llgo/c/lua:table & coroutine
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60
c/lua/_demo/coroutine/coroutine.go
Normal file
60
c/lua/_demo/coroutine/coroutine.go
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package main
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import (
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"github.com/goplus/llgo/c"
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"github.com/goplus/llgo/c/lua"
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)
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func coroutineFunc(L *lua.State) {
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L.LoadString(c.Str(`
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function coro_func()
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for i = 1, 5 do
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coroutine.yield(i)
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end
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end
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`))
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L.PCall(0, 0, 0)
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L.GetGlobal(c.Str("coro_func"))
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}
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func main() {
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L := lua.NewState()
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defer L.Close()
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L.OpenLibs()
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coroutineFunc(L) // Load and get the coroutine function
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co := L.NewThread() // Create a new coroutine/thread
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L.PushValue(-2) // Move the function to the top of the stack
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L.XMove(co, 1) // Move the function to the new coroutine
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var nres c.Int
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var status c.Int
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c.Printf(c.Str("Resuming coroutine...\n"))
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// Resume coroutine and handle yields
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for {
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status = co.Resume(nil, 0, &nres)
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c.Printf(c.Str("Resuming coroutine %d...\n"), status)
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if status == lua.YIELD {
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yieldValue := co.ToInteger(-1)
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c.Printf(c.Str("Yield value: %d\n"), yieldValue)
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co.Pop(1) // Clean up the stack
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// Check if the coroutine is yieldable
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if co.IsYieldable() != 0 {
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c.Printf(c.Str("Coroutine is yieldable.\n"))
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} else {
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c.Printf(c.Str("Coroutine is not yieldable.\n"))
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}
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} else {
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break
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}
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}
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// Check the final status of the coroutine
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finalStatus := co.Status()
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c.Printf(c.Str("Final status of coroutine: %d\n"), finalStatus)
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}
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