Files
llgo/runtime/internal/runtime/tinygogc/gc.go
2025-11-14 16:13:34 +08:00

200 lines
6.5 KiB
Go

//go:build baremetal && !testGC
package tinygogc
import "unsafe"
const LLGoPackage = "link: --wrap=malloc --wrap=realloc --wrap=calloc"
//export __wrap_malloc
func __wrap_malloc(size uintptr) unsafe.Pointer {
return Alloc(size)
}
//export __wrap_calloc
func __wrap_calloc(size uintptr) unsafe.Pointer {
return Alloc(size)
}
//export __wrap_realloc
func __wrap_realloc(ptr unsafe.Pointer, size uintptr) unsafe.Pointer {
return Realloc(ptr, size)
}
type GCStats struct {
// General statistics.
// Alloc is bytes of allocated heap objects.
//
// This is the same as HeapAlloc (see below).
Alloc uint64
// TotalAlloc is cumulative bytes allocated for heap objects.
//
// TotalAlloc increases as heap objects are allocated, but
// unlike Alloc and HeapAlloc, it does not decrease when
// objects are freed.
TotalAlloc uint64
// Sys is the total bytes of memory obtained from the OS.
//
// Sys is the sum of the XSys fields below. Sys measures the
// virtual address space reserved by the Go runtime for the
// heap, stacks, and other internal data structures. It's
// likely that not all of the virtual address space is backed
// by physical memory at any given moment, though in general
// it all was at some point.
Sys uint64
// Mallocs is the cumulative count of heap objects allocated.
// The number of live objects is Mallocs - Frees.
Mallocs uint64
// Frees is the cumulative count of heap objects freed.
Frees uint64
// Heap memory statistics.
//
// Interpreting the heap statistics requires some knowledge of
// how Go organizes memory. Go divides the virtual address
// space of the heap into "spans", which are contiguous
// regions of memory 8K or larger. A span may be in one of
// three states:
//
// An "idle" span contains no objects or other data. The
// physical memory backing an idle span can be released back
// to the OS (but the virtual address space never is), or it
// can be converted into an "in use" or "stack" span.
//
// An "in use" span contains at least one heap object and may
// have free space available to allocate more heap objects.
//
// A "stack" span is used for goroutine stacks. Stack spans
// are not considered part of the heap. A span can change
// between heap and stack memory; it is never used for both
// simultaneously.
// HeapAlloc is bytes of allocated heap objects.
//
// "Allocated" heap objects include all reachable objects, as
// well as unreachable objects that the garbage collector has
// not yet freed. Specifically, HeapAlloc increases as heap
// objects are allocated and decreases as the heap is swept
// and unreachable objects are freed. Sweeping occurs
// incrementally between GC cycles, so these two processes
// occur simultaneously, and as a result HeapAlloc tends to
// change smoothly (in contrast with the sawtooth that is
// typical of stop-the-world garbage collectors).
HeapAlloc uint64
// HeapSys is bytes of heap memory obtained from the OS.
//
// HeapSys measures the amount of virtual address space
// reserved for the heap. This includes virtual address space
// that has been reserved but not yet used, which consumes no
// physical memory, but tends to be small, as well as virtual
// address space for which the physical memory has been
// returned to the OS after it became unused (see HeapReleased
// for a measure of the latter).
//
// HeapSys estimates the largest size the heap has had.
HeapSys uint64
// HeapIdle is bytes in idle (unused) spans.
//
// Idle spans have no objects in them. These spans could be
// (and may already have been) returned to the OS, or they can
// be reused for heap allocations, or they can be reused as
// stack memory.
//
// HeapIdle minus HeapReleased estimates the amount of memory
// that could be returned to the OS, but is being retained by
// the runtime so it can grow the heap without requesting more
// memory from the OS. If this difference is significantly
// larger than the heap size, it indicates there was a recent
// transient spike in live heap size.
HeapIdle uint64
// HeapInuse is bytes in in-use spans.
//
// In-use spans have at least one object in them. These spans
// can only be used for other objects of roughly the same
// size.
//
// HeapInuse minus HeapAlloc estimates the amount of memory
// that has been dedicated to particular size classes, but is
// not currently being used. This is an upper bound on
// fragmentation, but in general this memory can be reused
// efficiently.
HeapInuse uint64
// Stack memory statistics.
//
// Stacks are not considered part of the heap, but the runtime
// can reuse a span of heap memory for stack memory, and
// vice-versa.
// StackInuse is bytes in stack spans.
//
// In-use stack spans have at least one stack in them. These
// spans can only be used for other stacks of the same size.
//
// There is no StackIdle because unused stack spans are
// returned to the heap (and hence counted toward HeapIdle).
StackInuse uint64
// StackSys is bytes of stack memory obtained from the OS.
//
// StackSys is StackInuse, plus any memory obtained directly
// from the OS for OS thread stacks.
//
// In non-cgo programs this metric is currently equal to StackInuse
// (but this should not be relied upon, and the value may change in
// the future).
//
// In cgo programs this metric includes OS thread stacks allocated
// directly from the OS. Currently, this only accounts for one stack in
// c-shared and c-archive build modes and other sources of stacks from
// the OS (notably, any allocated by C code) are not currently measured.
// Note this too may change in the future.
StackSys uint64
// GCSys is bytes of memory in garbage collection metadata.
GCSys uint64
}
func ReadGCStats() GCStats {
var heapInuse, heapIdle uint64
lock(&gcMutex)
for block := uintptr(0); block < endBlock; block++ {
bstate := gcStateOf(block)
if bstate == blockStateFree {
heapIdle += uint64(bytesPerBlock)
} else {
heapInuse += uint64(bytesPerBlock)
}
}
stackEnd := uintptr(unsafe.Pointer(&_stackEnd))
stackSys := stackTop - stackEnd
stats := GCStats{
StackInuse: uint64(stackTop - uintptr(getsp())),
StackSys: uint64(stackSys),
HeapSys: heapInuse + heapIdle,
GCSys: uint64(heapEnd - uintptr(metadataStart)),
TotalAlloc: gcTotalAlloc,
Mallocs: gcMallocs,
Frees: gcFrees,
Sys: uint64(heapEnd - heapStart),
HeapAlloc: (gcTotalBlocks - gcFreedBlocks) * uint64(bytesPerBlock),
Alloc: (gcTotalBlocks - gcFreedBlocks) * uint64(bytesPerBlock),
}
unlock(&gcMutex)
return stats
}