c/lua:debug
This commit is contained in:
110
c/lua/lua.go
110
c/lua/lua.go
@@ -59,7 +59,7 @@ const (
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FUNCTION c.Int = 6
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USERDATA c.Int = 7
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THREAD c.Int = 8
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UMTYPES c.Int = 9
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NUMTYPES c.Int = 9
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)
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/* minimum Lua stack available to a C function */
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@@ -121,27 +121,15 @@ type Alloc func(ud c.Pointer, ptr c.Pointer, osize c.Ulong, nsize c.Ulong) c.Poi
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* Type for warning functions
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*/
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// typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
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/*
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* Type used by the debug API to collect debug information
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*/
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// typedef struct lua_Debug lua_Debug;
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// llgo:type C
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type WarnFunction func(ud c.Pointer, msg c.Char, tocont c.Int)
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/*
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* Functions to be called by the debugger in specific events
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*/
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// typedef void (*lua_Hook) (State *L, lua_Debug *ar);
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/*
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* generic extra include file
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*/
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// #if defined(LUA_USER_H)
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// #include LUA_USER_H
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// #endif
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// llgo:type C
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type Hook func(L *State, ar *Debug)
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/*
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* RCS ident string
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@@ -408,8 +396,11 @@ func (L *State) Yield(nresults c.Int) c.Int { return
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* Warning-related functions
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*/
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//void (lua_setwarnf) (State *L, lua_WarnFunction f, void *ud);
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//void (lua_warning) (State *L, const char *msg, int tocont);
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// llgo:link (*State).Setwarnf C.lua_setwarnf
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func (L *State) Setwarnf(f WarnFunction, ud c.Pointer) {}
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// llgo:link (*State).Warning C.lua_warning
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func (L *State) Warning(msg *c.Char, tocont c.Int) {}
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/*
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* garbage-collection function and options
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@@ -429,7 +420,8 @@ const (
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GCINC = 11
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)
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// LUA_API int (lua_gc) (State *L, int what, ...);
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// llgo:link (*State).Gc C.lua_gc
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func (L *State) Gc(what c.Int, __llgo_va_list ...any) c.Int { return 0 }
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/*
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* miscellaneous functions
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@@ -531,7 +523,9 @@ func (L *State) Setuservalue(idx c.Int) c.Int {
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return L.Setiuservalue(idx, 1)
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}
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// #define LUA_NUMTAGS LUA_NUMTYPES
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const (
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NUMTAGS = NUMTYPES
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)
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/* }============================================================== */
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@@ -564,22 +558,68 @@ const (
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MASKCOUNT = 1 << HOOKCOUNT
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)
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// LUA_API int (lua_getstack) (State *L, int level, lua_Debug *ar);
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// LUA_API int (lua_getinfo) (State *L, const char *what, lua_Debug *ar);
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// LUA_API const char *(lua_getlocal) (State *L, const lua_Debug *ar, int n);
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// LUA_API const char *(lua_setlocal) (State *L, const lua_Debug *ar, int n);
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// LUA_API const char *(lua_getupvalue) (State *L, int funcindex, int n);
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// LUA_API const char *(lua_setupvalue) (State *L, int funcindex, int n);
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// llgo:link (*State).Getstack C.lua_getstack
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func (L *State) Getstack(level c.Int, ar *Debug) c.Int { return 0 }
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// LUA_API void *(lua_upvalueid) (State *L, int fidx, int n);
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// LUA_API void (lua_upvaluejoin) (State *L, int fidx1, int n1, int fidx2, int n2);
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// llgo:link (*State).Getinfo C.lua_getinfo
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func (L *State) Getinfo(what *c.Char, ar *Debug) c.Int { return 0 }
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// LUA_API void (lua_sethook) (State *L, lua_Hook func, int mask, int count);
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// LUA_API lua_Hook (lua_gethook) (State *L);
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// LUA_API int (lua_gethookmask) (State *L);
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// LUA_API int (lua_gethookcount) (State *L);
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// llgo:link (*State).Getlocal C.lua_getlocal
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func (L *State) Getlocal(ar *Debug, n c.Int) *c.Char { return nil }
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// LUA_API int (lua_setcstacklimit) (State *L, unsigned int limit);
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// llgo:link (*State).Setlocal C.lua_setlocal
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func (L *State) Setlocal(ar *Debug, n c.Int) *c.Char { return nil }
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// llgo:link (*State).Getupvalue C.lua_getupvalue
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func (L *State) Getupvalue(funcindex c.Int, n c.Int) *c.Char { return nil }
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// llgo:link (*State).Setupvalue C.lua_setupvalue
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func (L *State) Setupvalue(funcindex c.Int, n c.Int) *c.Char { return nil }
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// llgo:link (*State).Upvalueid C.lua_upvalueid
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func (L *State) Upvalueid(fidx c.Int, n c.Int) c.Pointer { return nil }
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// llgo:link (*State).Upvaluejoin C.lua_upvaluejoin
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func (L *State) Upvaluejoin(fidx1 c.Int, n1 c.Int, fidx2 c.Int, n2 c.Int) {}
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// llgo:link (*State).Sethook C.lua_sethook
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func (L *State) Sethook(fn Hook, mask c.Int, count c.Int) {}
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// llgo:link (*State).Gethook C.lua_gethook
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func (L *State) Gethook() Hook { return nil }
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// llgo:link (*State).Gethookmask C.lua_gethookmask
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func (L *State) Gethookmask() c.Int { return 0 }
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// llgo:link (*State).Gethookcount C.lua_gethookcount
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func (L *State) Gethookcount() c.Int { return 0 }
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// llgo:link (*State).Setcstacklimit C.lua_setcstacklimit
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func (L *State) Setcstacklimit(limit c.Uint) c.Int { return 0 }
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type CallInfo struct {
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Unused [8]byte
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}
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type Debug struct {
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Event c.Int
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Name *c.Char /* (n) */
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Namewhat *c.Char /* (n) 'global', 'local', 'field', 'method' */
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What *c.Char /* (S) 'Lua', 'C', 'main', 'tail' */
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Source *c.Char /* (S) */
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Srclen uintptr /* (S) */
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Currentline c.Int /* (l) */
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Linedefined c.Int /* (S) */
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Lastlinedefined c.Int /* (S) */
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Nups byte /* (u) number of upvalues */
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Nparams byte /* (u) number of parameters */
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Isvararg c.Char /* (u) */
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Istailcall c.Char /* (t) */
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Ftransfer uint16 /* (r) index of first value transferred */
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Ntransfer uint16 /* (r) number of transferred values */
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ShortSrc [IDSIZE]c.Char /* (S) */
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/* private part */
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ICi *CallInfo
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}
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// struct lua_Debug
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/* }====================================================================== */
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