library: os, syscall

This commit is contained in:
xushiwei
2024-07-26 13:46:21 +08:00
parent 98d075728f
commit 1b06948fb0
4 changed files with 247 additions and 0 deletions

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build dragonfly || freebsd || netbsd
package os
import (
"syscall"
)
// blockUntilWaitable attempts to block until a call to p.Wait will
// succeed immediately, and reports whether it has done so.
// It does not actually call p.Wait.
func (p *Process) blockUntilWaitable() (bool, error) {
var errno syscall.Errno
for {
_, errno = wait6(_P_PID, p.Pid, syscall.WEXITED|syscall.WNOWAIT)
if errno != syscall.EINTR {
break
}
}
// TODO(xsw):
// runtime.KeepAlive(p)
if errno == syscall.ENOSYS {
return false, nil
} else if errno != 0 {
return false, NewSyscallError("wait6", errno)
}
return true, nil
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// We used to used this code for Darwin, but according to issue #19314
// waitid returns if the process is stopped, even when using WEXITED.
//go:build linux
package os
import (
_ "unsafe"
"github.com/goplus/llgo/c"
"github.com/goplus/llgo/c/syscall"
)
const _P_PID = 1
// int waitid(idtype_t idtype, id_t id, siginfo_t *infop, int options);
//
//go:linkname waitid C.waitid
func waitid(idtype, id uintptr, infop *[16]uint64, options c.Int) c.Int
// blockUntilWaitable attempts to block until a call to p.Wait will
// succeed immediately, and reports whether it has done so.
// It does not actually call p.Wait.
func (p *Process) blockUntilWaitable() (bool, error) {
// The waitid system call expects a pointer to a siginfo_t,
// which is 128 bytes on all Linux systems.
// On darwin/amd64, it requires 104 bytes.
// We don't care about the values it returns.
var siginfo [16]uint64
psig := &siginfo[0]
var e syscall.Errno
for {
e = syscall.Errno(waitid(_P_PID, uintptr(p.Pid), psig, syscall.WEXITED|syscall.WNOWAIT, 0, 0))
if e != syscall.EINTR {
break
}
}
// TODO(xsw):
// runtime.KeepAlive(p)
if e != 0 {
// waitid has been available since Linux 2.6.9, but
// reportedly is not available in Ubuntu on Windows.
// See issue 16610.
if e == syscall.ENOSYS {
return false, nil
}
return false, NewSyscallError("waitid", e)
}
return true, nil
}

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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build dragonfly || freebsd || linux || netbsd || openbsd || solaris
package syscall
import "sync"
// forkExecPipe atomically opens a pipe with O_CLOEXEC set on both file
// descriptors.
func forkExecPipe(p []int) error {
return Pipe2(p, O_CLOEXEC)
}
var (
// Guard the forking variable.
forkingLock sync.Mutex
// Number of goroutines currently forking, and thus the
// number of goroutines holding a conceptual write lock
// on ForkLock.
forking int
)
// TODO(xsw):
// hasWaitingReaders reports whether any goroutine is waiting
// to acquire a read lock on rw. It is defined in the sync package.
func hasWaitingReaders(rw *sync.RWMutex) bool {
panic("todo: syscall.hasWaitingReaders in sync package")
}
// acquireForkLock acquires a write lock on ForkLock.
// ForkLock is exported and we've promised that during a fork
// we will call ForkLock.Lock, so that no other threads create
// new fds that are not yet close-on-exec before we fork.
// But that forces all fork calls to be serialized, which is bad.
// But we haven't promised that serialization, and it is essentially
// undetectable by other users of ForkLock, which is good.
// Avoid the serialization by ensuring that ForkLock is locked
// at the first fork and unlocked when there are no more forks.
func acquireForkLock() {
forkingLock.Lock()
defer forkingLock.Unlock()
if forking == 0 {
// There is no current write lock on ForkLock.
ForkLock.Lock()
forking++
return
}
// ForkLock is currently locked for writing.
if hasWaitingReaders(&ForkLock) {
// ForkLock is locked for writing, and at least one
// goroutine is waiting to read from it.
// To avoid lock starvation, allow readers to proceed.
// The simple way to do this is for us to acquire a
// read lock. That will block us until all current
// conceptual write locks are released.
//
// Note that this case is unusual on modern systems
// with O_CLOEXEC and SOCK_CLOEXEC. On those systems
// the standard library should never take a read
// lock on ForkLock.
forkingLock.Unlock()
ForkLock.RLock()
ForkLock.RUnlock()
forkingLock.Lock()
// Readers got a chance, so now take the write lock.
if forking == 0 {
ForkLock.Lock()
}
}
forking++
}
// releaseForkLock releases the conceptual write lock on ForkLock
// acquired by acquireForkLock.
func releaseForkLock() {
forkingLock.Lock()
defer forkingLock.Unlock()
if forking <= 0 {
panic("syscall.releaseForkLock: negative count")
}
forking--
if forking == 0 {
// No more conceptual write locks.
ForkLock.Unlock()
}
}

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@@ -11,6 +11,65 @@
package syscall package syscall
type WaitStatus uint32
// Wait status is 7 bits at bottom, either 0 (exited),
// 0x7F (stopped), or a signal number that caused an exit.
// The 0x80 bit is whether there was a core dump.
// An extra number (exit code, signal causing a stop)
// is in the high bits. At least that's the idea.
// There are various irregularities. For example, the
// "continued" status is 0xFFFF, distinguishing itself
// from stopped via the core dump bit.
const (
mask = 0x7F
core = 0x80
exited = 0x00
stopped = 0x7F
shift = 8
)
func (w WaitStatus) Exited() bool { return w&mask == exited }
func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != exited }
func (w WaitStatus) Stopped() bool { return w&0xFF == stopped }
func (w WaitStatus) Continued() bool { return w == 0xFFFF }
func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }
func (w WaitStatus) ExitStatus() int {
if !w.Exited() {
return -1
}
return int(w>>shift) & 0xFF
}
func (w WaitStatus) Signal() Signal {
if !w.Signaled() {
return -1
}
return Signal(w & mask)
}
func (w WaitStatus) StopSignal() Signal {
if !w.Stopped() {
return -1
}
return Signal(w>>shift) & 0xFF
}
/* TODO(xsw):
func (w WaitStatus) TrapCause() int {
if w.StopSignal() != SIGTRAP {
return -1
}
return int(w>>shift) >> 8
}
*/
func Faccessat(dirfd int, path string, mode uint32, flags int) (err error) { func Faccessat(dirfd int, path string, mode uint32, flags int) (err error) {
panic("todo: syscall.Faccessat") panic("todo: syscall.Faccessat")
} }