build: separate compiler and libs
This commit is contained in:
149
compiler/internal/lib/os/exec_plan9.go
Normal file
149
compiler/internal/lib/os/exec_plan9.go
Normal file
@@ -0,0 +1,149 @@
|
||||
// Copyright 2009 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package os
|
||||
|
||||
import (
|
||||
"internal/itoa"
|
||||
"runtime"
|
||||
"syscall"
|
||||
"time"
|
||||
)
|
||||
|
||||
// The only signal values guaranteed to be present in the os package
|
||||
// on all systems are Interrupt (send the process an interrupt) and
|
||||
// Kill (force the process to exit). Interrupt is not implemented on
|
||||
// Windows; using it with os.Process.Signal will return an error.
|
||||
var (
|
||||
Interrupt Signal = syscall.Note("interrupt")
|
||||
Kill Signal = syscall.Note("kill")
|
||||
)
|
||||
|
||||
func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) {
|
||||
sysattr := &syscall.ProcAttr{
|
||||
Dir: attr.Dir,
|
||||
Env: attr.Env,
|
||||
Sys: attr.Sys,
|
||||
}
|
||||
|
||||
sysattr.Files = make([]uintptr, 0, len(attr.Files))
|
||||
for _, f := range attr.Files {
|
||||
sysattr.Files = append(sysattr.Files, f.Fd())
|
||||
}
|
||||
|
||||
pid, h, e := syscall.StartProcess(name, argv, sysattr)
|
||||
if e != nil {
|
||||
return nil, &PathError{Op: "fork/exec", Path: name, Err: e}
|
||||
}
|
||||
|
||||
return newProcess(pid, h), nil
|
||||
}
|
||||
|
||||
func (p *Process) writeProcFile(file string, data string) error {
|
||||
f, e := OpenFile("/proc/"+itoa.Itoa(p.Pid)+"/"+file, O_WRONLY, 0)
|
||||
if e != nil {
|
||||
return e
|
||||
}
|
||||
defer f.Close()
|
||||
_, e = f.Write([]byte(data))
|
||||
return e
|
||||
}
|
||||
|
||||
func (p *Process) signal(sig Signal) error {
|
||||
if p.done() {
|
||||
return ErrProcessDone
|
||||
}
|
||||
if e := p.writeProcFile("note", sig.String()); e != nil {
|
||||
return NewSyscallError("signal", e)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Process) kill() error {
|
||||
return p.signal(Kill)
|
||||
}
|
||||
|
||||
func (p *Process) wait() (ps *ProcessState, err error) {
|
||||
var waitmsg syscall.Waitmsg
|
||||
|
||||
if p.Pid == -1 {
|
||||
return nil, ErrInvalid
|
||||
}
|
||||
err = syscall.WaitProcess(p.Pid, &waitmsg)
|
||||
if err != nil {
|
||||
return nil, NewSyscallError("wait", err)
|
||||
}
|
||||
|
||||
p.setDone()
|
||||
ps = &ProcessState{
|
||||
pid: waitmsg.Pid,
|
||||
status: &waitmsg,
|
||||
}
|
||||
return ps, nil
|
||||
}
|
||||
|
||||
func (p *Process) release() error {
|
||||
// NOOP for Plan 9.
|
||||
p.Pid = -1
|
||||
// no need for a finalizer anymore
|
||||
runtime.SetFinalizer(p, nil)
|
||||
return nil
|
||||
}
|
||||
|
||||
func findProcess(pid int) (p *Process, err error) {
|
||||
// NOOP for Plan 9.
|
||||
return newProcess(pid, 0), nil
|
||||
}
|
||||
|
||||
// ProcessState stores information about a process, as reported by Wait.
|
||||
type ProcessState struct {
|
||||
pid int // The process's id.
|
||||
status *syscall.Waitmsg // System-dependent status info.
|
||||
}
|
||||
|
||||
// Pid returns the process id of the exited process.
|
||||
func (p *ProcessState) Pid() int {
|
||||
return p.pid
|
||||
}
|
||||
|
||||
func (p *ProcessState) exited() bool {
|
||||
return p.status.Exited()
|
||||
}
|
||||
|
||||
func (p *ProcessState) success() bool {
|
||||
return p.status.ExitStatus() == 0
|
||||
}
|
||||
|
||||
func (p *ProcessState) sys() any {
|
||||
return p.status
|
||||
}
|
||||
|
||||
func (p *ProcessState) sysUsage() any {
|
||||
return p.status
|
||||
}
|
||||
|
||||
func (p *ProcessState) userTime() time.Duration {
|
||||
return time.Duration(p.status.Time[0]) * time.Millisecond
|
||||
}
|
||||
|
||||
func (p *ProcessState) systemTime() time.Duration {
|
||||
return time.Duration(p.status.Time[1]) * time.Millisecond
|
||||
}
|
||||
|
||||
func (p *ProcessState) String() string {
|
||||
if p == nil {
|
||||
return "<nil>"
|
||||
}
|
||||
return "exit status: " + p.status.Msg
|
||||
}
|
||||
|
||||
// ExitCode returns the exit code of the exited process, or -1
|
||||
// if the process hasn't exited or was terminated by a signal.
|
||||
func (p *ProcessState) ExitCode() int {
|
||||
// return -1 if the process hasn't started.
|
||||
if p == nil {
|
||||
return -1
|
||||
}
|
||||
return p.status.ExitStatus()
|
||||
}
|
||||
Reference in New Issue
Block a user