MoveBefore(e2, e3)
checkListPointers(t, l, []*Element{e1, e2, e3, e4})
l.MoveBefore(e2, e4)
checkListPointers(t, l, []*Element{e1, e3, e2, e4})
e2, e3 = e3, e2
l.MoveBefore(e4, e1)
checkListPointers(t, l, []*Element{e4, e1, e2, e3})
e1, e2, e3, e4 = e4, e1, e2, e3
l.MoveAfter(e4, e1)
checkListPointers(t, l, []*Element{e1, e4, e2, e3})
e2, e3, e4 = e4, e2, e3
l.MoveAfter(e2, e3)
checkListPointers(t, l, []*Element{e1, e3, e2, e4})
}
// Test PushFront, PushBack, PushFrontList, PushBackList with uninitialized List
func TestZeroList(t *testing.T) {
var l1 = new(List)
l1.PushFront(1)
checkList(t, l1, []any{1})
var l2 = new(List)
l2.PushBack(1)
checkList(t, l2, []any{1})
var l3 = new(List)
l3.PushFrontList(l1)
checkList(t, l3, []any{1})
var l4 = new(List)
l4.PushBackList(l2)
checkList(t, l4, []any{1})
}
// Test that a list l is not modified when calling InsertBefore with a mark that is not an element of l.
func TestInsertBeforeUnknownMark(t *testing.T) {
var l List
l.PushBack(1)
l.PushBack(2)
l.PushBack(3)
l.InsertBefore(1, new(Element))
checkList(t, &l, []any{1, 2, 3})
}
// Test that a list l is not modified when calling InsertAfter with a mark that is not an element of l.
func TestInsertAfterUnknownMark(t *testing.T) {
var l List
l.PushBack(1)
l.PushBack(2)
l.PushBack(3)
l.InsertAfter(1, new(Element))
checkList(t, &l, []any{1, 2, 3})
}
// Test that a list l is not modified when calling MoveAfter or MoveBefore with a mark that is not an element of l.
func TestMoveUnknownMark(t *testing.T) {
var l1 List
e1 := l1.PushBack(1)
var l2 List
e2 := l2.PushBack(2)
l1.MoveAfter(e1, e2)
checkList(t, &l1, []any{1})
checkList(t, &l2, []any{2})
l1.MoveBefore(e1, e2)
checkList(t, &l1, []any{1})
checkList(t, &l2, []any{2})
}

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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ring_test
import (
"container/ring"
"fmt"
)
func ExampleRing_Len() {
// Create a new ring of size 4
r := ring.New(4)
// Print out its length
fmt.Println(r.Len())
// Output:
// 4
}
func ExampleRing_Next() {
// Create a new ring of size 5
r := ring.New(5)
// Get the length of the ring
n := r.Len()
// Initialize the ring with some integer values
for i := 0; i < n; i++ {
r.Value = i
r = r.Next()
}
// Iterate through the ring and print its contents
for j := 0; j < n; j++ {
fmt.Println(r.Value)
r = r.Next()
}
// Output:
// 0
// 1
// 2
// 3
// 4
}
func ExampleRing_Prev() {
// Create a new ring of size 5
r := ring.New(5)
// Get the length of the ring
n := r.Len()
// Initialize the ring with some integer values
for i := 0; i < n; i++ {
r.Value = i
r = r.Next()
}
// Iterate through the ring backwards and print its contents
for j := 0; j < n; j++ {
r = r.Prev()
fmt.Println(r.Value)
}
// Output:
// 4
// 3
// 2
// 1
// 0
}
func ExampleRing_Do() {
// Create a new ring of size 5
r := ring.New(5)
// Get the length of the ring
n := r.Len()
// Initialize the ring with some integer values
for i := 0; i < n; i++ {
r.Value = i
r = r.Next()
}
// Iterate through the ring and print its contents
r.Do(func(p any) {
fmt.Println(p.(int))
})
// Output:
// 0
// 1
// 2
// 3
// 4
}
func ExampleRing_Move() {
// Create a new ring of size 5
r := ring.New(5)
// Get the length of the ring
n := r.Len()
// Initialize the ring with some integer values
for i := 0; i < n; i++ {
r.Value = i
r = r.Next()
}
// Move the pointer forward by three steps
r = r.Move(3)
// Iterate through the ring and print its contents
r.Do(func(p any) {
fmt.Println(p.(int))
})
// Output:
// 3
// 4
// 0
// 1
// 2
}
func ExampleRing_Link() {
// Create two rings, r and s, of size 2
r := ring.New(2)
s := ring.New(2)
// Get the length of the ring
lr := r.Len()
ls := s.Len()
// Initialize r with 0s
for i := 0; i < lr; i++ {
r.Value = 0
r = r.Next()
}
// Initialize s with 1s
for j := 0; j < ls; j++ {
s.Value = 1
s = s.Next()
}
// Link ring r and ring s
rs := r.Link(s)
// Iterate through the combined ring and print its contents
rs.Do(func(p any) {
fmt.Println(p.(int))
})
// Output:
// 0
// 0
// 1
// 1
}
func ExampleRing_Unlink() {
// Create a new ring of size 6
r := ring.New(6)
// Get the length of the ring
n := r.Len()
// Initialize the ring with some integer values
for i := 0; i < n; i++ {
r.Value = i
r = r.Next()
}
// Unlink three elements from r, starting from r.Next()
r.Unlink(3)
// Iterate through the remaining ring and print its contents
r.Do(func(p any) {
fmt.Println(p.(int))
})
// Output:
// 0
// 4
// 5
}

136
src/container/ring/ring.go Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package ring implements operations on circular lists.
package ring
// A Ring is an element of a circular list, or ring.
// Rings do not have a beginning or end; a pointer to any ring element
// serves as reference to the entire ring. Empty rings are represented
// as nil Ring pointers. The zero value for a Ring is a one-element
// ring with a nil Value.
type Ring struct {
next, prev *Ring
Value any // for use by client; untouched by this library
}
func (r *Ring) init() *Ring {
r.next = r
r.prev = r
return r
}
// Next returns the next ring element. r must not be empty.
func (r *Ring) Next() *Ring {
if r.next == nil {
return r.init()
}
return r.next
}
// Prev returns the previous ring element. r must not be empty.
func (r *Ring) Prev() *Ring {
if r.next == nil {
return r.init()
}
return r.prev
}
// Move moves n % r.Len() elements backward (n < 0) or forward (n >= 0)
// in the ring and returns that ring element. r must not be empty.
func (r *Ring) Move(n int) *Ring {
if r.next == nil {
return r.init()
}
switch {
case n < 0:
for ; n < 0; n++ {
r = r.prev
}
case n > 0:
for ; n > 0; n-- {
r = r.next
}
}
return r
}
// New creates a ring of n elements.
func New(n int) *Ring {
if n <= 0 {
return nil
}
r := new(Ring)
p := r
for i := 1; i < n; i++ {
p.next = &Ring{prev: p}
p = p.next
}
p.next = r
r.prev = p
return r
}
// Link connects ring r with ring s such that r.Next()
// becomes s and returns the original value for r.Next().
// r must not be empty.
//
// If r and s point to the same ring, linking
// them removes the elements between r and s from the ring.
// The removed elements form a subring and the result is a
// reference to that subring (if no elements were removed,
// the result is still the original value for r.Next(),
// and not nil).
//
// If r and s point to different rings, linking
// them creates a single ring with the elements of s inserted
// after r. The result points to the element following the
// last element of s after insertion.
func (r *Ring) Link(s *Ring) *Ring {
n := r.Next()
if s != nil {
p := s.Prev()
// Note: Cannot use multiple assignment because
// evaluation order of LHS is not specified.
r.next = s
s.prev = r
n.prev = p
p.next = n
}
return n
}
// Unlink removes n % r.Len() elements from the ring r, starting
// at r.Next(). If n % r.Len() == 0, r remains unchanged.
// The result is the removed subring. r must not be empty.
func (r *Ring) Unlink(n int) *Ring {
if n <= 0 {
return nil
}
return r.Link(r.Move(n + 1))
}
// Len computes the number of elements in ring r.
// It executes in time proportional to the number of elements.
func (r *Ring) Len() int {
n := 0
if r != nil {
n = 1
for p := r.Next(); p != r; p = p.next {
n++
}
}
return n
}
// Do calls function f on each element of the ring, in forward order.
// The behavior of Do is undefined if f changes *r.
func (r *Ring) Do(f func(any)) {
if r != nil {
f(r.Value)
for p := r.Next(); p != r; p = p.next {
f(p.Value)
}
}
}

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@@ -0,0 +1,228 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ring
import (
"fmt"
"testing"
)
// For debugging - keep around.
func dump(r *Ring) {
if r == nil {
fmt.Println("empty")
return
}
i, n := 0, r.Len()
for p := r; i < n; p = p.next {
fmt.Printf("%4d: %p = {<- %p | %p ->}\n", i, p, p.prev, p.next)
i++
}
fmt.Println()
}
func verify(t *testing.T, r *Ring, N int, sum int) {
// Len
n := r.Len()
if n != N {
t.Errorf("r.Len() == %d; expected %d", n, N)
}
// iteration
n = 0
s := 0
r.Do(func(p any) {
n++
if p != nil {
s += p.(int)
}
})
if n != N {
t.Errorf("number of forward iterations == %d; expected %d", n, N)
}
if sum >= 0 && s != sum {
t.Errorf("forward ring sum = %d; expected %d", s, sum)
}
if r == nil {
return
}
// connections
if r.next != nil {
var p *Ring // previous element
for q := r; p == nil || q != r; q = q.next {
if p != nil && p != q.prev {
t.Errorf("prev = %p, expected q.prev = %p\n", p, q.prev)
}
p = q
}
if p != r.prev {
t.Errorf("prev = %p, expected r.prev = %p\n", p, r.prev)
}
}
// Next, Prev
if r.Next() != r.next {
t.Errorf("r.Next() != r.next")
}
if r.Prev() != r.prev {
t.Errorf("r.Prev() != r.prev")
}
// Move
if r.Move(0) != r {
t.Errorf("r.Move(0) != r")
}
if r.Move(N) != r {
t.Errorf("r.Move(%d) != r", N)
}
if r.Move(-N) != r {
t.Errorf("r.Move(%d) != r", -N)
}
for i := 0; i < 10; i++ {
ni := N + i
mi := ni % N
if r.Move(ni) != r.Move(mi) {
t.Errorf("r.Move(%d) != r.Move(%d)", ni, mi)
}
if r.Move(-ni) != r.Move(-mi) {
t.Errorf("r.Move(%d) != r.Move(%d)", -ni, -mi)
}
}
}
func TestCornerCases(t *testing.T) {
var (
r0 *Ring
r1 Ring
)
// Basics
verify(t, r0, 0, 0)
verify(t, &r1, 1, 0)
// Insert
r1.Link(r0)
verify(t, r0, 0, 0)
verify(t, &r1, 1, 0)
// Insert
r1.Link(r0)
verify(t, r0, 0, 0)
verify(t, &r1, 1, 0)
// Unlink
r1.Unlink(0)
verify(t, &r1, 1, 0)
}
func makeN(n int) *Ring {
r := New(n)
for i := 1; i <= n; i++ {
r.Value = i
r = r.Next()
}
return r
}
func sumN(n int) int { return (n*n + n) / 2 }
func TestNew(t *testing.T) {
for i := 0; i < 10; i++ {
r := New(i)
verify(t, r, i, -1)
}
for i := 0; i < 10; i++ {
r := makeN(i)
verify(t, r, i, sumN(i))
}
}
func TestLink1(t *testing.T) {
r1a := makeN(1)
var r1b Ring
r2a := r1a.Link(&r1b)
verify(t, r2a, 2, 1)
if r2a != r1a {
t.Errorf("a) 2-element link failed")
}
r2b := r2a.Link(r2a.Next())
verify(t, r2b, 2, 1)
if r2b != r2a.Next() {
t.Errorf("b) 2-element link failed")
}
r1c := r2b.Link(r2b)
verify(t, r1c, 1, 1)
verify(t, r2b, 1, 0)
}
func TestLink2(t *testing.T) {
var r0 *Ring
r1a := &Ring{Value: 42}
r1b := &Ring{Value: 77}
r10 := makeN(10)
r1a.Link(r0)
verify(t, r1a, 1, 42)
r1a.Link(r1b)
verify(t, r1a, 2, 42+77)
r10.Link(r0)
verify(t, r10, 10, sumN(10))
r10.Link(r1a)
verify(t, r10, 12, sumN(10)+42+77)
}
func TestLink3(t *testing.T) {
var r Ring
n := 1
for i := 1; i < 10; i++ {
n += i
verify(t, r.Link(New(i)), n, -1)
}
}
func TestUnlink(t *testing.T) {
r10 := makeN(10)
s10 := r10.Move(6)
sum10 := sumN(10)
verify(t, r10, 10, sum10)
verify(t, s10, 10, sum10)
r0 := r10.Unlink(0)
verify(t, r0, 0, 0)
r1 := r10.Unlink(1)
verify(t, r1, 1, 2)
verify(t, r10, 9, sum10-2)
r9 := r10.Unlink(9)
verify(t, r9, 9, sum10-2)
verify(t, r10, 9, sum10-2)
}
func TestLinkUnlink(t *testing.T) {
for i := 1; i < 4; i++ {
ri := New(i)
for j := 0; j < i; j++ {
rj := ri.Unlink(j)
verify(t, rj, j, -1)
verify(t, ri, i-j, -1)
ri.Link(rj)
verify(t, ri, i, -1)
}
}
}
// Test that calling Move() on an empty Ring initializes it.
func TestMoveEmptyRing(t *testing.T) {
var r Ring
r.Move(1)
verify(t, &r, 1, 0)
}