abiTypes
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@@ -134,6 +134,12 @@ const (
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// TFlagRegularMemory means that equal and hash functions can treat
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// this type as a single region of t.size bytes.
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TFlagRegularMemory TFlag = 1 << 3
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// TFlagVariadic means a funcType with variadic parameters
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TFlagVariadic TFlag = 1 << 4
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// TFlagUninited means this type is not fully initialized.
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TFlagUninited TFlag = 1 << 7
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)
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// -----------------------------------------------------------------------------
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@@ -186,35 +192,15 @@ type ChanType struct {
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}
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// funcType represents a function type.
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//
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// A *Type for each in and out parameter is stored in an array that
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// directly follows the funcType (and possibly its uncommonType). So
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// a function type with one method, one input, and one output is:
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//
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// struct {
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// funcType
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// uncommonType
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// [2]*rtype // [0] is in, [1] is out
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// }
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type FuncType struct {
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Type
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InCount uint16
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OutCount uint16 // top bit is set if last input parameter is ...
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}
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// In returns the number of input parameters of a function type.
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func (p *FuncType) In() int {
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return int(p.InCount)
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}
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// Out returns the number of output results of a function type.
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func (p *FuncType) Out() int {
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return int(p.OutCount &^ (1 << 15))
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In []*Type
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Out []*Type
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}
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// Variadic reports whether the function type is variadic.
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func (p *FuncType) Variadic() bool {
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return p.OutCount&(1<<15) != 0
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return p.TFlag&TFlagVariadic != 0
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}
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type StructField struct {
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@@ -304,6 +290,14 @@ func (t *Type) Align() int { return int(t.Align_) }
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func (t *Type) FieldAlign() int { return int(t.FieldAlign_) }
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// Name returns the name of type t.
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func (t *Type) Name() string {
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if t.TFlag&TFlagExtraStar != 0 {
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return "*" + t.Str_
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}
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return t.Str_
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}
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func (t *Type) Common() *Type {
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return t
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}
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